网摘 窗体的旋转效果 wpf
<Window x:Class="simplewpf.chuantixx" Name="DW1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="chuantixx" Height="300" Width="300" WindowStartupLocation="CenterScreen"> <Window.Resources> <!--此样式能去除按钮点击后的虚线框--> <Style x:Key="MyFocusVisual"> <Setter Property="Control.Template"> <Setter.Value> <ControlTemplate> <Rectangle Margin="-2" StrokeThickness="0" Stroke="Red" StrokeDashArray="1 2"/> </ControlTemplate> </Setter.Value> </Setter> </Style> <!--原始旋转出来样例--> <Storyboard x:Key="showDW"> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="Opacity" From="0.2" To="1" Duration="0:0:2.5"> </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[1].Angle" From="70" To="0" Duration="0:0:2" > </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX" From="0" To="1" Duration="0:0:2" AccelerationRatio="1"> </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY" From="0" To="1" Duration="0:0:2" AccelerationRatio="1"> </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX" To="0.98" BeginTime="0:0:2" Duration="0:0:0.05" DecelerationRatio="1"> </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY" To="0.98" BeginTime="0:0:2" Duration="0:0:0.05" DecelerationRatio="1"> </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX" To="1" BeginTime="0:0:2.05" Duration="0:0:0.2" AccelerationRatio="1"> </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY" To="1" BeginTime="0:0:2.05" Duration="0:0:0.2" AccelerationRatio="1"> </DoubleAnimation> </Storyboard> <!--原始的旋转回去样例--> <Storyboard x:Key="closeDW"> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[1].Angle" To="360" Duration="0:0:1.5" > </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="Opacity" To="0" Duration="0:0:3"> </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX" To="0" Duration="0:0:1.5" AccelerationRatio="1"> </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY" To="0" Duration="0:0:1.5" AccelerationRatio="1"> </DoubleAnimation> </Storyboard> <!--转出来--> <Storyboard x:Key="showDW1"> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="Opacity" From="0" To="1" Duration="0:0:0.2"> </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[1].Angle" From="180" To="0" Duration="0:0:0.2" > </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX" From="0.2" To="1" Duration="0:0:0.2" AccelerationRatio="1"> </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY" From="0.2" To="1" Duration="0:0:0.2" AccelerationRatio="1"> </DoubleAnimation> </Storyboard> <!--弹出来--> <Storyboard x:Key="showDW2"> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX" From="0.2" To="0.5" Duration="0:0:0.04" > </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY" From="0.2" To="0.5" Duration="0:0:0.04" > </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX" From="0.5" To="1" Duration="0:0:0.04" BeginTime="0:0:0.04" > </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY" From="0.5" To="1" Duration="0:0:0.04" BeginTime="0:0:0.04"> </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX" From="1" To="1.2" Duration="0:0:0.04" BeginTime="0:0:0.08" AutoReverse="True" > </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY" From="1" To="1.2" Duration="0:0:0.04" BeginTime="0:0:0.08" AutoReverse="True"> </DoubleAnimation> </Storyboard> <!--转回去--> <Storyboard x:Key="closeDW1"> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[1].Angle" To="180" Duration="0:0:0.2" > </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="Opacity" To="0" Duration="0:0:0.2"> </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX" To="0.2" Duration="0:0:0.2" AccelerationRatio="1"> </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY" To="0.2" Duration="0:0:0.2" AccelerationRatio="1"> </DoubleAnimation> </Storyboard>
<!--弹回去--> <Storyboard x:Key="closeDW2"> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX" From="1" To="1.2" Duration="0:0:0.04" AutoReverse="True"> </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY" From="1" To="1.2" Duration="0:0:0.04" AutoReverse="True"> </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX" From="1" To="0.5" Duration="0:0:0.04" BeginTime="0:0:0.04" > </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY" From="1" To="0.5" Duration="0:0:0.04" BeginTime="0:0:0.04"> </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleX" From="0.5" To="0.2" Duration="0:0:0.04" BeginTime="0:0:0.08" > </DoubleAnimation> <DoubleAnimation Storyboard.TargetName="Canvas1" Storyboard.TargetProperty="RenderTransform.Children[0].ScaleY" From="0.5" To="0.2" Duration="0:0:0.04" BeginTime="0:0:0.08" > </DoubleAnimation> </Storyboard> </Window.Resources>
<Window.Triggers> <!--设置DW1的事件触发--> <!--注意对窗体window的name取为DW1--> <EventTrigger SourceName="DW1" RoutedEvent="Window.Loaded"> <BeginStoryboard Name="showQueryCanvasStoryboard2" Storyboard="{StaticResource showDW}"> </BeginStoryboard> </EventTrigger> <!--设置button1的事件触发--> <!--注意对按钮的name取为button1--> <EventTrigger SourceName="button1" RoutedEvent="Button.Click"> <BeginStoryboard Name="closeQueryCanvasStoryboard" Storyboard="{StaticResource closeDW}"> </BeginStoryboard> </EventTrigger> </Window.Triggers>
<Canvas Background="Transparent" Height="257" Width="214"> <Canvas Background="Brown" Height="236" Width="201" Canvas.Left="9" Canvas.Top="14" Name="Canvas1"> <!--设置动画--> <Canvas.RenderTransform> <TransformGroup> <ScaleTransform CenterX="100" CenterY="50"></ScaleTransform> <!--缩放中心为100,50。RenderTransform.Children[0]--> <RotateTransform CenterX="100" CenterY="50"></RotateTransform> <!--旋转中心为100,50。RenderTransform.Children[1]--> </TransformGroup> </Canvas.RenderTransform> <Button Margin="98,107,124,127" Name="button1" FocusVisualStyle="{DynamicResource MyFocusVisual}" Click="button1_Click" Height="28" Width="112" Canvas.Left="-53" Canvas.Top="77">关闭</Button> <CheckBox Height="31" HorizontalAlignment="Left" Margin="32,25,0,0" Name="checkBox1" VerticalAlignment="Top" Width="75" Canvas.Left="11" Canvas.Top="-1">CheckBox</CheckBox> <TextBlock Height="35" Margin="124,21,34,0" Name="textBlock1" VerticalAlignment="Top" Background="BlueViolet" Text="dfdf" Width="60" Canvas.Left="-73" Canvas.Top="43" /> </Canvas> </Canvas>
</Window>
private void button1_Click(object sender, RoutedEventArgs e)
{ // this.Close();
///timer定义
tm.Tick += new EventHandler(tm_Tick);
tm.Interval = TimeSpan.FromSeconds(3);
tm.Start();
}
// using System.Windows.Threading;
DispatcherTimer tm = new DispatcherTimer();
void tm_Tick(object sender, EventArgs e)
{
this.Close();
}