Java多线程框架源码阅读之---ReentrantLock

ReentrantLock基于Sync内部类来完成锁。Sync有两个不同的子类NonfairSync和FairSync。Sync继承于AbstractQueuedSynchronizer。

ReentrantLock的大部分方法都是基于AbstractQueuedSynchronizer实现,大部分仅仅是对AbstractQueuedSynchronizer的转发。因此,了解AbstractQueuedSynchronizer就非常重要。

作为AbstractQueuedSynchronizer的实现者需要实现isHeldExclusively,tryAcquire,tryRelease,(可选tryAcquireShared,tryReleaseShared)

那么我们看看对于一个常用的套路,ReentrantLock是如何实现同步的

for(int j=0;j<10000000;j++){
    lock.lock();
    try{
        i++;
    }finally {
        lock.unlock();
    }
}

lock.lock()内部实现为

public void lock() {
    sync.lock();
}

我们先看一下Sync和NonfairSync的实现。

abstract static class Sync extends AbstractQueuedSynchronizer {
    private static final long serialVersionUID = -5179523762034025860L;

    /**
     * Performs {@link Lock#lock}. The main reason for subclassing
     * is to allow fast path for nonfair version.
     */
    abstract void lock();

    /**
     * Performs non-fair tryLock.  tryAcquire is implemented in
     * subclasses, but both need nonfair try for trylock method.
     */
    final boolean nonfairTryAcquire(int acquires) {
        final Thread current = Thread.currentThread();
        int c = getState();
     //如果没有锁上,则设置为锁上并设置自己为独占线程
        if (c == 0) {
            if (compareAndSetState(0, acquires)) {
                setExclusiveOwnerThread(current);
                return true;
            }
        }
     //如果锁上了,而且独占线程是自己,那么重新设置state+1,并且返回true
        else if (current == getExclusiveOwnerThread()) {
            int nextc = c + acquires;
            if (nextc < 0) // overflow
                throw new Error("Maximum lock count exceeded");
            setState(nextc);
            return true;
        }
     //否则返回false
        return false;
    }

    protected final boolean tryRelease(int releases) {
        int c = getState() - releases;
        if (Thread.currentThread() != www.97yingyuan.org getExclusiveOwnerThread())
            throw new IllegalMonitorStateException();
        boolean free = false;
        if (c == 0) {
            free = true;
            setExclusiveOwnerThread(null);
        }
        setState(c);
        return free;
    }

    protected final boolean isHeldExclusively() {
        // While we must in general read state before owner,
        // we don't need to do so to check if current thread is owner
        return getExclusiveOwnerThread() == Thread.currentThread();
    }

    final ConditionObject newCondition() {
        return new ConditionObject();
    }

    // Methods relayed from outer class

    final Thread getOwner() {
        return getState() == 0 ? null : getExclusiveOwnerThread();
    }

    final int getHoldCount() {
        return isHeldExclusively() ? getState() : 0;
    }

    final boolean isLocked() {
        return getState() != 0;
    }

    /**
     * Reconstitutes the instance from a stream (that is, deserializes it).
     */
    private void readObject(java.io.ObjectInputStream s)
        throws java.io.IOException, ClassNotFoundException {
        s.defaultReadObject();
        setState(0); // reset to unlocked state
    }
}
static final class NonfairSync extends Sync {
    private static final long serialVersionUID = 7316153563782823691L;

    /**
     * Performs lock.  Try immediate barge, backing up to normal
     * acquire on failure.
     */
    final void lock() {
        //如果没有人锁上,那么就设置我自己为独占线程,否则再acquire一次
        if (compareAndSetState(0, 1))
            setExclusiveOwnerThread(Thread.currentThread());
        else
            //调用到了AQS的acquire里面
            acquire(1);
    }

    protected final boolean tryAcquire(int acquires) {
        return nonfairTryAcquire(acquires);
    }
}

上面的代码中,调用了AQS的acquire。下面看一下AQS的实现

    public final void acquire(int arg) {
        if (!tryAcquire(arg) &&
            acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
            selfInterrupt();
    }

对于非公平的锁,tryAcquire会调用到NonfairSync里面的tryAcquire,而tryAcquire又会调用到Sync的nonfairTryAcquire。

addWaiter方法用于创建一个节点(值为当前线程)并维护一个双向链表。注意head是一个假节点,97影院 阻塞的节点是作为head后面的节点出现的。

    private Node addWaiter(Node mode) {
        Node node = new Node(Thread.currentThread(), mode);
        // Try the fast path of enq; backup to full enq on failure
        Node pred = tail;
        if (pred != null) {
            node.prev = pred;
            if (compareAndSetTail(pred, node)) {
                pred.next = node;
                return node;
            }
        }
        enq(node);
        return node;
    }
    
    private Node enq(final Node node) {
        for (;;) {
            Node t = tail;
            if (t == null) { // Must initialize
                if (compareAndSetHead(new Node()))
                    tail = head;
            } else {
                node.prev = t;
                if (compareAndSetTail(t, node)) {
                    t.next = node;
                    return t;
                }
            }
        }
    }
 
    final boolean acquireQueued(final Node node, int arg) {
        boolean failed = true;
        try {
            boolean interrupted = false;
            for (;;) {
                final Node p = node.predecessor();
                if (p == head && tryAcquire(arg)) {
                    setHead(node);
                    p.next = null; // help GC
                    failed = false;
                    return interrupted;
                }
                if (shouldParkAfterFailedAcquire(p, node) &&
                    parkAndCheckInterrupt())
                    interrupted = true;
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }
posted @ 2017-11-15 21:06  天师符  阅读(182)  评论(0编辑  收藏  举报