des 加密代码

用DES实现加密和解密的过程:(注释是我自己理解添加。不对的地方望指出)
.h文件中:
[cpp] view plaincopy
+ (NSString *)encryptWithText:(NSString *)sText;//加密  
+ (NSString *)decryptWithText:(NSString *)sText;//解密  

.m文件中  (导包:#import"GTMBase64.h"(下面说)  #import<CommonCrypto/CommonCryptor.h>)
[cpp] view plaincopy
+ (NSString *)encryptWithText:(NSString *)sText  
{  
    //kCCEncrypt 加密  
    return [self encrypt:sText encryptOrDecrypt:kCCEncrypt key:@"des"];  
}  
  
+ (NSString *)decryptWithText:(NSString *)sText  
{  
    //kCCDecrypt 解密  
    return [self encrypt:sText encryptOrDecrypt:kCCDecrypt key:@"des"];  
}  
  
+ (NSString *)encrypt:(NSString *)sText encryptOrDecrypt:(CCOperation)encryptOperation key:(NSString *)key  
{  
    const void *dataIn;  
    size_t dataInLength;  
      
    if (encryptOperation == kCCDecrypt)//传递过来的是decrypt 解码  
    {  
        //解码 base64  
        NSData *decryptData = [GTMBase64 decodeData:[sText dataUsingEncoding:NSUTF8StringEncoding]];//转成utf-8并decode  
        dataInLength = [decryptData length];  
        dataIn = [decryptData bytes];  
    }  
    else  //encrypt  
    {  
        NSData* encryptData = [sText dataUsingEncoding:NSUTF8StringEncoding];  
        dataInLength = [encryptData length];  
        dataIn = (const void *)[encryptData bytes];  
    }  
      
    /* 
     DES加密 :用CCCrypt函数加密一下,然后用base64编码下,传过去 
     DES解密 :把收到的数据根据base64,decode一下,然后再用CCCrypt函数解密,得到原本的数据 
     */  
    CCCryptorStatus ccStatus;  
    uint8_t *dataOut = NULL; //可以理解位type/typedef 的缩写(有效的维护了代码,比如:一个人用int,一个人用long。最好用typedef来定义)  
    size_t dataOutAvailable = 0; //size_t  是操作符sizeof返回的结果类型  
    size_t dataOutMoved = 0;  
      
    dataOutAvailable = (dataInLength + kCCBlockSizeDES) & ~(kCCBlockSizeDES - 1);  
    dataOut = malloc( dataOutAvailable * sizeof(uint8_t));  
    memset((void *)dataOut, 0x0, dataOutAvailable);//将已开辟内存空间buffer的首 1 个字节的值设为值 0  
      
    NSString *initIv = @"12345678";  
    const void *vkey = (const void *) [key UTF8String];  
    const void *iv = (const void *) [initIv UTF8String];  
      
    //CCCrypt函数 加密/解密  
    ccStatus = CCCrypt(encryptOperation,//  加密/解密  
                       kCCAlgorithmDES,//  加密根据哪个标准(des,3des,aes。。。。)  
                       kCCOptionPKCS7Padding,//  选项分组密码算法(des:对每块分组加一次密  3DES:对每块分组加三个不同的密)  
                       vkey,  //密钥    加密和解密的密钥必须一致  
                       kCCKeySizeDES,//   DES 密钥的大小(kCCKeySizeDES=8)  
                       iv, //  可选的初始矢量  
                       dataIn, // 数据的存储单元  
                       dataInLength,// 数据的大小  
                       (void *)dataOut,// 用于返回数据  
                       dataOutAvailable,  
                       &dataOutMoved);  
      
    NSString *result = nil;  
      
    if (encryptOperation == kCCDecrypt)//encryptOperation==1  解码  
    {  
        //得到解密出来的data数据,改变为utf-8的字符串  
        result = [[[NSString alloc] initWithData:[NSData dataWithBytes:(const void *)dataOut length:(NSUInteger)dataOutMoved] encoding:NSUTF8StringEncoding] autorelease];  
    }  
    else //encryptOperation==0  (加密过程中,把加好密的数据转成base64的)  
    {  
        //编码 base64  
        NSData *data = [NSData dataWithBytes:(const void *)dataOut length:(NSUInteger)dataOutMoved];  
        result = [GTMBase64 stringByEncodingData:data];  
    }  
      
    return result;  
}  


这里用到了Base64.。。从网上找到了一些好的类,直接贴到这里用
Base64.h
[cpp] view plaincopy
//  
//  GTMBase64.h  
//  
//  Copyright 2006-2008 Google Inc.  
//  
//  Licensed under the Apache License, Version 2.0 (the "License"); you may not  
//  use this file except in compliance with the License.  You may obtain a copy  
//  of the License at  
//  
//  http://www.apache.org/licenses/LICENSE-2.0  
//  
//  Unless required by applicable law or agreed to in writing, software  
//  distributed under the License is distributed on an "AS IS" BASIS, WITHOUT  
//  WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  See the  
//  License for the specific language governing permissions and limitations under  
//  the License.  
//  
  
#import <Foundation/Foundation.h>  
#import "GTMDefines.h"  
  
// GTMBase64  
//  
/// Helper for handling Base64 and WebSafeBase64 encodings  
//  
/// The webSafe methods use different character set and also the results aren't  
/// always padded to a multiple of 4 characters.  This is done so the resulting  
/// data can be used in urls and url query arguments without needing any  
/// encoding.  You must use the webSafe* methods together, the data does not  
/// interop with the RFC methods.  
//  
@interface GTMBase64 : NSObject  
  
//  
// Standard Base64 (RFC) handling  
//  
  
// encodeData:  
//  
/// Base64 encodes contents of the NSData object.  
//  
/// Returns:  
///   A new autoreleased NSData with the encoded payload.  nil for any error.  
//  
+(NSData *)encodeData:(NSData *)data;  
  
// decodeData:  
//  
/// Base64 decodes contents of the NSData object.  
//  
/// Returns:  
///   A new autoreleased NSData with the decoded payload.  nil for any error.  
//  
+(NSData *)decodeData:(NSData *)data;  
  
// encodeBytes:length:  
//  
/// Base64 encodes the data pointed at by |bytes|.  
//  
/// Returns:  
///   A new autoreleased NSData with the encoded payload.  nil for any error.  
//  
+(NSData *)encodeBytes:(const void *)bytes length:(NSUInteger)length;  
  
// decodeBytes:length:  
//  
/// Base64 decodes the data pointed at by |bytes|.  
//  
/// Returns:  
///   A new autoreleased NSData with the encoded payload.  nil for any error.  
//  
+(NSData *)decodeBytes:(const void *)bytes length:(NSUInteger)length;  
  
// stringByEncodingData:  
//  
/// Base64 encodes contents of the NSData object.  
//  
/// Returns:  
///   A new autoreleased NSString with the encoded payload.  nil for any error.  
//  
+(NSString *)stringByEncodingData:(NSData *)data;  
  
// stringByEncodingBytes:length:  
//  
/// Base64 encodes the data pointed at by |bytes|.  
//  
/// Returns:  
///   A new autoreleased NSString with the encoded payload.  nil for any error.  
//  
+(NSString *)stringByEncodingBytes:(const void *)bytes length:(NSUInteger)length;  
  
// decodeString:  
//  
/// Base64 decodes contents of the NSString.  
//  
/// Returns:  
///   A new autoreleased NSData with the decoded payload.  nil for any error.  
//  
+(NSData *)decodeString:(NSString *)string;  
  
//  
// Modified Base64 encoding so the results can go onto urls.  
//  
// The changes are in the characters generated and also allows the result to  
// not be padded to a multiple of 4.  
// Must use the matching call to encode/decode, won't interop with the  
// RFC versions.  
//  
  
// webSafeEncodeData:padded:  
//  
/// WebSafe Base64 encodes contents of the NSData object.  If |padded| is YES  
/// then padding characters are added so the result length is a multiple of 4.  
//  
/// Returns:  
///   A new autoreleased NSData with the encoded payload.  nil for any error.  
//  
+(NSData *)webSafeEncodeData:(NSData *)data  
                      padded:(BOOL)padded;  
  
// webSafeDecodeData:  
//  
/// WebSafe Base64 decodes contents of the NSData object.  
//  
/// Returns:  
///   A new autoreleased NSData with the decoded payload.  nil for any error.  
//  
+(NSData *)webSafeDecodeData:(NSData *)data;  
  
// webSafeEncodeBytes:length:padded:  
//  
/// WebSafe Base64 encodes the data pointed at by |bytes|.  If |padded| is YES  
/// then padding characters are added so the result length is a multiple of 4.  
//  
/// Returns:  
///   A new autoreleased NSData with the encoded payload.  nil for any error.  
//  
+(NSData *)webSafeEncodeBytes:(const void *)bytes  
                       length:(NSUInteger)length  
                       padded:(BOOL)padded;  
  
// webSafeDecodeBytes:length:  
//  
/// WebSafe Base64 decodes the data pointed at by |bytes|.  
//  
/// Returns:  
///   A new autoreleased NSData with the encoded payload.  nil for any error.  
//  
+(NSData *)webSafeDecodeBytes:(const void *)bytes length:(NSUInteger)length;  
  
// stringByWebSafeEncodingData:padded:  
//  
/// WebSafe Base64 encodes contents of the NSData object.  If |padded| is YES  
/// then padding characters are added so the result length is a multiple of 4.  
//  
/// Returns:  
///   A new autoreleased NSString with the encoded payload.  nil for any error.  
//  
+(NSString *)stringByWebSafeEncodingData:(NSData *)data  
                                  padded:(BOOL)padded;  
  
// stringByWebSafeEncodingBytes:length:padded:  
//  
/// WebSafe Base64 encodes the data pointed at by |bytes|.  If |padded| is YES  
/// then padding characters are added so the result length is a multiple of 4.  
//  
/// Returns:  
///   A new autoreleased NSString with the encoded payload.  nil for any error.  
//  
+(NSString *)stringByWebSafeEncodingBytes:(const void *)bytes  
                                   length:(NSUInteger)length  
                                   padded:(BOOL)padded;  
  
// webSafeDecodeString:  
//  
/// WebSafe Base64 decodes contents of the NSString.  
//  
/// Returns:  
///   A new autoreleased NSData with the decoded payload.  nil for any error.  
//  
+(NSData *)webSafeDecodeString:(NSString *)string;  
  
@end  


Base64.m
[cpp] view plaincopy
//  
//  GTMBase64.m  
//  
//  Copyright 2006-2008 Google Inc.  
//  
//  Licensed under the Apache License, Version 2.0 (the "License"); you may not  
//  use this file except in compliance with the License.  You may obtain a copy  
//  of the License at  
//  
//  http://www.apache.org/licenses/LICENSE-2.0  
//  
//  Unless required by applicable law or agreed to in writing, software  
//  distributed under the License is distributed on an "AS IS" BASIS, WITHOUT  
//  WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  See the  
//  License for the specific language governing permissions and limitations under  
//  the License.  
//  
  
#import "GTMBase64.h"  
#import "GTMDefines.h"  
  
static const char *kBase64EncodeChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";  
static const char *kWebSafeBase64EncodeChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_";  
static const char kBase64PaddingChar = '=';  
static const char kBase64InvalidChar = 99;  
  
static const char kBase64DecodeChars[] = {  
    // This array was generated by the following code:  
    // #include <sys/time.h>  
    // #include <stdlib.h>  
    // #include <string.h>  
    // main()  
    // {  
    //   static const char Base64[] =  
    //     "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";  
    //   char *pos;  
    //   int idx, i, j;  
    //   printf("    ");  
    //   for (i = 0; i < 255; i += 8) {  
    //     for (j = i; j < i + 8; j++) {  
    //       pos = strchr(Base64, j);  
    //       if ((pos == NULL) || (j == 0))  
    //         idx = 99;  
    //       else  
    //         idx = pos - Base64;  
    //       if (idx == 99)  
    //         printf(" %2d,     ", idx);  
    //       else  
    //         printf(" %2d/*%c*/,", idx, j);  
    //     }  
    //     printf("\n    ");  
    //   }  
    // }  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      62/*+*/, 99,      99,      99,      63/*/ */,  
    52/*0*/, 53/*1*/, 54/*2*/, 55/*3*/, 56/*4*/, 57/*5*/, 58/*6*/, 59/*7*/,  
    60/*8*/, 61/*9*/, 99,      99,      99,      99,      99,      99,  
    99,       0/*A*/,  1/*B*/,  2/*C*/,  3/*D*/,  4/*E*/,  5/*F*/,  6/*G*/,  
    7/*H*/,  8/*I*/,  9/*J*/, 10/*K*/, 11/*L*/, 12/*M*/, 13/*N*/, 14/*O*/,  
    15/*P*/, 16/*Q*/, 17/*R*/, 18/*S*/, 19/*T*/, 20/*U*/, 21/*V*/, 22/*W*/,  
    23/*X*/, 24/*Y*/, 25/*Z*/, 99,      99,      99,      99,      99,  
    99,      26/*a*/, 27/*b*/, 28/*c*/, 29/*d*/, 30/*e*/, 31/*f*/, 32/*g*/,  
    33/*h*/, 34/*i*/, 35/*j*/, 36/*k*/, 37/*l*/, 38/*m*/, 39/*n*/, 40/*o*/,  
    41/*p*/, 42/*q*/, 43/*r*/, 44/*s*/, 45/*t*/, 46/*u*/, 47/*v*/, 48/*w*/,  
    49/*x*/, 50/*y*/, 51/*z*/, 99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99  
};  
  
static const char kWebSafeBase64DecodeChars[] = {  
    // This array was generated by the following code:  
    // #include <sys/time.h>  
    // #include <stdlib.h>  
    // #include <string.h>  
    // main()  
    // {  
    //   static const char Base64[] =  
    //     "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_";  
    //   char *pos;  
    //   int idx, i, j;  
    //   printf("    ");  
    //   for (i = 0; i < 255; i += 8) {  
    //     for (j = i; j < i + 8; j++) {  
    //       pos = strchr(Base64, j);  
    //       if ((pos == NULL) || (j == 0))  
    //         idx = 99;  
    //       else  
    //         idx = pos - Base64;  
    //       if (idx == 99)  
    //         printf(" %2d,     ", idx);  
    //       else  
    //         printf(" %2d/*%c*/,", idx, j);  
    //     }  
    //     printf("\n    ");  
    //   }  
    // }  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      62/*-*/, 99,      99,  
    52/*0*/, 53/*1*/, 54/*2*/, 55/*3*/, 56/*4*/, 57/*5*/, 58/*6*/, 59/*7*/,  
    60/*8*/, 61/*9*/, 99,      99,      99,      99,      99,      99,  
    99,       0/*A*/,  1/*B*/,  2/*C*/,  3/*D*/,  4/*E*/,  5/*F*/,  6/*G*/,  
    7/*H*/,  8/*I*/,  9/*J*/, 10/*K*/, 11/*L*/, 12/*M*/, 13/*N*/, 14/*O*/,  
    15/*P*/, 16/*Q*/, 17/*R*/, 18/*S*/, 19/*T*/, 20/*U*/, 21/*V*/, 22/*W*/,  
    23/*X*/, 24/*Y*/, 25/*Z*/, 99,      99,      99,      99,      63/*_*/,  
    99,      26/*a*/, 27/*b*/, 28/*c*/, 29/*d*/, 30/*e*/, 31/*f*/, 32/*g*/,  
    33/*h*/, 34/*i*/, 35/*j*/, 36/*k*/, 37/*l*/, 38/*m*/, 39/*n*/, 40/*o*/,  
    41/*p*/, 42/*q*/, 43/*r*/, 44/*s*/, 45/*t*/, 46/*u*/, 47/*v*/, 48/*w*/,  
    49/*x*/, 50/*y*/, 51/*z*/, 99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99,  
    99,      99,      99,      99,      99,      99,      99,      99  
};  
  
  
// Tests a charact to see if it's a whitespace character.  
//  
// Returns:  
//   YES if the character is a whitespace character.  
//   NO if the character is not a whitespace character.  
//  
FOUNDATION_STATIC_INLINE BOOL IsSpace(unsigned char c) {  
    // we use our own mapping here because we don't want anything w/ locale  
    // support.  
    static BOOL kSpaces[256] = {  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 1,  // 0-9  
        1, 1, 1, 1, 0, 0, 0, 0, 0, 0,  // 10-19  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 20-29  
        0, 0, 1, 0, 0, 0, 0, 0, 0, 0,  // 30-39  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 40-49  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 50-59  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 60-69  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 70-79  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 80-89  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 90-99  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 100-109  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 110-119  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 120-129  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 130-139  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 140-149  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 150-159  
        1, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 160-169  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 170-179  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 180-189  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 190-199  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 200-209  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 210-219  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 220-229  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 230-239  
        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,  // 240-249  
        0, 0, 0, 0, 0, 1,              // 250-255  
    };  
    return kSpaces[c];  
}  
  
// Calculate how long the data will be once it's base64 encoded.  
//  
// Returns:  
//   The guessed encoded length for a source length  
//  
FOUNDATION_STATIC_INLINE NSUInteger CalcEncodedLength(NSUInteger srcLen,  
                                                      BOOL padded) {  
    NSUInteger intermediate_result = 8 * srcLen + 5;  
    NSUInteger len = intermediate_result / 6;  
    if (padded) {  
        len = ((len + 3) / 4) * 4;  
    }  
    return len;  
}  
  
// Tries to calculate how long the data will be once it's base64 decoded.  
// Unlinke the above, this is always an upperbound, since the source data  
// could have spaces and might end with the padding characters on them.  
//  
// Returns:  
//   The guessed decoded length for a source length  
//  
FOUNDATION_STATIC_INLINE NSUInteger GuessDecodedLength(NSUInteger srcLen) {  
    return (srcLen + 3) / 4 * 3;  
}  
  
  
@interface GTMBase64 (PrivateMethods)  
  
+(NSData *)baseEncode:(const void *)bytes  
               length:(NSUInteger)length  
              charset:(const char *)charset  
               padded:(BOOL)padded;  
  
+(NSData *)baseDecode:(const void *)bytes  
               length:(NSUInteger)length  
              charset:(const char*)charset  
       requirePadding:(BOOL)requirePadding;  
  
+(NSUInteger)baseEncode:(const char *)srcBytes  
                 srcLen:(NSUInteger)srcLen  
              destBytes:(char *)destBytes  
                destLen:(NSUInteger)destLen  
                charset:(const char *)charset  
                 padded:(BOOL)padded;  
  
+(NSUInteger)baseDecode:(const char *)srcBytes  
                 srcLen:(NSUInteger)srcLen  
              destBytes:(char *)destBytes  
                destLen:(NSUInteger)destLen  
                charset:(const char *)charset  
         requirePadding:(BOOL)requirePadding;  
  
@end  
  
  
@implementation GTMBase64  
  
//  
// Standard Base64 (RFC) handling  
//  
  
+(NSData *)encodeData:(NSData *)data {  
    return [self baseEncode:[data bytes]  
                     length:[data length]  
                    charset:kBase64EncodeChars  
                     padded:YES];  
}  
  
+(NSData *)decodeData:(NSData *)data {  
    return [self baseDecode:[data bytes]  
                     length:[data length]  
                    charset:kBase64DecodeChars  
             requirePadding:YES];  
}  
  
+(NSData *)encodeBytes:(const void *)bytes length:(NSUInteger)length {  
    return [self baseEncode:bytes  
                     length:length  
                    charset:kBase64EncodeChars  
                     padded:YES];  
}  
  
+(NSData *)decodeBytes:(const void *)bytes length:(NSUInteger)length {  
    return [self baseDecode:bytes  
                     length:length  
                    charset:kBase64DecodeChars  
             requirePadding:YES];  
}  
  
+(NSString *)stringByEncodingData:(NSData *)data {  
    NSString *result = nil;  
    NSData *converted = [self baseEncode:[data bytes]  
                                  length:[data length]  
                                 charset:kBase64EncodeChars  
                                  padded:YES];  
    if (converted) {  
        result = [[[NSString alloc] initWithData:converted  
                                        encoding:NSASCIIStringEncoding] autorelease];  
    }  
    return result;  
}  
  
+(NSString *)stringByEncodingBytes:(const void *)bytes length:(NSUInteger)length {  
    NSString *result = nil;  
    NSData *converted = [self baseEncode:bytes  
                                  length:length  
                                 charset:kBase64EncodeChars  
                                  padded:YES];  
    if (converted) {  
        result = [[[NSString alloc] initWithData:converted  
                                        encoding:NSASCIIStringEncoding] autorelease];  
    }  
    return result;  
}  
  
+(NSData *)decodeString:(NSString *)string {  
    NSData *result = nil;  
    NSData *data = [string dataUsingEncoding:NSASCIIStringEncoding];  
    if (data) {  
        result = [self baseDecode:[data bytes]  
                           length:[data length]  
                          charset:kBase64DecodeChars  
                   requirePadding:YES];  
    }  
    return result;  
}  
  
//  
// Modified Base64 encoding so the results can go onto urls.  
//  
// The changes are in the characters generated and also the result isn't  
// padded to a multiple of 4.  
// Must use the matching call to encode/decode, won't interop with the  
// RFC versions.  
//  
  
+(NSData *)webSafeEncodeData:(NSData *)data  
                      padded:(BOOL)padded {  
    return [self baseEncode:[data bytes]  
                     length:[data length]  
                    charset:kWebSafeBase64EncodeChars  
                     padded:padded];  
}  
  
+(NSData *)webSafeDecodeData:(NSData *)data {  
    return [self baseDecode:[data bytes]  
                     length:[data length]  
                    charset:kWebSafeBase64DecodeChars  
             requirePadding:NO];  
}  
  
+(NSData *)webSafeEncodeBytes:(const void *)bytes  
                       length:(NSUInteger)length  
                       padded:(BOOL)padded {  
    return [self baseEncode:bytes  
                     length:length  
                    charset:kWebSafeBase64EncodeChars  
                     padded:padded];  
}  
  
+(NSData *)webSafeDecodeBytes:(const void *)bytes length:(NSUInteger)length {  
    return [self baseDecode:bytes  
                     length:length  
                    charset:kWebSafeBase64DecodeChars  
             requirePadding:NO];  
}  
  
+(NSString *)stringByWebSafeEncodingData:(NSData *)data  
                                  padded:(BOOL)padded {  
    NSString *result = nil;  
    NSData *converted = [self baseEncode:[data bytes]  
                                  length:[data length]  
                                 charset:kWebSafeBase64EncodeChars  
                                  padded:padded];  
    if (converted) {  
        result = [[[NSString alloc] initWithData:converted  
                                        encoding:NSASCIIStringEncoding] autorelease];  
    }  
    return result;  
}  
  
+(NSString *)stringByWebSafeEncodingBytes:(const void *)bytes  
                                   length:(NSUInteger)length  
                                   padded:(BOOL)padded {  
    NSString *result = nil;  
    NSData *converted = [self baseEncode:bytes  
                                  length:length  
                                 charset:kWebSafeBase64EncodeChars  
                                  padded:padded];  
    if (converted) {  
        result = [[[NSString alloc] initWithData:converted  
                                        encoding:NSASCIIStringEncoding] autorelease];  
    }  
    return result;  
}  
  
+(NSData *)webSafeDecodeString:(NSString *)string {  
    NSData *result = nil;  
    NSData *data = [string dataUsingEncoding:NSASCIIStringEncoding];  
    if (data) {  
        result = [self baseDecode:[data bytes]  
                           length:[data length]  
                          charset:kWebSafeBase64DecodeChars  
                   requirePadding:NO];  
    }  
    return result;  
}  
  
@end  
  
@implementation GTMBase64 (PrivateMethods)  
  
//  
// baseEncode:length:charset:padded:  
//  
// Does the common lifting of creating the dest NSData.  it creates & sizes the  
// data for the results.  |charset| is the characters to use for the encoding  
// of the data.  |padding| controls if the encoded data should be padded to a  
// multiple of 4.  
//  
// Returns:  
//   an autorelease NSData with the encoded data, nil if any error.  
//  
+(NSData *)baseEncode:(const void *)bytes  
               length:(NSUInteger)length  
              charset:(const char *)charset  
               padded:(BOOL)padded {  
    // how big could it be?  
    NSUInteger maxLength = CalcEncodedLength(length, padded);  
    // make space  
    NSMutableData *result = [NSMutableData data];  
    [result setLength:maxLength];  
    // do it  
    NSUInteger finalLength = [self baseEncode:bytes  
                                       srcLen:length  
                                    destBytes:[result mutableBytes]  
                                      destLen:[result length]  
                                      charset:charset  
                                       padded:padded];  
    if (finalLength) {  
        _GTMDevAssert(finalLength == maxLength, @"how did we calc the length wrong?");  
    } else {  
        // shouldn't happen, this means we ran out of space  
        result = nil;  
    }  
    return result;  
}  
  
//  
// baseDecode:length:charset:requirePadding:  
//  
// Does the common lifting of creating the dest NSData.  it creates & sizes the  
// data for the results.  |charset| is the characters to use for the decoding  
// of the data.  
//  
// Returns:  
//   an autorelease NSData with the decoded data, nil if any error.  
//  
//  
+(NSData *)baseDecode:(const void *)bytes  
               length:(NSUInteger)length  
              charset:(const char *)charset  
       requirePadding:(BOOL)requirePadding {  
    // could try to calculate what it will end up as  
    NSUInteger maxLength = GuessDecodedLength(length);  
    // make space  
    NSMutableData *result = [NSMutableData data];  
    [result setLength:maxLength];  
    // do it  
    NSUInteger finalLength = [self baseDecode:bytes  
                                       srcLen:length  
                                    destBytes:[result mutableBytes]  
                                      destLen:[result length]  
                                      charset:charset  
                               requirePadding:requirePadding];  
    if (finalLength) {  
        if (finalLength != maxLength) {  
            // resize down to how big it was  
            [result setLength:finalLength];  
        }  
    } else {  
        // either an error in the args, or we ran out of space  
        result = nil;  
    }  
    return result;  
}  
  
//  
// baseEncode:srcLen:destBytes:destLen:charset:padded:  
//  
// Encodes the buffer into the larger.  returns the length of the encoded  
// data, or zero for an error.  
// |charset| is the characters to use for the encoding  
// |padded| tells if the result should be padded to a multiple of 4.  
//  
// Returns:  
//   the length of the encoded data.  zero if any error.  
//  
+(NSUInteger)baseEncode:(const char *)srcBytes  
                 srcLen:(NSUInteger)srcLen  
              destBytes:(char *)destBytes  
                destLen:(NSUInteger)destLen  
                charset:(const char *)charset  
                 padded:(BOOL)padded {  
    if (!srcLen || !destLen || !srcBytes || !destBytes) {  
        return 0;  
    }  
      
    char *curDest = destBytes;  
    const unsigned char *curSrc = (const unsigned char *)(srcBytes);  
      
    // Three bytes of data encodes to four characters of cyphertext.  
    // So we can pump through three-byte chunks atomically.  
    while (srcLen > 2) {  
        // space?  
        _GTMDevAssert(destLen >= 4, @"our calc for encoded length was wrong");  
        curDest[0] = charset[curSrc[0] >> 2];  
        curDest[1] = charset[((curSrc[0] & 0x03) << 4) + (curSrc[1] >> 4)];  
        curDest[2] = charset[((curSrc[1] & 0x0f) << 2) + (curSrc[2] >> 6)];  
        curDest[3] = charset[curSrc[2] & 0x3f];  
          
        curDest += 4;  
        curSrc += 3;  
        srcLen -= 3;  
        destLen -= 4;  
    }  
      
    // now deal with the tail (<=2 bytes)  
    switch (srcLen) {  
        case 0:  
            // Nothing left; nothing more to do.  
            break;  
        case 1:  
            // One byte left: this encodes to two characters, and (optionally)  
            // two pad characters to round out the four-character cypherblock.  
            _GTMDevAssert(destLen >= 2, @"our calc for encoded length was wrong");  
            curDest[0] = charset[curSrc[0] >> 2];  
            curDest[1] = charset[(curSrc[0] & 0x03) << 4];  
            curDest += 2;  
            destLen -= 2;  
            if (padded) {  
                _GTMDevAssert(destLen >= 2, @"our calc for encoded length was wrong");  
                curDest[0] = kBase64PaddingChar;  
                curDest[1] = kBase64PaddingChar;  
                curDest += 2;  
                destLen -= 2;  
            }  
            break;  
        case 2:  
            // Two bytes left: this encodes to three characters, and (optionally)  
            // one pad character to round out the four-character cypherblock.  
            _GTMDevAssert(destLen >= 3, @"our calc for encoded length was wrong");  
            curDest[0] = charset[curSrc[0] >> 2];  
            curDest[1] = charset[((curSrc[0] & 0x03) << 4) + (curSrc[1] >> 4)];  
            curDest[2] = charset[(curSrc[1] & 0x0f) << 2];  
            curDest += 3;  
            destLen -= 3;  
            if (padded) {  
                _GTMDevAssert(destLen >= 1, @"our calc for encoded length was wrong");  
                curDest[0] = kBase64PaddingChar;  
                curDest += 1;  
                destLen -= 1;  
            }  
            break;  
    }  
    // return the length  
    return (curDest - destBytes);  
}  
  
//  
// baseDecode:srcLen:destBytes:destLen:charset:requirePadding:  
//  
// Decodes the buffer into the larger.  returns the length of the decoded  
// data, or zero for an error.  
// |charset| is the character decoding buffer to use  
//  
// Returns:  
//   the length of the encoded data.  zero if any error.  
//  
+(NSUInteger)baseDecode:(const char *)srcBytes  
                 srcLen:(NSUInteger)srcLen  
              destBytes:(char *)destBytes  
                destLen:(NSUInteger)destLen  
                charset:(const char *)charset  
         requirePadding:(BOOL)requirePadding {  
    if (!srcLen || !destLen || !srcBytes || !destBytes) {  
        return 0;  
    }  
      
    int decode;  
    NSUInteger destIndex = 0;  
    int state = 0;  
    char ch = 0;  
    while (srcLen-- && (ch = *srcBytes++) != 0)  {  
        if (IsSpace(ch))  // Skip whitespace  
            continue;  
          
        if (ch == kBase64PaddingChar)  
            break;  
          
        decode = charset[(unsigned int)ch];  
        if (decode == kBase64InvalidChar)  
            return 0;  
          
        // Four cyphertext characters decode to three bytes.  
        // Therefore we can be in one of four states.  
        switch (state) {  
            case 0:  
                // We're at the beginning of a four-character cyphertext block.  
                // This sets the high six bits of the first byte of the  
                // plaintext block.  
                _GTMDevAssert(destIndex < destLen, @"our calc for decoded length was wrong");  
                destBytes[destIndex] = decode << 2;  
                state = 1;  
                break;  
            case 1:  
                // We're one character into a four-character cyphertext block.  
                // This sets the low two bits of the first plaintext byte,  
                // and the high four bits of the second plaintext byte.  
                _GTMDevAssert((destIndex+1) < destLen, @"our calc for decoded length was wrong");  
                destBytes[destIndex] |= decode >> 4;  
                destBytes[destIndex+1] = (decode & 0x0f) << 4;  
                destIndex++;  
                state = 2;  
                break;  
            case 2:  
                // We're two characters into a four-character cyphertext block.  
                // This sets the low four bits of the second plaintext  
                // byte, and the high two bits of the third plaintext byte.  
                // However, if this is the end of data, and those two  
                // bits are zero, it could be that those two bits are  
                // leftovers from the encoding of data that had a length  
                // of two mod three.  
                _GTMDevAssert((destIndex+1) < destLen, @"our calc for decoded length was wrong");  
                destBytes[destIndex] |= decode >> 2;  
                destBytes[destIndex+1] = (decode & 0x03) << 6;  
                destIndex++;  
                state = 3;  
                break;  
            case 3:  
                // We're at the last character of a four-character cyphertext block.  
                // This sets the low six bits of the third plaintext byte.  
                _GTMDevAssert(destIndex < destLen, @"our calc for decoded length was wrong");  
                destBytes[destIndex] |= decode;  
                destIndex++;  
                state = 0;  
                break;  
        }  
    }  
      
    // We are done decoding Base-64 chars.  Let's see if we ended  
    //      on a byte boundary, and/or with erroneous trailing characters.  
    if (ch == kBase64PaddingChar) {               // We got a pad char  
        if ((state == 0) || (state == 1)) {  
            return 0;  // Invalid '=' in first or second position  
        }  
        if (srcLen == 0) {  
            if (state == 2) { // We run out of input but we still need another '='  
                return 0;  
            }  
            // Otherwise, we are in state 3 and only need this '='  
        } else {  
            if (state == 2) {  // need another '='  
                while ((ch = *srcBytes++) && (srcLen-- > 0)) {  
                    if (!IsSpace(ch))  
                        break;  
                }  
                if (ch != kBase64PaddingChar) {  
                    return 0;  
                }  
            }  
            // state = 1 or 2, check if all remain padding is space  
            while ((ch = *srcBytes++) && (srcLen-- > 0)) {  
                if (!IsSpace(ch)) {  
                    return 0;  
                }  
            }  
        }  
    } else {  
        // We ended by seeing the end of the string.  
          
        if (requirePadding) {  
            // If we require padding, then anything but state 0 is an error.  
            if (state != 0) {  
                return 0;  
            }  
        } else {  
            // Make sure we have no partial bytes lying around.  Note that we do not  
            // require trailing '=', so states 2 and 3 are okay too.  
            if (state == 1) {  
                return 0;  
            }  
        }  
    }  
      
    // If then next piece of output was valid and got written to it means we got a  
    // very carefully crafted input that appeared valid but contains some trailing  
    // bits past the real length, so just toss the thing.  
    if ((destIndex < destLen) &&  
        (destBytes[destIndex] != 0)) {  
        return 0;  
    }  
      
    return destIndex;  
}  
  
@end  


在Base64 代码中用到了一个.h文件
Defines.h
[cpp] view plaincopy
//  
// GTMDefines.h  
//  
//  Copyright 2008 Google Inc.  
//  
//  Licensed under the Apache License, Version 2.0 (the "License"); you may not  
//  use this file except in compliance with the License.  You may obtain a copy  
//  of the License at  
//  
//  http://www.apache.org/licenses/LICENSE-2.0  
//  
//  Unless required by applicable law or agreed to in writing, software  
//  distributed under the License is distributed on an "AS IS" BASIS, WITHOUT  
//  WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  See the  
//  License for the specific language governing permissions and limitations under  
//  the License.  
//  
  
// ============================================================================  
  
#include <AvailabilityMacros.h>  
  
// Not all MAC_OS_X_VERSION_10_X macros defined in past SDKs  
#ifndef MAC_OS_X_VERSION_10_5  
#define MAC_OS_X_VERSION_10_5 1050  
#endif  
#ifndef MAC_OS_X_VERSION_10_6  
#define MAC_OS_X_VERSION_10_6 1060  
#endif  
  
// ----------------------------------------------------------------------------  
// CPP symbols that can be overridden in a prefix to control how the toolbox  
// is compiled.  
// ----------------------------------------------------------------------------  
  
  
// GTMHTTPFetcher will support logging by default but only hook its input  
// stream support for logging when requested.  You can control the inclusion of  
// the code by providing your own definitions for these w/in a prefix header.  
//  
#ifndef GTM_HTTPFETCHER_ENABLE_LOGGING  
#define GTM_HTTPFETCHER_ENABLE_LOGGING 1  
#endif // GTM_HTTPFETCHER_ENABLE_LOGGING  
#ifndef GTM_HTTPFETCHER_ENABLE_INPUTSTREAM_LOGGING  
#define GTM_HTTPFETCHER_ENABLE_INPUTSTREAM_LOGGING 0  
#endif // GTM_HTTPFETCHER_ENABLE_INPUTSTREAM_LOGGING  
  
// By setting the GTM_CONTAINERS_VALIDATION_FAILED_LOG and  
// GTM_CONTAINERS_VALIDATION_FAILED_ASSERT macros you can control what happens  
// when a validation fails. If you implement your own validators, you may want  
// to control their internals using the same macros for consistency.  
#ifndef GTM_CONTAINERS_VALIDATION_FAILED_ASSERT  
#define GTM_CONTAINERS_VALIDATION_FAILED_ASSERT 0  
#endif  
  
// Give ourselves a consistent way to do inlines.  Apple's macros even use  
// a few different actual definitions, so we're based off of the foundation  
// one.  
#if !defined(GTM_INLINE)  
#if defined (__GNUC__) && (__GNUC__ == 4)  
#define GTM_INLINE static __inline__ __attribute__((always_inline))  
#else  
#define GTM_INLINE static __inline__  
#endif  
#endif  
  
// Give ourselves a consistent way of doing externs that links up nicely  
// when mixing objc and objc++  
#if !defined (GTM_EXTERN)  
#if defined __cplusplus  
#define GTM_EXTERN extern "C"  
#else  
#define GTM_EXTERN extern  
#endif  
#endif  
  
// Give ourselves a consistent way of exporting things if we have visibility  
// set to hidden.  
#if !defined (GTM_EXPORT)  
#define GTM_EXPORT __attribute__((visibility("default")))  
#endif  
  
// _GTMDevLog & _GTMDevAssert  
//  
// _GTMDevLog & _GTMDevAssert are meant to be a very lightweight shell for  
// developer level errors.  This implementation simply macros to NSLog/NSAssert.  
// It is not intended to be a general logging/reporting system.  
//  
// Please see http://code.google.com/p/google-toolbox-for-mac/wiki/DevLogNAssert  
// for a little more background on the usage of these macros.  
//  
//    _GTMDevLog           log some error/problem in debug builds  
//    _GTMDevAssert        assert if conditon isn't met w/in a method/function  
//                           in all builds.  
//  
// To replace this system, just provide different macro definitions in your  
// prefix header.  Remember, any implementation you provide *must* be thread  
// safe since this could be called by anything in what ever situtation it has  
// been placed in.  
//  
  
// We only define the simple macros if nothing else has defined this.  
#ifndef _GTMDevLog  
  
#ifdef DEBUG  
#define _GTMDevLog(...) NSLog(__VA_ARGS__)  
#else  
#define _GTMDevLog(...) do { } while (0)  
#endif  
  
#endif // _GTMDevLog  
  
// Declared here so that it can easily be used for logging tracking if  
// necessary. See GTMUnitTestDevLog.h for details.  
@class NSString;  
GTM_EXTERN void _GTMUnitTestDevLog(NSString *format, ...);  
  
#ifndef _GTMDevAssert  
// we directly invoke the NSAssert handler so we can pass on the varargs  
// (NSAssert doesn't have a macro we can use that takes varargs)  
#if !defined(NS_BLOCK_ASSERTIONS)  
#define _GTMDevAssert(condition, ...)                                       \  
do {                                                                      \  
if (!(condition)) {                                                     \  
[[NSAssertionHandler currentHandler]                                  \  
handleFailureInFunction:[NSString stringWithUTF8String:__PRETTY_FUNCTION__] \  
file:[NSString stringWithUTF8String:__FILE__]  \  
lineNumber:__LINE__                                  \  
description:__VA_ARGS__];                             \  
}                                                                       \  
} while(0)  
#else // !defined(NS_BLOCK_ASSERTIONS)  
#define _GTMDevAssert(condition, ...) do { } while (0)  
#endif // !defined(NS_BLOCK_ASSERTIONS)  
  
#endif // _GTMDevAssert  
  
// _GTMCompileAssert  
// _GTMCompileAssert is an assert that is meant to fire at compile time if you  
// want to check things at compile instead of runtime. For example if you  
// want to check that a wchar is 4 bytes instead of 2 you would use  
// _GTMCompileAssert(sizeof(wchar_t) == 4, wchar_t_is_4_bytes_on_OS_X)  
// Note that the second "arg" is not in quotes, and must be a valid processor  
// symbol in it's own right (no spaces, punctuation etc).  
  
// Wrapping this in an #ifndef allows external groups to define their own  
// compile time assert scheme.  
#ifndef _GTMCompileAssert  
// We got this technique from here:  
// http://unixjunkie.blogspot.com/2007/10/better-compile-time-asserts_29.html  
  
#define _GTMCompileAssertSymbolInner(line, msg) _GTMCOMPILEASSERT ## line ## __ ## msg  
#define _GTMCompileAssertSymbol(line, msg) _GTMCompileAssertSymbolInner(line, msg)  
#define _GTMCompileAssert(test, msg) \  
typedef char _GTMCompileAssertSymbol(__LINE__, msg) [ ((test) ? 1 : -1) ]  
#endif // _GTMCompileAssert  
  
// Macro to allow fast enumeration when building for 10.5 or later, and  
// reliance on NSEnumerator for 10.4.  Remember, NSDictionary w/ FastEnumeration  
// does keys, so pick the right thing, nothing is done on the FastEnumeration  
// side to be sure you're getting what you wanted.  
#ifndef GTM_FOREACH_OBJECT  
#if defined(TARGET_OS_IPHONE) || (MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5)  
#define GTM_FOREACH_OBJECT(element, collection) \  
for (element in collection)  
#define GTM_FOREACH_KEY(element, collection) \  
for (element in collection)  
#else  
#define GTM_FOREACH_OBJECT(element, collection) \  
for (NSEnumerator * _ ## element ## _enum = [collection objectEnumerator]; \  
(element = [_ ## element ## _enum nextObject]) != nil; )  
#define GTM_FOREACH_KEY(element, collection) \  
for (NSEnumerator * _ ## element ## _enum = [collection keyEnumerator]; \  
(element = [_ ## element ## _enum nextObject]) != nil; )  
#endif  
#endif  
  
// ============================================================================  
  
// ----------------------------------------------------------------------------  
// CPP symbols defined based on the project settings so the GTM code has  
// simple things to test against w/o scattering the knowledge of project  
// setting through all the code.  
// ----------------------------------------------------------------------------  
  
// Provide a single constant CPP symbol that all of GTM uses for ifdefing  
// iPhone code.  
#include <TargetConditionals.h>  
#if TARGET_OS_IPHONE // iPhone SDK  
// For iPhone specific stuff  
#define GTM_IPHONE_SDK 1  
#if TARGET_IPHONE_SIMULATOR  
#define GTM_IPHONE_SIMULATOR 1  
#else  
#define GTM_IPHONE_DEVICE 1  
#endif  // TARGET_IPHONE_SIMULATOR  
#else  
// For MacOS specific stuff  
#define GTM_MACOS_SDK 1  
#endif  
  
// Provide a symbol to include/exclude extra code for GC support.  (This mainly  
// just controls the inclusion of finalize methods).  
#ifndef GTM_SUPPORT_GC  
#if GTM_IPHONE_SDK  
// iPhone never needs GC  
#define GTM_SUPPORT_GC 0  
#else  
// We can't find a symbol to tell if GC is supported/required, so best we  
// do on Mac targets is include it if we're on 10.5 or later.  
#if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4  
#define GTM_SUPPORT_GC 0  
#else  
#define GTM_SUPPORT_GC 1  
#endif  
#endif  
#endif  
  
// To simplify support for 64bit (and Leopard in general), we provide the type  
// defines for non Leopard SDKs  
#if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4  
// NSInteger/NSUInteger and Max/Mins  
#ifndef NSINTEGER_DEFINED  
#if __LP64__ || NS_BUILD_32_LIKE_64  
typedef long NSInteger;  
typedef unsigned long NSUInteger;  
#else  
typedef int NSInteger;  
typedef unsigned int NSUInteger;  
#endif  
#define NSIntegerMax    LONG_MAX  
#define NSIntegerMin    LONG_MIN  
#define NSUIntegerMax   ULONG_MAX  
#define NSINTEGER_DEFINED 1  
#endif  // NSINTEGER_DEFINED  
// CGFloat  
#ifndef CGFLOAT_DEFINED  
#if defined(__LP64__) && __LP64__  
// This really is an untested path (64bit on Tiger?)  
typedef double CGFloat;  
#define CGFLOAT_MIN DBL_MIN  
#define CGFLOAT_MAX DBL_MAX  
#define CGFLOAT_IS_DOUBLE 1  
#else /* !defined(__LP64__) || !__LP64__ */  
typedef float CGFloat;  
#define CGFLOAT_MIN FLT_MIN  
#define CGFLOAT_MAX FLT_MAX  
#define CGFLOAT_IS_DOUBLE 0  
#endif /* !defined(__LP64__) || !__LP64__ */  
#define CGFLOAT_DEFINED 1  
#endif // CGFLOAT_DEFINED  
#endif  // MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4  


调用方法测试:
[cpp] view plaincopy
NSString *encrypt = [ViewController encryptWithText:@"中华人民共和国万岁!!"];  
    NSLog(@"enctry = %@",encrypt);  
    NSString *decrypt = [ViewController decryptWithText:encrypt];  
    NSLog(@"decrypt = %@",decrypt);  

输出结果:
enctry = IKnyVPAK8eprKHHunG7Ze9tTfU8sIoYho8SFeyFEniK/7wy3u7stKA==
decrypt =中华人民共和国万岁!!

 

posted @ 2015-08-06 15:29  _随风㔾  阅读(1400)  评论(0编辑  收藏  举报