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一个简单的单例实例

Posted on 2006-05-17 09:23  天天在线  阅读(382)  评论(0编辑  收藏  举报
Singleton模式的实现
Singleton模式的实现基于两个要点:
1)不直接用类的构造函数,而另外提供一个Public的静态方法来构造类的实例。通常这个方法取名为Instance。Public保证了它的全局可见性,静态方法保证了不会创建出多余的实例。
2)将类的构造函数设为Private,即将构造函数"隐藏"起来,任何企图使用构造函数创建实例的方法都将报错。这样就阻止了开发人员绕过上面的Instance方法直接创建类的实例。
通过以上两点就可以完全控制类的创建:无论有多少地方需要用到这个类,它们访问的都是类的唯一生成的那个实例。以下C#代码展现了两种实现Singleton模式的方式,开发人员可以根据喜好任选其一。
实现方式一:Singleton.cs
using System;
class SingletonDemo
{	private static SingletonDemo theSingleton = null;
private SingletonDemo() {}
public static SingletonDemo Instance()
{	if (null == theSingleton)
{
theSingleton = new SingletonDemo();
}
return theSingleton;
}
static void Main(string[] args)
{	SingletonDemo s1 = SingletonDemo.Instance();
SingletonDemo s2 = SingletonDemo.Instance();
if (s1.Equals(s2))
{	Console.WriteLine("see, only one instance!");
}
}
}
与之等价的另外一种实现方式是:Singleton.cs:
using System;
class SingletonDemo
{	private static SingletonDemo theSingleton = new SingletonDemo();
private SingletonDemo() {}
public static SingletonDemo Instance()
{	return theSingleton;
}
static void Main(string[] args)
{	SingletonDemo s1 = SingletonDemo.Instance();
SingletonDemo s2 = SingletonDemo.Instance();
if (s1.Equals(s2))
{	Console.WriteLine("see, only one instance!");
}
}
}
编译执行:
Csc Singleton.cs
得到运行结果:
see, only one instance!


//Creational Pattern: SINGLETON
//Implemenation in C#

 
/*The constructor should be private. Provide a static method, which returns an instance of the class. use a static variable to check whether already one instance is created or not. if already an instance is there , returns a null */
 
using System;
class SingleInstanceClass
{

           
private static SingleInstanceClass sic= null;
           
private static bool instanceFlag = false;
           
private SingleInstanceClass()
           
{
           
}
            
           
public static SingleInstanceClass Create()
           
{
                       
if(! instanceFlag)
                       
{
                                   
sic = new SingleInstanceClass();
                                   
instanceFlag = true;
                                   
return sic;
                       
}
                       
else
                       
{
                                   
return null;
                       
}
           
}
            
           
protected void Finalize()
           
{
                       
instanceFlag = false;
           
}
}


class MyClient
{

           
public static void Main()
           
{
                       
SingleInstanceClass sic1,sic2;
                       
sic1 = SingleInstanceClass.Create();
                       
if(sic1 != null)
                                   
Console.WriteLine("OK");
                       
sic2 = SingleInstanceClass.Create();
                       
if(sic2 == null)
                                   
Console.WriteLine("NO MORE OBJECTS");
           
}
}
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