python之Websocket
========摘自https://www.cnblogs.com/wupeiqi/p/6558766.html=========
WebSocket协议是基于TCP的一种新的协议。WebSocket最初在HTML5规范中被引用为TCP连接,作为基于TCP的套接字API的占位符。它实现了浏览器与服务器全双工(full-duplex)通信。其本质是保持TCP连接,在浏览器和服务端通过Socket进行通信。
Websocket与HTTP协议的区别详见:https://www.cnblogs.com/tengjiang/p/13344985.html
一、Socket通讯的步骤
服务端:
1、服务端开始socket,监听IP和端口号;
2、服务端收到客户端的连接请求,允许连接;
5、服务端接收到特殊字符,特殊字符+magic string:258EAFA5-E914-47DA-95CA-C5AB0DC85B11,进行加密;
6、将加密后的字符串返回客户端;
客户端(浏览器):
2、客户端发起连接请求(IP和端口);
4、客户端生成一个xxx,向服务端发送一段特殊值(sha1加密,特殊值:magic_string:"258EAFA5-E914-47DA-95CA-C5AB0DC85B11")
客户端向服务端发送一串特殊字符;
7、客户端收到加密的值,然后特殊字符+magic string:258EAFA5-E914-47DA-95CA-C5AB0DC85B11,进行加密,加密后的值与接收到的值进行比对,
两者一致验证成功;
二、Socket通讯的详细步骤
1、启动服务端

import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) sock.bind(('127.0.0.1', 8002)) sock.listen(5) # 等待用户连接 conn, address = sock.accept() data = conn.recv(1024) print(data) ###
2、客户端连接

<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>Title</title> </head> <body> <script> var ws = new WebSocket("ws://127.0.0.1:8002") </script> </body> </html>
3、建立连接握手

# import socket
# #创建socket对象,等待客户端连接
# sock = socket.socket(socket.AF_INET,socket.SOCK_STREAM)
# sock.setsockopt(socket.SOL_SOCKET,socket.SO_REUSEADDR,1)
# sock.bind('127.0.0.1:8002',)
# sock.listen(5)
# conn,addr = sock.accept()
# data = conn.recv(1024)
# print(data)
import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
sock.bind(('127.0.0.1', 8002))
sock.listen(5)
# 等待用户连接
conn, address = sock.accept()
##获取客户端握手的http信息
data = conn.recv(1024)
print(data)
客户端和服务端的握手信息需要遵循规则:
- 从请求握手的信息中提取Sec-WebSocket-Key
- 利用magic string和Sec-WebSocket-Key进行sha1加密,在进行base64加密
- 将加密结果返回给客户端
a、提取Sec-WebSocket-Key值并加密:

# import socket # #创建socket对象,等待客户端连接 # sock = socket.socket(socket.AF_INET,socket.SOCK_STREAM) # sock.setsockopt(socket.SOL_SOCKET,socket.SO_REUSEADDR,1) # sock.bind('127.0.0.1:8002',) # sock.listen(5) # conn,addr = sock.accept() # data = conn.recv(1024) # print(data) import socket,base64,hashlib def get_headers(data): """ 将请求头格式化成字典 :param data: :return: """ header_dict = {} data = str(data, encoding='utf-8') for i in data.split('\r\n'): print(i) header, body = data.split('\r\n\r\n', 1) header_list = header.split('\r\n') for i in range(0, len(header_list)): if i == 0:#第一行数据为:请求方法、路径、http协议版本 if len(header_list[i].split(' ')) == 3: header_dict['method'], header_dict['url'], header_dict['protocol'] = header_list[i].split(' ') else:#其他航数据均为字典格式 k, v = header_list[i].split(':', 1) header_dict[k] = v.strip() return header_dict sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) sock.bind(('127.0.0.1', 8002)) sock.listen(5) # 等待用户连接 conn, address = sock.accept() ##获取客户端握手的http信息 data = conn.recv(1024) # print(data) #Sec-WebSocket-Key: Bz0P4dHBTwMyMs3WIkD4fg== headers = get_headers(data) # 提取请求头信息 print(headers) # 对请求头中的sec-websocket-key进行加密 response_tpl = "HTTP/1.1 101 Switching Protocols\r\n" \ "Upgrade:websocket\r\n" \ "Connection: Upgrade\r\n" \ "Sec-WebSocket-Accept: %s\r\n" \ "WebSocket-Location: ws://%s%s\r\n\r\n" magic_string = '258EAFA5-E914-47DA-95CA-C5AB0DC85B11' value = headers['Sec-WebSocket-Key'] + magic_string ac = base64.b64encode(hashlib.sha1(value.encode('utf-8')).digest()) response_str = response_tpl % (ac.decode('utf-8'), headers['Host'], headers['url']) # 响应【握手】信息 conn.send(bytes(response_str, encoding='utf-8'))
b、请求握手信息

GET / HTTP/1.1 Host: 127.0.0.1:8002 Connection: Upgrade Pragma: no-cache Cache-Control: no-cache User-Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/83.0.4103.116 Safari/537.36 Upgrade: websocket Origin: http://localhost:63342 Sec-WebSocket-Version: 13 Accept-Encoding: gzip, deflate, br Accept-Language: zh-CN,zh;q=0.9 Sec-WebSocket-Key: aaNfjq5bambx4HR5YWhFHg== Sec-WebSocket-Extensions: permessage-deflate; client_max_window_bits
4、客户端和服务器收发数据
客户端和服务端传输数据时,需要对数据进行封包和解包,客户端JavaScript类库已经封装封包和解包过程,但是服务端需要进行手动实现;
a、获取客户端的请求数据【解包】

info = conn.recv(8096) payload_len = info[1] & 127 if payload_len == 126: extend_payload_len = info[2:4] mask = info[4:8] decoded = info[8:] elif payload_len == 127: extend_payload_len = info[2:10] mask = info[10:14] decoded = info[14:] else: extend_payload_len = None mask = info[2:6] decoded = info[6:] bytes_list = bytearray() for i in range(len(decoded)): chunk = decoded[i] ^ mask[i % 4] bytes_list.append(chunk) body = str(bytes_list, encoding='utf-8') print(body) 基于Python实现解包过程(未实现长内容)
解包过程底层逻辑:
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-------+-+-------------+-------------------------------+ |F|R|R|R| opcode|M| Payload len | Extended payload length | |I|S|S|S| (4) |A| (7) | (16/64) | |N|V|V|V| |S| | (if payload len==126/127) | | |1|2|3| |K| | | +-+-+-+-+-------+-+-------------+ - - - - - - - - - - - - - - - + | Extended payload length continued, if payload len == 127 | + - - - - - - - - - - - - - - - +-------------------------------+ | |Masking-key, if MASK set to 1 | +-------------------------------+-------------------------------+ | Masking-key (continued) | Payload Data | +-------------------------------- - - - - - - - - - - - - - - - + : Payload Data continued ... : + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + | Payload Data continued ... | +---------------------------------------------------------------+

The MASK bit simply tells whether the message is encoded. Messages from the client must be masked, so your server should expect this to be 1. (In fact, section 5.1 of the spec says that your server must disconnect from a client if that client sends an unmasked message.) When sending a frame back to the client, do not mask it and do not set the mask bit. We'll explain masking later. Note: You have to mask messages even when using a secure socket.RSV1-3 can be ignored, they are for extensions. The opcode field defines how to interpret the payload data: 0x0 for continuation, 0x1 for text (which is always encoded in UTF-8), 0x2 for binary, and other so-called "control codes" that will be discussed later. In this version of WebSockets, 0x3 to 0x7 and 0xB to 0xF have no meaning. The FIN bit tells whether this is the last message in a series. If it's 0, then the server will keep listening for more parts of the message; otherwise, the server should consider the message delivered. More on this later. Decoding Payload Length To read the payload data, you must know when to stop reading. That's why the payload length is important to know. Unfortunately, this is somewhat complicated. To read it, follow these steps: Read bits 9-15 (inclusive) and interpret that as an unsigned integer. If it's 125 or less, then that's the length; you're done. If it's 126, go to step 2. If it's 127, go to step 3. Read the next 16 bits and interpret those as an unsigned integer. You're done. Read the next 64 bits and interpret those as an unsigned integer (The most significant bit MUST be 0). You're done. Reading and Unmasking the Data If the MASK bit was set (and it should be, for client-to-server messages), read the next 4 octets (32 bits); this is the masking key. Once the payload length and masking key is decoded, you can go ahead and read that number of bytes from the socket. Let's call the data ENCODED, and the key MASK. To get DECODED, loop through the octets (bytes a.k.a. characters for text data) of ENCODED and XOR the octet with the (i modulo 4)th octet of MASK. In pseudo-code (that happens to be valid JavaScript): var DECODED = ""; for (var i = 0; i < ENCODED.length; i++) { DECODED[i] = ENCODED[i] ^ MASK[i % 4]; } Now you can figure out what DECODED means depending on your application.
b、向客户端发送数据【封包】

def send_msg(conn, msg_bytes): """ WebSocket服务端向客户端发送消息 :param conn: 客户端连接到服务器端的socket对象,即: conn,address = socket.accept() :param msg_bytes: 向客户端发送的字节 :return: """ import struct token = b"\x81" length = len(msg_bytes) if length < 126: token += struct.pack("B", length) elif length <= 0xFFFF: token += struct.pack("!BH", 126, length) else: token += struct.pack("!BQ", 127, length) msg = token + msg_bytes conn.send(msg) return True
5、示例:
a、服务端

#!/usr/bin/env python # -*- coding:utf-8 -*- import socket import base64 import hashlib def get_headers(data): """ 将请求头格式化成字典 :param data: :return: """ header_dict = {} data = str(data, encoding='utf-8') header, body = data.split('\r\n\r\n', 1) header_list = header.split('\r\n') for i in range(0, len(header_list)): if i == 0: if len(header_list[i].split(' ')) == 3: header_dict['method'], header_dict['url'], header_dict['protocol'] = header_list[i].split(' ') else: k, v = header_list[i].split(':', 1) header_dict[k] = v.strip() return header_dict def send_msg(conn, msg_bytes): """ WebSocket服务端向客户端发送消息 :param conn: 客户端连接到服务器端的socket对象,即: conn,address = socket.accept() :param msg_bytes: 向客户端发送的字节 :return: """ import struct token = b"\x81" length = len(msg_bytes) if length < 126: token += struct.pack("B", length) elif length <= 0xFFFF: token += struct.pack("!BH", 126, length) else: token += struct.pack("!BQ", 127, length) msg = token + msg_bytes conn.send(msg) return True def run(): sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) sock.bind(('127.0.0.1', 8003)) sock.listen(5) conn, address = sock.accept() data = conn.recv(1024) headers = get_headers(data) response_tpl = "HTTP/1.1 101 Switching Protocols\r\n" \ "Upgrade:websocket\r\n" \ "Connection:Upgrade\r\n" \ "Sec-WebSocket-Accept:%s\r\n" \ "WebSocket-Location:ws://%s%s\r\n\r\n" value = headers['Sec-WebSocket-Key'] + '258EAFA5-E914-47DA-95CA-C5AB0DC85B11' ac = base64.b64encode(hashlib.sha1(value.encode('utf-8')).digest()) response_str = response_tpl % (ac.decode('utf-8'), headers['Host'], headers['url']) conn.send(bytes(response_str, encoding='utf-8')) while True: try: info = conn.recv(8096) except Exception as e: info = None if not info: break payload_len = info[1] & 127 if payload_len == 126: extend_payload_len = info[2:4] mask = info[4:8] decoded = info[8:] elif payload_len == 127: extend_payload_len = info[2:10] mask = info[10:14] decoded = info[14:] else: extend_payload_len = None mask = info[2:6] decoded = info[6:] bytes_list = bytearray() for i in range(len(decoded)): chunk = decoded[i] ^ mask[i % 4] bytes_list.append(chunk) body = str(bytes_list, encoding='utf-8') send_msg(conn,body.encode('utf-8')) sock.close() if __name__ == '__main__': run()
b、客户端

<!DOCTYPE html> <html> <head lang="en"> <meta charset="UTF-8"> <title></title> </head> <body> <div> <input type="text" id="txt"/> <input type="button" id="btn" value="提交" onclick="sendMsg();"/> <input type="button" id="close" value="关闭连接" onclick="closeConn();"/> </div> <div id="content"></div> <script type="text/javascript"> var socket = new WebSocket("ws://127.0.0.1:8003/chatsocket"); socket.onopen = function () { /* 与服务器端连接成功后,自动执行 */ var newTag = document.createElement('div'); newTag.innerHTML = "【连接成功】"; document.getElementById('content').appendChild(newTag); }; socket.onmessage = function (event) { /* 服务器端向客户端发送数据时,自动执行 */ var response = event.data; var newTag = document.createElement('div'); newTag.innerHTML = response; document.getElementById('content').appendChild(newTag); }; socket.onclose = function (event) { /* 服务器端主动断开连接时,自动执行 */ var newTag = document.createElement('div'); newTag.innerHTML = "【关闭连接】"; document.getElementById('content').appendChild(newTag); }; function sendMsg() { var txt = document.getElementById('txt'); socket.send(txt.value); txt.value = ""; } function closeConn() { socket.close(); var newTag = document.createElement('div'); newTag.innerHTML = "【关闭连接】"; document.getElementById('content').appendChild(newTag); } </script> </body> </html>
6、基于tornado框架实现web聊天室
Tornado是一个支持WebSocket的优秀框架,其内部原理正如1~5步骤描述,当然Tornado内部封装功能更加完整。
以下是基于Tornado实现的聊天室示例:

#!/usr/bin/env python # -*- coding:utf-8 -*- import uuid import json import tornado.ioloop import tornado.web import tornado.websocket class IndexHandler(tornado.web.RequestHandler): def get(self): self.render('index.html') class ChatHandler(tornado.websocket.WebSocketHandler): # 用户存储当前聊天室用户 waiters = set() # 用于存储历时消息 messages = [] def open(self): """ 客户端连接成功时,自动执行 :return: """ ChatHandler.waiters.add(self) uid = str(uuid.uuid4()) self.write_message(uid) for msg in ChatHandler.messages: content = self.render_string('message.html', **msg) self.write_message(content) def on_message(self, message): """ 客户端连发送消息时,自动执行 :param message: :return: """ msg = json.loads(message) ChatHandler.messages.append(message) for client in ChatHandler.waiters: content = client.render_string('message.html', **msg) client.write_message(content) def on_close(self): """ 客户端关闭连接时,,自动执行 :return: """ ChatHandler.waiters.remove(self) def run(): settings = { 'template_path': 'templates', 'static_path': 'static', } application = tornado.web.Application([ (r"/", IndexHandler), (r"/chat", ChatHandler), ], **settings) application.listen(8888) tornado.ioloop.IOLoop.instance().start() if __name__ == "__main__": run()

<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>Python聊天室</title> </head> <body> <div> <input type="text" id="txt"/> <input type="button" id="btn" value="提交" onclick="sendMsg();"/> <input type="button" id="close" value="关闭连接" onclick="closeConn();"/> </div> <div id="container" style="border: 1px solid #dddddd;margin: 20px;min-height: 500px;"> </div> <script src="/static/jquery-2.1.4.min.js"></script> <script type="text/javascript"> $(function () { wsUpdater.start(); }); var wsUpdater = { socket: null, uid: null, start: function() { var url = "ws://127.0.0.1:8888/chat"; wsUpdater.socket = new WebSocket(url); wsUpdater.socket.onmessage = function(event) { console.log(event); if(wsUpdater.uid){ wsUpdater.showMessage(event.data); }else{ wsUpdater.uid = event.data; } } }, showMessage: function(content) { $('#container').append(content); } }; function sendMsg() { var msg = { uid: wsUpdater.uid, message: $("#txt").val() }; wsUpdater.socket.send(JSON.stringify(msg)); } </script> </body> </html> index.html
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