玩转video标签


本文整理自玩转前端 Video 播放器

一般的video写法

<video id="mse" autoplay=true playsinline controls="controls">
			<source src="304.mp4" type="video/mp4">
			你的浏览器不支持Video标签
		</video>

从服务器端请求特定的范围

使用VS Code的REST Client插件测试,创建http文件,如下图所示,请求www.example.com首页的前1024字节。

“对于使用 REST Client 发起的 「单一范围请求」,服务器端会返回状态码为 「206 Partial Content」 的响应。而响应头中的 「Content-Length」 首部现在用来表示先前请求范围的大小(而不是整个文件的大小)。「Content-Range」 响应首部则表示这一部分内容在整个资源中所处的位置。”
使用curl命令一次请求文档的多个部分curl http://www.example.com -i -H "Range: bytes=0-50, 100-150"
结果:

HTTP/1.1 206 Partial Content
Accept-Ranges: bytes
Age: 332711
Cache-Control: max-age=604800
Content-Type: text/html; charset=UTF-8
Date: Sat, 18 Jul 2020 03:26:47 GMT
Etag: "3147526947+ident"
Expires: Sat, 25 Jul 2020 03:26:47 GMT
Last-Modified: Thu, 17 Oct 2019 07:18:26 GMT
Server: ECS (dcb/7F3B)
Vary: Accept-Encoding
X-Cache: HIT
Content-Length: 312


--3d6b6a416f9b5
Content-Type: text/html; charset=UTF-8
Content-Range: bytes 0-50/1256

<!doctype html>
<html>
<head>
    <title>Example Do
--3d6b6a416f9b5
Content-Type: text/html; charset=UTF-8
Content-Range: bytes 100-150/1256

eta http-equiv="Content-type" content="text/html; c
--3d6b6a416f9b5--

"因为我们是请求文档的多个部分,所以每个部分都会拥有独立的 「Content-Type」 和 「Content-Range」 信息"

使用flv.js

<script src="flv.min.js"></script>
		<video id="videoElement"></video>
		<script>
			if(flvjs.isSupported()){
				var videoElement = document.getElementById('videoElement');
				var flvPlayer = flvjs.createPlayer({
					type: 'flv',
					url: '000.flv'
				});
				flvPlayer.attachMediaElement(videoElement);
				flvPlayer.load();
				flvPlayer.play();
			}
		</script>

最后找了一个flv文件放在同一目录下,打开网页能听见声音,但视频卡在第一帧的地方,鼠标控制不了播放或暂停。

MSE API的使用

<video></video>
		<script>
			var vidElement = document.querySelector('video');
			if(window.MediaSource){
				var mediaSource = new MediaSource();
				vidElement.src = URL.createObjectURL(mediaSource);
				mediaSource.addEventListener('sourceopen', sourceOpen);
			}else{
				console.log("The Media Source Extensions API is not supported.")
			}
			function sourceOpen(e){
				URL.revokeObjectURL(vidElement.src);
				var mime = 'video/mp4; codecs="avc1.42E01E, mp4a.40.2"';
				var mediaSource = e.target;
				var sourceBuffer = mediaSource.addSourceBuffer(mime);
				var videoUrl = './304.mp4';
				fetch(videoUrl).then(function(response){
					return response.arrayBuffer();
				})
				.then(function(arrayBuffer){
					sourceBuffer.addEventListener('updateend', function(e){
						if(!sourceBuffer.updating && mediaSource.readyState == 'open'){
							mediaSource.endOfStream();
						}
					});
					sourceBuffer.appendBuffer(arrayBuffer);
				});
			}
		</script>

打开网页看不了视频(看不到任何东西)。

从浏览器打开本地视频文件预览

<!DOCTYPE html>
<html>
	<head>
		<meta charset="UTF-8"/>
		<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
		<title>视频本地预览示例</title>
	</head>
	<body>
		<h3>阿宝哥:视频本地预览示例</h3>
		<input type="file" accept="video/*" onchange="loadFile(event)"/>
		<video id="previewContainer" controls width="480" height="270" style="display: none;"></video>
		<script>
			const loadFile = function(event){
				const reader = new FileReader();
				reader.onload = function(){
					const output = document.querySelector('#previewContainer');
					output.style.display = "block";
					output.src = URL.createObjectURL(new Blob([reader.result]));
				};
				reader.readAsArrayBuffer(event.target.files[0]);
			};
		</script>
	</body>
</html>

视频截图

<!DOCTYPE html>
<html lang="en">
	<head>
		<meta charset="UTF-8"/>
		<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
		<title>播放器截图示例</title>
	</head>
	<body>
		<h3>阿宝哥:播放器截图示例</h3>
		<video id="video" controls="controls" width="460" height="270" crossorigin="anonymous">
			<source src="304.mp4"/>
		</video>
		<button onclick="captureVideo()">截图</button>
		<script>
			let video = document.querySelector("#video");
			let canvas = document.createElement("canvas");
			let img = document.createElement("img");
			img.crossOrigin = "";
			let ctx = canvas.getContext("2d");
			function captureVideo(){
				canvas.width = video.videoWidth;
				canvas.height = video.videoHeight;
				ctx.drawImage(video, 0, 0, canvas.width, canvas.height);
				img.src = canvas.toDataURL();
				document.body.append(img);
			}
		</script>
	</body>
</html>

使用Canvas播放视频

<!DOCTYPE html>
<html>
	<head>
		<meta charset="UTF-8"/>
		<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
		<title>使用Canvas播放视频</title>
	</head>
	<body>
		<h3>阿宝哥:使用Canvas播放视频</h3>
		<video id="video" controls style="display: none;">
			<source src="304.mp4"/>
		</video>
		<canvas id="myCanvas" width="460" height="270" style="border: 1px solid blue;"></canvas>
		<div>
			<button id="playBtn">播放</button>
			<button id="pauseBtn">暂停</button>
		</div>
		<script>
			const video = document.querySelector("#video");
			const canvas = document.querySelector("#myCanvas");
			const playBtn = document.querySelector("#playBtn");
			const pauseBtn = document.querySelector("#pauseBtn");
			const context = canvas.getContext("2d");
			let timerId = null;
			
			function draw(){
				if(video.paused || video.ended)return;
				context.clearRect(0, 0, canvas.width, canvas.height);
				context.drawImage(video, 0, 0, canvas.width, canvas.height);
				timerId = setTimeout(draw, 0);
			}
			
			playBtn.addEventListener("click", ()=>{
				if(!video.paused)return;
				video.play();
				draw();
			});
			pauseBtn.addEventListener("click", ()=>{
				if(video.paused)return;
				video.pause();
				clearTimeout(timerId);
			});
		</script>
	</body>
</html>

posted @ 2020-07-18 10:15  园糯  阅读(808)  评论(0编辑  收藏  举报