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2014年8月2日

摘要: 【Vertex Modifier of Surface Shader】 Surface shader compilation directivevertex:functionName 可以用于指定顶点着色器。Afunction that takesinout appdata_fullparamet... 阅读全文
posted @ 2014-08-02 13:31 Tekkaman 阅读(762) 评论(0) 推荐(0) 编辑
 
摘要: 【Camera’s Depth Texture】 In Unity a Camera can generate a depth or depth+normals texture. This is a minimalistic G-buffer texture that can be used fo... 阅读全文
posted @ 2014-08-02 12:15 Tekkaman 阅读(785) 评论(0) 推荐(0) 编辑
 
摘要: 【Writing Surface Shaders】 Writing shaders that interact with lighting is complex. There are different light types, different shadow options, differen... 阅读全文
posted @ 2014-08-02 10:37 Tekkaman 阅读(340) 评论(0) 推荐(0) 编辑