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ColorMask

  

  

  When using multiple render target (MRT) rendering, it is possible to set up different color masks for each render target, by adding index (0–7) at the end. For example, ColorMask RGB 3 would make render target #3 write only to RGB channels.

 

posted on 2014-11-27 16:17  Tekkaman  阅读(372)  评论(0编辑  收藏  举报