Win32编程day07 学习笔记

一 Windows绘图

  1 图形绘制
 
    1.1 图形绘制的方式
      获取到绘图句柄-设备描述表(DC),使用相应的绘图的API,在设备上绘制图形.
     
    1.2 颜色
      R\G\B三色, 每种颜色8位, 共24位颜色.
      32位颜色: 颜色数量24位颜色, 多出来的8位表示灰度.
      16位: 颜色数量2的16次方.
     
      Win32下,颜色的定义 COLORREF(DWORD), RGB宏定义颜色
       COLORREF nColor = RGB( 0,  0,  0 );
        COLORREF nColor = RGB( 255,255,255 );
        COLORREF nColor = RGB( 255,0,  0 );
      从一个颜色中获取RGB三色:
        int nBlue = GetBValue( nColor );
        int nRed  = GetRValue( nColor );
        int nGreen= GetGValue( nColor );

    1.3 点的绘制和获取
      绘制: COLORREF SetPixel(
     HDC hdc, //DC句柄
     int X, //x坐标
     int Y, //y坐标
    COLORREF crColor ); // 点的颜色

      获取: COLORREF GetPixel(
      HDC hdc,   //DC句柄
      int XPos,  //x坐标
      int nYPos ); //y坐标
    返回指定坐标位置的点的颜色

    1.4 直线的绘制
      MoveToEx 移动当前点到指定位置
      LineTo 从当前点绘制直线到指定位置

View Code
// WinDraw.cpp : Defines the entry point for the application.
//

#include "stdafx.h"
#include "stdio.h"
#include "resource.h"

HINSTANCE g_hInst     = NULL;
int       g_nDrawType = 0;

void DrawPixel( HDC hDC )
{
    COLORREF nColor = RGB( 0, 0, 0 );
    SetPixel( hDC, 100, 100, nColor );
}

void GetPixelColor( HDC hDC )
{    //获取点的颜色
    COLORREF nColor = 
        GetPixel( hDC, 100, 100 );
    //获取颜色的三色值
    int nRed   = GetRValue( nColor );
    int nGreen = GetGValue( nColor );
    int nBlue  = GetBValue( nColor );

    CHAR szText[260] = { 0 };
    sprintf( szText, 
        "COLOR=%08X, RED=%d GREEN=%d BLUE=%d",
        nColor, nRed, nGreen, nBlue );
    MessageBox( NULL, szText, "WinDraw", MB_OK );
}

void DrawLine( HDC hDC )
{
    MoveToEx( hDC, 0, 0, NULL );
    LineTo( hDC, 500, 500 );
    MoveToEx( hDC, 500, 0, NULL );
    LineTo( hDC, 0, 500 );
}

void OnPaint( HWND hWnd, UINT nMsg,
     WPARAM wParam, LPARAM lParam )
{
    PAINTSTRUCT ps = { 0 };
    HDC hDC = BeginPaint( hWnd, &ps );

    switch( g_nDrawType )
    {
    case ID_SETPIXEL:
        DrawPixel( hDC );
        break;
    case ID_GETPIXEL:
        GetPixelColor( hDC );
        break;
    case ID_LINE:
        DrawLine( hDC );
        break;
    }

    EndPaint( hWnd, &ps );
}

void OnCommand( HWND hWnd, UINT nMsg,
     WPARAM wParam, LPARAM lParam )
{
    int nCmdID = LOWORD( wParam );
    switch( nCmdID )
    {
    case ID_SETPIXEL:
    case ID_GETPIXEL:
    case ID_LINE:
        //保存绘制图形类型
        g_nDrawType = nCmdID;
        //刷新窗口
        InvalidateRect( hWnd, NULL, TRUE );
        break;
    case ID_EXIT:
        PostQuitMessage( 0 );
        break;
    }
}

LRESULT CALLBACK WndProc( HWND   hWnd, 
                          UINT   nMsg,
                          WPARAM wParam,
                          LPARAM lParam )
{
    switch( nMsg )
    {
    case WM_PAINT:
        OnPaint( hWnd, nMsg, wParam, lParam );
        break;
    case WM_COMMAND:
        OnCommand( hWnd, nMsg, wParam, lParam );
        break;
    case WM_DESTROY:
        PostQuitMessage( 0 );
        return 0;
    }
    return DefWindowProc( hWnd, nMsg,
        wParam, lParam );
}

BOOL RegisterWnd( LPSTR pszClassName )
{
    WNDCLASSEX wce = { 0 };
    wce.cbSize        = sizeof( wce );
    wce.cbClsExtra    = 0;
    wce.cbWndExtra    = 0;
    wce.hbrBackground = HBRUSH(COLOR_BTNFACE+1);
    wce.hCursor       = NULL;
    wce.hIcon         = NULL;
    wce.hIconSm       = NULL;
    wce.hInstance     = g_hInst;
    wce.lpfnWndProc   = WndProc;
    wce.lpszClassName = pszClassName;
    wce.lpszMenuName  = NULL;
    wce.style         = CS_HREDRAW|CS_VREDRAW;

    ATOM nAtom = RegisterClassEx( &wce );
    if( 0 ==  nAtom )
    {
        return FALSE;
    }

    return TRUE;
}

HWND CreateWnd( LPSTR pszClassName )
{
    HMENU hMenu = LoadMenu( g_hInst, 
        MAKEINTRESOURCE(IDR_MAIN) );

    HWND hWnd = CreateWindowEx( 0,
        pszClassName, "MyWnd", 
        WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,
        CW_USEDEFAULT, CW_USEDEFAULT,
        CW_USEDEFAULT, NULL, hMenu, g_hInst,
        NULL );
    return hWnd;
}

void DisplayWnd( HWND hWnd )
{
    ShowWindow( hWnd, SW_SHOW );
    UpdateWindow( hWnd );
}

void Message( )
{
    MSG msg = { 0 };
    while( GetMessage( &msg, NULL, 0, 0 ) )
    {
        TranslateMessage( &msg );
        DispatchMessage( &msg );
    }
}

int APIENTRY WinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR     lpCmdLine,
                     int       nCmdShow)
{
    g_hInst = hInstance;
    RegisterWnd( "MYWND" );
    HWND hWnd = CreateWnd( "MYWND" );
    DisplayWnd( hWnd );
    Message( );
    return 0;
} 

    1.5 弧的绘制
       Arc和AngleArc提供不同的绘制弧的方式:
       1.5.1 BOOL Arc( HDC hdc,
      int nLeftRect, // 外切矩形的坐标
      int nTopRect,//外切矩形的坐标
      int nRightRect,//外切矩形的坐标
      int nBottomRect,//外切矩形的坐标
      int nXStartArc,//起始切割半径的X坐标
      int nYStartArc,//起始切割半径的Y坐标
      int nXEndArc, //终止切割半径的X坐标
      int nYEndArc ); //终止切割半径的X坐标
    可以使用SetArcDirection函数,设置Arc函数
    切割方向:顺时针和逆时针.
       1.5.2 BOOL AngleArc(
     HDC hdc, // handle to device context
     int X, //圆心的X坐标
     int Y, //圆心的Y坐标
     DWORD dwRadius,//圆的半径
     FLOAT eStartAngle,//开始角度
      FLOAT eSweepAngle );//夹角

View Code
// WinDraw.cpp : Defines the entry point for the application.
//

#include "stdafx.h"
#include "stdio.h"
#include "resource.h"

HINSTANCE g_hInst     = NULL;
int       g_nDrawType = 0;

void DrawPixel( HDC hDC )
{
    COLORREF nColor = RGB( 0, 0, 0 );
    SetPixel( hDC, 100, 100, nColor );
}

void GetPixelColor( HDC hDC )
{    //获取点的颜色
    COLORREF nColor = 
        GetPixel( hDC, 100, 100 );
    //获取颜色的三色值
    int nRed   = GetRValue( nColor );
    int nGreen = GetGValue( nColor );
    int nBlue  = GetBValue( nColor );

    CHAR szText[260] = { 0 };
    sprintf( szText, 
        "COLOR=%08X, RED=%d GREEN=%d BLUE=%d",
        nColor, nRed, nGreen, nBlue );
    MessageBox( NULL, szText, "WinDraw", MB_OK );
}

void DrawLine( HDC hDC )
{
    MoveToEx( hDC, 0, 0, NULL );
    LineTo( hDC, 500, 500 );
    MoveToEx( hDC, 500, 0, NULL );
    LineTo( hDC, 0, 500 );
}

void DrawArc( HDC hDC )
{    //逆时针的方式
    SetArcDirection( hDC, 
        AD_COUNTERCLOCKWISE );
    //通过外切矩形和切割线
    Arc( hDC, 400, 200, 500, 300,
        500, 200, 400, 200);
    //顺时针的方式
    SetArcDirection( hDC, 
        AD_CLOCKWISE );
    Arc( hDC, 500, 200, 600, 300,
        600, 200, 500, 200);
    
    MoveToEx( hDC, 200, 200, NULL );
    //指定圆心和角度
    AngleArc( hDC, 200, 200, 100,
        60, 240 );
    LineTo( hDC, 200, 200 );
}

void OnPaint( HWND hWnd, UINT nMsg,
     WPARAM wParam, LPARAM lParam )
{
    PAINTSTRUCT ps = { 0 };
    HDC hDC = BeginPaint( hWnd, &ps );

    switch( g_nDrawType )
    {
    case ID_SETPIXEL:
        DrawPixel( hDC );
        break;
    case ID_GETPIXEL:
        GetPixelColor( hDC );
        break;
    case ID_LINE:
        DrawLine( hDC );
        break;
    case ID_ARC:
        DrawArc( hDC );
        break;
    }

    EndPaint( hWnd, &ps );
}

void OnCommand( HWND hWnd, UINT nMsg,
     WPARAM wParam, LPARAM lParam )
{
    int nCmdID = LOWORD( wParam );
    switch( nCmdID )
    {
    case ID_SETPIXEL:
    case ID_GETPIXEL:
    case ID_LINE:
    case ID_ARC:
        //保存绘制图形类型
        g_nDrawType = nCmdID;
        //刷新窗口
        InvalidateRect( hWnd, NULL, TRUE );
        break;
    case ID_EXIT:
        PostQuitMessage( 0 );
        break;
    }
}

LRESULT CALLBACK WndProc( HWND   hWnd, 
                          UINT   nMsg,
                          WPARAM wParam,
                          LPARAM lParam )
{
    switch( nMsg )
    {
    case WM_PAINT:
        OnPaint( hWnd, nMsg, wParam, lParam );
        break;
    case WM_COMMAND:
        OnCommand( hWnd, nMsg, wParam, lParam );
        break;
    case WM_DESTROY:
        PostQuitMessage( 0 );
        return 0;
    }
    return DefWindowProc( hWnd, nMsg,
        wParam, lParam );
}

BOOL RegisterWnd( LPSTR pszClassName )
{
    WNDCLASSEX wce = { 0 };
    wce.cbSize        = sizeof( wce );
    wce.cbClsExtra    = 0;
    wce.cbWndExtra    = 0;
    wce.hbrBackground = HBRUSH(COLOR_BTNFACE+1);
    wce.hCursor       = NULL;
    wce.hIcon         = NULL;
    wce.hIconSm       = NULL;
    wce.hInstance     = g_hInst;
    wce.lpfnWndProc   = WndProc;
    wce.lpszClassName = pszClassName;
    wce.lpszMenuName  = NULL;
    wce.style         = CS_HREDRAW|CS_VREDRAW;

    ATOM nAtom = RegisterClassEx( &wce );
    if( 0 ==  nAtom )
    {
        return FALSE;
    }

    return TRUE;
}

HWND CreateWnd( LPSTR pszClassName )
{
    HMENU hMenu = LoadMenu( g_hInst, 
        MAKEINTRESOURCE(IDR_MAIN) );

    HWND hWnd = CreateWindowEx( 0,
        pszClassName, "MyWnd", 
        WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,
        CW_USEDEFAULT, CW_USEDEFAULT,
        CW_USEDEFAULT, NULL, hMenu, g_hInst,
        NULL );
    return hWnd;
}

void DisplayWnd( HWND hWnd )
{
    ShowWindow( hWnd, SW_SHOW );
    UpdateWindow( hWnd );
}

void Message( )
{
    MSG msg = { 0 };
    while( GetMessage( &msg, NULL, 0, 0 ) )
    {
        TranslateMessage( &msg );
        DispatchMessage( &msg );
    }
}

int APIENTRY WinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR     lpCmdLine,
                     int       nCmdShow)
{
    g_hInst = hInstance;
    RegisterWnd( "MYWND" );
    HWND hWnd = CreateWnd( "MYWND" );
    DisplayWnd( hWnd );
    Message( );
    return 0;
}

    1.6 折线
       1.6.1 BOOL Polyline(
     HDC hdc, //DC句柄
     CONST POINT *lppt,//Polyline顶点的坐标数组
     int cPoints ); //顶点数组的长度
       1.6.2 PolylineTo 与Polyline类似, 只是在绘制Polyline前,从当前点使用LineTo绘制直线到Polyline的第一个顶点.
       1.6.3 绘制多组折线 PolyPolyline
          BOOL PolyPolyline( HDC hdc,
      CONST POINT *lppt,//所有点的数组
       CONST DWORD *lpdwPolyPoints,//每组点的数量
       DWORD cCount );//分组的数量
         例如:
          DWORD nGroup[] = { 4, 3 };
         PolyPolyline( hDC, ptPolyLine,nGroup, 2 );

     1.7 Bezier曲线
       BOOL PolyBezier(HDC hdc,
         CONST POINT *lppt,//点数组,最少4个点
      DWORD cPoints );//点的数量
      4个点: 1和4是端点,2.3点是控制点
         7个点: 1.4.7是端点,其余是控制点
    
     1.8 多样式的线条
        BOOL PolyDraw( HDC hdc,
        CONST POINT *lppt,//各个点的数组
     CONST BYTE *lpbTypes, //从某点到下一点的绘制方式 pointer to line and curve identifiers
     int cCount); //点的数量
     lpbTypes - PT_MOVETO  移动到该点
                PT_LINETO  绘直线
                   PT_BIZERTO Biezer曲线
                  
     1.9 矩形的绘制
       1.9.1 普通矩形 Rectangle
       1.9.2 带圆角的矩形
        BOOL RoundRect( HDC hdc,
        int nLeftRect, //左上X坐标
      int nTopRect, //左上Y坐标
        int nRightRect,//右下X坐标
        int nBottomRect, //右下Y坐标
        int nWidth, //生成圆角的椭圆的宽度
        int nHeight );//生成圆角的椭圆的高度

     1.10 椭圆和圆
       BOOL Ellipse( HDC hdc,
       int nLeftRect, //外切矩形左上X坐标
      int nTopRect,//外切矩形左上Y坐标
       int nRightRect, //外切矩形右下X坐标
       int nBottomRect); //外切矩形右下Y坐标
      
     1.11 饼Pie
       BOOL Pie( HDC hdc,
       int nLeftRect, //外切矩形左上X坐标
     int nTopRect, //外切矩形左上Y坐标
       int nRightRect,  //外切矩形右下X坐标
       int nBottomRect, //外切矩形右下Y坐标
       int nXRadial1,//切割起始半径X坐标
       int nYRadial1,//切割起始半径Y坐标
       int nXRadial2,//切割终止半径X坐标
      int nYRadial2 );//切割终止半径Y坐标

View Code
// WinDraw.cpp : Defines the entry point for the application.
//

#include "stdafx.h"
#include "stdio.h"
#include "resource.h"

HINSTANCE g_hInst     = NULL;
int       g_nDrawType = 0;

void DrawPixel( HDC hDC )
{
    COLORREF nColor = RGB( 0, 0, 0 );
    SetPixel( hDC, 100, 100, nColor );
}

void GetPixelColor( HDC hDC )
{    //获取点的颜色
    COLORREF nColor = 
        GetPixel( hDC, 100, 100 );
    //获取颜色的三色值
    int nRed   = GetRValue( nColor );
    int nGreen = GetGValue( nColor );
    int nBlue  = GetBValue( nColor );

    CHAR szText[260] = { 0 };
    sprintf( szText, 
        "COLOR=%08X, RED=%d GREEN=%d BLUE=%d",
        nColor, nRed, nGreen, nBlue );
    MessageBox( NULL, szText, "WinDraw", MB_OK );
}

void DrawLine( HDC hDC )
{
    MoveToEx( hDC, 0, 0, NULL );
    LineTo( hDC, 500, 500 );
    MoveToEx( hDC, 500, 0, NULL );
    LineTo( hDC, 0, 500 );
}

void DrawArc( HDC hDC )
{    //逆时针的方式
    SetArcDirection( hDC, 
        AD_COUNTERCLOCKWISE );
    //通过外切矩形和切割线
    Arc( hDC, 400, 200, 500, 300,
        500, 200, 400, 200);
    //顺时针的方式
    SetArcDirection( hDC, 
        AD_CLOCKWISE );
    Arc( hDC, 500, 200, 600, 300,
        600, 200, 500, 200);
    
    MoveToEx( hDC, 200, 200, NULL );
    //指定圆心和角度
    AngleArc( hDC, 200, 200, 100,
        60, 240 );
    LineTo( hDC, 200, 200 );
}

void DrawPolyLine( HDC hDC )
{
    POINT ptPolyLine[7] = { 0 };
    ptPolyLine[0].x = 100;
    ptPolyLine[0].y = 100;
    ptPolyLine[1].x = 200;
    ptPolyLine[1].y = 100;
    ptPolyLine[2].x = 200;
    ptPolyLine[2].y = 200;
    ptPolyLine[3].x = 300;
    ptPolyLine[3].y = 200;
    ptPolyLine[4].x = 300;
    ptPolyLine[4].y = 300;
    ptPolyLine[5].x = 400;
    ptPolyLine[5].y = 300;
    ptPolyLine[6].x = 400;
    ptPolyLine[6].y = 400;

    //Polyline( hDC, ptPolyLine, 7 );
    //PolylineTo( hDC, ptPolyLine, 3 );

    DWORD nGroup[] = { 4, 3 };
    PolyPolyline( hDC, ptPolyLine,nGroup, 2 );
}

void DrawBizer( HDC hDC )
{
    POINT ptBizer[7] = { 0 };
    ptBizer[0].x = 100; //端点
    ptBizer[0].y = 100; //
    ptBizer[1].x = 100; //控制点
    ptBizer[1].y = 50;  //
    ptBizer[2].x = 300; //控制点
    ptBizer[2].y = 150; //
    ptBizer[3].x = 300; //端点
    ptBizer[3].y = 100; //
    ptBizer[4].x = 300; //控制点
    ptBizer[4].y = 400;
    ptBizer[5].x = 400; //控制点
    ptBizer[5].y = 200;
    ptBizer[6].x = 500; //端点
    ptBizer[6].y = 300;
    
    PolyBezier( hDC, ptBizer, 7 );
    MoveToEx( hDC, ptBizer[0].x, 
        ptBizer[0].y, NULL );
    LineTo( hDC, ptBizer[1].x, ptBizer[1].y );
    MoveToEx( hDC, ptBizer[3].x, 
        ptBizer[3].y, NULL );
    LineTo( hDC, ptBizer[2].x, ptBizer[2].y );
}

void DrawPolyDraw( HDC hDC )
{
    POINT ptDraw[4] = { 0 };
    ptDraw[0].x = 100;
    ptDraw[0].y = 100;
    ptDraw[1].x = 200;
    ptDraw[1].y = 100;
    ptDraw[2].x = 200;
    ptDraw[2].y = 200;
    ptDraw[3].x = 300;
    ptDraw[3].y = 200;

    BYTE ptType[4] = {0};
    ptType[0] = PT_MOVETO;
    ptType[1] = PT_LINETO;
    ptType[2] = PT_MOVETO;
    ptType[3] = PT_LINETO;

    PolyDraw( hDC, ptDraw, ptType, 4 );
}

void DrawRect( HDC hDC )
{    //矩形
    Rectangle( hDC, 100, 100, 200, 200 );
    //带圆角矩形
    RoundRect( hDC, 300, 100, 400, 200, 50, 50 );
}

void DrawEllipse( HDC hDC )
{    //
    Ellipse( hDC, 100, 100, 200, 200 );
    //椭圆
    Ellipse( hDC, 300, 100, 500, 200 );
}

void DrawPie( HDC hDC )
{
    Pie( hDC, 100, 100, 500, 400,
        500, 100, 100, 100 );
}

void OnPaint( HWND hWnd, UINT nMsg,
     WPARAM wParam, LPARAM lParam )
{
    PAINTSTRUCT ps = { 0 };
    HDC hDC = BeginPaint( hWnd, &ps );

    switch( g_nDrawType )
    {
    case ID_SETPIXEL:
        DrawPixel( hDC );
        break;
    case ID_GETPIXEL:
        GetPixelColor( hDC );
        break;
    case ID_LINE:
        DrawLine( hDC );
        break;
    case ID_ARC:
        DrawArc( hDC );
        break;
    case ID_POLYLINE:
        DrawPolyLine( hDC );
        break;
    case ID_DRAWBIZER:
        DrawBizer( hDC );
        break;
    case ID_POLYDRAW:
        DrawPolyDraw( hDC );
        break;
    case ID_RECT:
        DrawRect( hDC );
        break;
    case ID_ELLIPSE:
        DrawEllipse( hDC );
        break;
    case ID_PIE:
        DrawPie( hDC );
        break;
    }

    EndPaint( hWnd, &ps );
}

void OnCommand( HWND hWnd, UINT nMsg,
     WPARAM wParam, LPARAM lParam )
{
    int nCmdID = LOWORD( wParam );
    switch( nCmdID )
    {
    case ID_SETPIXEL:
    case ID_GETPIXEL:
    case ID_LINE:
    case ID_ARC:
    case ID_POLYLINE:
    case ID_DRAWBIZER:
    case ID_POLYDRAW:
    case ID_RECT:
    case ID_ELLIPSE:
    case ID_PIE:
        //保存绘制图形类型
        g_nDrawType = nCmdID;
        //刷新窗口
        InvalidateRect( hWnd, NULL, TRUE );
        break;
    case ID_EXIT:
        PostQuitMessage( 0 );
        break;
    }
}

LRESULT CALLBACK WndProc( HWND   hWnd, 
                          UINT   nMsg,
                          WPARAM wParam,
                          LPARAM lParam )
{
    switch( nMsg )
    {
    case WM_PAINT:
        OnPaint( hWnd, nMsg, wParam, lParam );
        break;
    case WM_COMMAND:
        OnCommand( hWnd, nMsg, wParam, lParam );
        break;
    case WM_DESTROY:
        PostQuitMessage( 0 );
        return 0;
    }
    return DefWindowProc( hWnd, nMsg,
        wParam, lParam );
}

BOOL RegisterWnd( LPSTR pszClassName )
{
    WNDCLASSEX wce = { 0 };
    wce.cbSize        = sizeof( wce );
    wce.cbClsExtra    = 0;
    wce.cbWndExtra    = 0;
    wce.hbrBackground = HBRUSH(COLOR_BTNFACE+1);
    wce.hCursor       = NULL;
    wce.hIcon         = NULL;
    wce.hIconSm       = NULL;
    wce.hInstance     = g_hInst;
    wce.lpfnWndProc   = WndProc;
    wce.lpszClassName = pszClassName;
    wce.lpszMenuName  = NULL;
    wce.style         = CS_HREDRAW|CS_VREDRAW;

    ATOM nAtom = RegisterClassEx( &wce );
    if( 0 ==  nAtom )
    {
        return FALSE;
    }

    return TRUE;
}

HWND CreateWnd( LPSTR pszClassName )
{
    HMENU hMenu = LoadMenu( g_hInst, 
        MAKEINTRESOURCE(IDR_MAIN) );

    HWND hWnd = CreateWindowEx( 0,
        pszClassName, "MyWnd", 
        WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,
        CW_USEDEFAULT, CW_USEDEFAULT,
        CW_USEDEFAULT, NULL, hMenu, g_hInst,
        NULL );
    return hWnd;
}

void DisplayWnd( HWND hWnd )
{
    ShowWindow( hWnd, SW_SHOW );
    UpdateWindow( hWnd );
}

void Message( )
{
    MSG msg = { 0 };
    while( GetMessage( &msg, NULL, 0, 0 ) )
    {
        TranslateMessage( &msg );
        DispatchMessage( &msg );
    }
}

int APIENTRY WinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR     lpCmdLine,
                     int       nCmdShow)
{
    g_hInst = hInstance;
    RegisterWnd( "MYWND" );
    HWND hWnd = CreateWnd( "MYWND" );
    DisplayWnd( hWnd );
    Message( );
    return 0;
}

     1.12 弦
       BOOL Chord( HDC hdc,
       int nLeftRect, //外切矩形左上X坐标
     int nTopRect, //外切矩形左上Y坐标
       int nRightRect,  //外切矩形右下X坐标
       int nBottomRect, //外切矩形右下Y坐标
       int nXRadial1,//切割起始半径X坐标
       int nYRadial1,//切割起始半径Y坐标
       int nXRadial2,//切割终止半径X坐标
      int nYRadial2 );//切割终止半径Y坐标
      
     1.13 多边形
       BOOL Polygon( HDC hdc,
        CONST POINT *lpPoints, //多边形的顶点
        int nCount ); //顶点的数量
       PolyPolygon 可以绘制多组多边形
      
  2 GDI绘图对象 - 画笔
   2.1 画笔的作用
     可以控制线条的颜色、样式、宽度。
   2.2 画笔的使用
     2.2.1 创建画笔 CreatePen
        HPEN CreatePen(
      int fnPenStyle, //画笔的样式
       int nWidth, //画笔的宽度
      COLORREF crColor);//画笔的颜色
     2.2.2 置成当前DC可以使用的画笔
        HGDIOBJ SelectObject(
       HDC hdc, // 当前DC的句柄
          HGDIOBJ hgdiobj );//要使用的GDI对象句柄
        返回当前DC原来使用的同类型的GDI对象句柄。
     2.2.3 绘制图形
     2.2.4 从当前DC中取出画笔,即将旧画笔放入当前DC中
           SelectObject( hDC, hOldPen );
     2.2.5 销毁画笔
        DeleteObject( hPen );
        画笔使用时,由于绘图资源有限,一定要注意释放。

View Code
// WinDraw.cpp : Defines the entry point for the application.
//

#include "stdafx.h"
#include "stdio.h"
#include "resource.h"

HINSTANCE g_hInst     = NULL;
int       g_nDrawType = 0;
COLORREF  g_nPenColor = RGB( 0, 0, 0 );
int          g_nPenStyle = PS_SOLID;
int       g_nPenWdith = 1;

void DrawPixel( HDC hDC )
{
    COLORREF nColor = RGB( 0, 0, 0 );
    SetPixel( hDC, 100, 100, nColor );
}

void GetPixelColor( HDC hDC )
{    //获取点的颜色
    COLORREF nColor = 
        GetPixel( hDC, 100, 100 );
    //获取颜色的三色值
    int nRed   = GetRValue( nColor );
    int nGreen = GetGValue( nColor );
    int nBlue  = GetBValue( nColor );

    CHAR szText[260] = { 0 };
    sprintf( szText, 
        "COLOR=%08X, RED=%d GREEN=%d BLUE=%d",
        nColor, nRed, nGreen, nBlue );
    MessageBox( NULL, szText, "WinDraw", MB_OK );
}

void DrawLine( HDC hDC )
{
    MoveToEx( hDC, 0, 0, NULL );
    LineTo( hDC, 500, 500 );
    MoveToEx( hDC, 500, 0, NULL );
    LineTo( hDC, 0, 500 );
}

void DrawArc( HDC hDC )
{    //逆时针的方式
    SetArcDirection( hDC, 
        AD_COUNTERCLOCKWISE );
    //通过外切矩形和切割线
    Arc( hDC, 400, 200, 500, 300,
        500, 200, 400, 200);
    //顺时针的方式
    SetArcDirection( hDC, 
        AD_CLOCKWISE );
    Arc( hDC, 500, 200, 600, 300,
        600, 200, 500, 200);
    
    MoveToEx( hDC, 200, 200, NULL );
    //指定圆心和角度
    AngleArc( hDC, 200, 200, 100,
        60, 240 );
    LineTo( hDC, 200, 200 );
}

void DrawPolyLine( HDC hDC )
{
    POINT ptPolyLine[7] = { 0 };
    ptPolyLine[0].x = 100;
    ptPolyLine[0].y = 100;
    ptPolyLine[1].x = 200;
    ptPolyLine[1].y = 100;
    ptPolyLine[2].x = 200;
    ptPolyLine[2].y = 200;
    ptPolyLine[3].x = 300;
    ptPolyLine[3].y = 200;
    ptPolyLine[4].x = 300;
    ptPolyLine[4].y = 300;
    ptPolyLine[5].x = 400;
    ptPolyLine[5].y = 300;
    ptPolyLine[6].x = 400;
    ptPolyLine[6].y = 400;

    //Polyline( hDC, ptPolyLine, 7 );
    //PolylineTo( hDC, ptPolyLine, 3 );

    DWORD nGroup[] = { 4, 3 };
    PolyPolyline( hDC, ptPolyLine,nGroup, 2 );
}

void DrawBizer( HDC hDC )
{
    POINT ptBizer[7] = { 0 };
    ptBizer[0].x = 100; //端点
    ptBizer[0].y = 100; //
    ptBizer[1].x = 100; //控制点
    ptBizer[1].y = 50;  //
    ptBizer[2].x = 300; //控制点
    ptBizer[2].y = 150; //
    ptBizer[3].x = 300; //端点
    ptBizer[3].y = 100; //
    ptBizer[4].x = 300; //控制点
    ptBizer[4].y = 400;
    ptBizer[5].x = 400; //控制点
    ptBizer[5].y = 200;
    ptBizer[6].x = 500; //端点
    ptBizer[6].y = 300;
    
    PolyBezier( hDC, ptBizer, 7 );
    MoveToEx( hDC, ptBizer[0].x, 
        ptBizer[0].y, NULL );
    LineTo( hDC, ptBizer[1].x, ptBizer[1].y );
    MoveToEx( hDC, ptBizer[3].x, 
        ptBizer[3].y, NULL );
    LineTo( hDC, ptBizer[2].x, ptBizer[2].y );
}

void DrawPolyDraw( HDC hDC )
{
    POINT ptDraw[4] = { 0 };
    ptDraw[0].x = 100;
    ptDraw[0].y = 100;
    ptDraw[1].x = 200;
    ptDraw[1].y = 100;
    ptDraw[2].x = 200;
    ptDraw[2].y = 200;
    ptDraw[3].x = 300;
    ptDraw[3].y = 200;

    BYTE ptType[4] = {0};
    ptType[0] = PT_MOVETO;
    ptType[1] = PT_LINETO;
    ptType[2] = PT_MOVETO;
    ptType[3] = PT_LINETO;

    PolyDraw( hDC, ptDraw, ptType, 4 );
}

void DrawRect( HDC hDC )
{    //矩形
    Rectangle( hDC, 100, 100, 200, 200 );
    //带圆角矩形
    RoundRect( hDC, 300, 100, 400, 200, 50, 50 );
}

void DrawEllipse( HDC hDC )
{    //
    Ellipse( hDC, 100, 100, 200, 200 );
    //椭圆
    Ellipse( hDC, 300, 100, 500, 200 );
}

void DrawPie( HDC hDC )
{
    Pie( hDC, 100, 100, 500, 400,
        500, 100, 100, 100 );
}

void DrawChord( HDC hDC )
{
    Chord( hDC, 100, 100, 500, 400,
        500, 100, 100, 100 );
}

void DrawPloygon( HDC hDC )
{
    POINT ptPloygon[4] = { 0 };
    ptPloygon[0].x = 100;
    ptPloygon[0].y = 100;
    ptPloygon[1].x = 200;
    ptPloygon[1].y = 100;
    ptPloygon[3].x = 600;
    ptPloygon[3].y = 300;
    ptPloygon[2].x = 500;
    ptPloygon[2].y = 300;

    Polygon( hDC, ptPloygon, 4 );
}

void OnPaint( HWND hWnd, UINT nMsg,
     WPARAM wParam, LPARAM lParam )
{
    PAINTSTRUCT ps = { 0 };
    HDC hDC = BeginPaint( hWnd, &ps );
    //创建画笔
    HPEN hPen = CreatePen( g_nPenStyle, 
        g_nPenWdith, g_nPenColor );
    //设置画笔到当前DC
    HPEN hOldPen = (HPEN)
        SelectObject( hDC, hPen );
    //绘制图形
    switch( g_nDrawType )
    {
    case ID_SETPIXEL:
        DrawPixel( hDC );
        break;
    case ID_GETPIXEL:
        GetPixelColor( hDC );
        break;
    case ID_LINE:
        DrawLine( hDC );
        break;
    case ID_ARC:
        DrawArc( hDC );
        break;
    case ID_POLYLINE:
        DrawPolyLine( hDC );
        break;
    case ID_DRAWBIZER:
        DrawBizer( hDC );
        break;
    case ID_POLYDRAW:
        DrawPolyDraw( hDC );
        break;
    case ID_RECT:
        DrawRect( hDC );
        break;
    case ID_ELLIPSE:
        DrawEllipse( hDC );
        break;
    case ID_PIE:
        DrawPie( hDC );
        break;
    case ID_CHORD:
        DrawChord( hDC );
        break;
    case ID_POLYGON:
        DrawPloygon( hDC );
        break;
    }
    //取出画笔
    SelectObject( hDC, hOldPen );
    //销毁画笔
    DeleteObject( hPen );

    EndPaint( hWnd, &ps );
}

void OnCommand( HWND hWnd, UINT nMsg,
     WPARAM wParam, LPARAM lParam )
{
    int nCmdID = LOWORD( wParam );
    switch( nCmdID )
    {
    case ID_SETPIXEL:
    case ID_GETPIXEL:
    case ID_LINE:
    case ID_ARC:
    case ID_POLYLINE:
    case ID_DRAWBIZER:
    case ID_POLYDRAW:
    case ID_RECT:
    case ID_ELLIPSE:
    case ID_PIE:
    case ID_CHORD:
    case ID_POLYGON:
        //保存绘制图形类型
        g_nDrawType = nCmdID;
        //刷新窗口
        InvalidateRect( hWnd, NULL, TRUE );
        break;
    case ID_REDPEN:
        //保存画笔颜色
        g_nPenColor = RGB( 255, 0, 0 );
        InvalidateRect( hWnd, NULL, TRUE );
        break;
    case ID_PSDASH:
        g_nPenStyle = PS_DASH;
        InvalidateRect( hWnd, NULL, TRUE );
        break;
    case ID_PEN5:
        g_nPenWdith = 5;
        InvalidateRect( hWnd, NULL, TRUE );
        break;
    case ID_PEN1:
        g_nPenWdith = 1;
        InvalidateRect( hWnd, NULL, TRUE );
        break;
    case ID_EXIT:
        PostQuitMessage( 0 );
        break;
    }
}

LRESULT CALLBACK WndProc( HWND   hWnd, 
                          UINT   nMsg,
                          WPARAM wParam,
                          LPARAM lParam )
{
    switch( nMsg )
    {
    case WM_PAINT:
        OnPaint( hWnd, nMsg, wParam, lParam );
        break;
    case WM_COMMAND:
        OnCommand( hWnd, nMsg, wParam, lParam );
        break;
    case WM_DESTROY:
        PostQuitMessage( 0 );
        return 0;
    }
    return DefWindowProc( hWnd, nMsg,
        wParam, lParam );
}

BOOL RegisterWnd( LPSTR pszClassName )
{
    WNDCLASSEX wce = { 0 };
    wce.cbSize        = sizeof( wce );
    wce.cbClsExtra    = 0;
    wce.cbWndExtra    = 0;
    wce.hbrBackground = HBRUSH(COLOR_BTNFACE+1);
    wce.hCursor       = NULL;
    wce.hIcon         = NULL;
    wce.hIconSm       = NULL;
    wce.hInstance     = g_hInst;
    wce.lpfnWndProc   = WndProc;
    wce.lpszClassName = pszClassName;
    wce.lpszMenuName  = NULL;
    wce.style         = CS_HREDRAW|CS_VREDRAW;

    ATOM nAtom = RegisterClassEx( &wce );
    if( 0 ==  nAtom )
    {
        return FALSE;
    }

    return TRUE;
}

HWND CreateWnd( LPSTR pszClassName )
{
    HMENU hMenu = LoadMenu( g_hInst, 
        MAKEINTRESOURCE(IDR_MAIN) );

    HWND hWnd = CreateWindowEx( 0,
        pszClassName, "MyWnd", 
        WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,
        CW_USEDEFAULT, CW_USEDEFAULT,
        CW_USEDEFAULT, NULL, hMenu, g_hInst,
        NULL );
    return hWnd;
}

void DisplayWnd( HWND hWnd )
{
    ShowWindow( hWnd, SW_SHOW );
    UpdateWindow( hWnd );
}

void Message( )
{
    MSG msg = { 0 };
    while( GetMessage( &msg, NULL, 0, 0 ) )
    {
        TranslateMessage( &msg );
        DispatchMessage( &msg );
    }
}

int APIENTRY WinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR     lpCmdLine,
                     int       nCmdShow)
{
    g_hInst = hInstance;
    RegisterWnd( "MYWND" );
    HWND hWnd = CreateWnd( "MYWND" );
    DisplayWnd( hWnd );
    Message( );
    return 0;
}         
  3 GDI绘图对象 - 画刷
    3.1 画刷的作用
      填充封闭图形,包括样式、颜色等。
      
    3.2 画刷的使用
      3.2.1 创建画刷
         CreateSolidBrush 创建实心画刷
         CreateHatchBrush 创建阴影线的画刷
      3.2.2 置成当前DC可以使用的画刷
         SelectObject 和画笔使用方式类似
      3.2.3 绘制图形
      3.2.4 取出画刷
         SelectObject 和画笔使用方式类似
      3.2.5 销毁画刷
         DeleteObject 和画笔使用方式类似
// WinDraw.cpp : Defines the entry point for the application.
//

#include "stdafx.h"
#include "stdio.h"
#include "resource.h"

HINSTANCE g_hInst     = NULL;
int       g_nDrawType = 0;
COLORREF  g_nPenColor = RGB( 0, 0, 0 );
int          g_nPenStyle = PS_SOLID;
int       g_nPenWdith = 1;

COLORREF  g_nBrushColor = RGB( 255, 255, 255 );
int       g_nBrushStyle = 0xFFFFFFFF;

void DrawPixel( HDC hDC )
{
    COLORREF nColor = RGB( 0, 0, 0 );
    SetPixel( hDC, 100, 100, nColor );
}

void GetPixelColor( HDC hDC )
{    //获取点的颜色
    COLORREF nColor = 
        GetPixel( hDC, 100, 100 );
    //获取颜色的三色值
    int nRed   = GetRValue( nColor );
    int nGreen = GetGValue( nColor );
    int nBlue  = GetBValue( nColor );

    CHAR szText[260] = { 0 };
    sprintf( szText, 
        "COLOR=%08X, RED=%d GREEN=%d BLUE=%d",
        nColor, nRed, nGreen, nBlue );
    MessageBox( NULL, szText, "WinDraw", MB_OK );
}

void DrawLine( HDC hDC )
{
    MoveToEx( hDC, 0, 0, NULL );
    LineTo( hDC, 500, 500 );
    MoveToEx( hDC, 500, 0, NULL );
    LineTo( hDC, 0, 500 );
}

void DrawArc( HDC hDC )
{    //逆时针的方式
    SetArcDirection( hDC, 
        AD_COUNTERCLOCKWISE );
    //通过外切矩形和切割线
    Arc( hDC, 400, 200, 500, 300,
        500, 200, 400, 200);
    //顺时针的方式
    SetArcDirection( hDC, 
        AD_CLOCKWISE );
    Arc( hDC, 500, 200, 600, 300,
        600, 200, 500, 200);
    
    MoveToEx( hDC, 200, 200, NULL );
    //指定圆心和角度
    AngleArc( hDC, 200, 200, 100,
        60, 240 );
    LineTo( hDC, 200, 200 );
}

void DrawPolyLine( HDC hDC )
{
    POINT ptPolyLine[7] = { 0 };
    ptPolyLine[0].x = 100;
    ptPolyLine[0].y = 100;
    ptPolyLine[1].x = 200;
    ptPolyLine[1].y = 100;
    ptPolyLine[2].x = 200;
    ptPolyLine[2].y = 200;
    ptPolyLine[3].x = 300;
    ptPolyLine[3].y = 200;
    ptPolyLine[4].x = 300;
    ptPolyLine[4].y = 300;
    ptPolyLine[5].x = 400;
    ptPolyLine[5].y = 300;
    ptPolyLine[6].x = 400;
    ptPolyLine[6].y = 400;

    //Polyline( hDC, ptPolyLine, 7 );
    //PolylineTo( hDC, ptPolyLine, 3 );

    DWORD nGroup[] = { 4, 3 };
    PolyPolyline( hDC, ptPolyLine,nGroup, 2 );
}

void DrawBizer( HDC hDC )
{
    POINT ptBizer[7] = { 0 };
    ptBizer[0].x = 100; //端点
    ptBizer[0].y = 100; //
    ptBizer[1].x = 100; //控制点
    ptBizer[1].y = 50;  //
    ptBizer[2].x = 300; //控制点
    ptBizer[2].y = 150; //
    ptBizer[3].x = 300; //端点
    ptBizer[3].y = 100; //
    ptBizer[4].x = 300; //控制点
    ptBizer[4].y = 400;
    ptBizer[5].x = 400; //控制点
    ptBizer[5].y = 200;
    ptBizer[6].x = 500; //端点
    ptBizer[6].y = 300;
    
    PolyBezier( hDC, ptBizer, 7 );
    MoveToEx( hDC, ptBizer[0].x, 
        ptBizer[0].y, NULL );
    LineTo( hDC, ptBizer[1].x, ptBizer[1].y );
    MoveToEx( hDC, ptBizer[3].x, 
        ptBizer[3].y, NULL );
    LineTo( hDC, ptBizer[2].x, ptBizer[2].y );
}

void DrawPolyDraw( HDC hDC )
{
    POINT ptDraw[4] = { 0 };
    ptDraw[0].x = 100;
    ptDraw[0].y = 100;
    ptDraw[1].x = 200;
    ptDraw[1].y = 100;
    ptDraw[2].x = 200;
    ptDraw[2].y = 200;
    ptDraw[3].x = 300;
    ptDraw[3].y = 200;

    BYTE ptType[4] = {0};
    ptType[0] = PT_MOVETO;
    ptType[1] = PT_LINETO;
    ptType[2] = PT_MOVETO;
    ptType[3] = PT_LINETO;

    PolyDraw( hDC, ptDraw, ptType, 4 );
}

void DrawRect( HDC hDC )
{    //矩形
    Rectangle( hDC, 100, 100, 200, 200 );
    //带圆角矩形
    RoundRect( hDC, 300, 100, 400, 200, 50, 50 );
}

void DrawEllipse( HDC hDC )
{    //
    Ellipse( hDC, 100, 100, 200, 200 );
    //椭圆
    Ellipse( hDC, 300, 100, 500, 200 );
}

void DrawPie( HDC hDC )
{
    Pie( hDC, 100, 100, 500, 400,
        500, 100, 100, 100 );
}

void DrawChord( HDC hDC )
{
    Chord( hDC, 100, 100, 500, 400,
        500, 100, 100, 100 );
}

void DrawPloygon( HDC hDC )
{
    POINT ptPloygon[4] = { 0 };
    ptPloygon[0].x = 100;
    ptPloygon[0].y = 100;
    ptPloygon[1].x = 200;
    ptPloygon[1].y = 100;
    ptPloygon[3].x = 600;
    ptPloygon[3].y = 300;
    ptPloygon[2].x = 500;
    ptPloygon[2].y = 300;

    Polygon( hDC, ptPloygon, 4 );
}

void OnPaint( HWND hWnd, UINT nMsg,
     WPARAM wParam, LPARAM lParam )
{
    PAINTSTRUCT ps = { 0 };
    HDC hDC = BeginPaint( hWnd, &ps );
    //创建画笔
    HPEN hPen = CreatePen( g_nPenStyle, 
        g_nPenWdith, g_nPenColor );
    //设置画笔到当前DC
    HPEN hOldPen = (HPEN)
        SelectObject( hDC, hPen );
    //创建画刷
    HBRUSH hBrush = NULL;
    if( g_nBrushStyle == 0xFFFFFFFF )
    {
        hBrush = CreateSolidBrush( g_nBrushColor );
    }
    else
    {
        hBrush = CreateHatchBrush( 
            g_nBrushStyle, g_nBrushColor );    
    }
    //设置画刷到当前DC
    HBRUSH hOldBrush = (HBRUSH)
        SelectObject( hDC, hBrush );
    //绘制图形
    switch( g_nDrawType )
    {
    case ID_SETPIXEL:
        DrawPixel( hDC );
        break;
    case ID_GETPIXEL:
        GetPixelColor( hDC );
        break;
    case ID_LINE:
        DrawLine( hDC );
        break;
    case ID_ARC:
        DrawArc( hDC );
        break;
    case ID_POLYLINE:
        DrawPolyLine( hDC );
        break;
    case ID_DRAWBIZER:
        DrawBizer( hDC );
        break;
    case ID_POLYDRAW:
        DrawPolyDraw( hDC );
        break;
    case ID_RECT:
        DrawRect( hDC );
        break;
    case ID_ELLIPSE:
        DrawEllipse( hDC );
        break;
    case ID_PIE:
        DrawPie( hDC );
        break;
    case ID_CHORD:
        DrawChord( hDC );
        break;
    case ID_POLYGON:
        DrawPloygon( hDC );
        break;
    }
    //取出画刷
    SelectObject( hDC, hOldBrush );
    //删除画刷
    DeleteObject( hBrush );
    //取出画笔
    SelectObject( hDC, hOldPen );
    //销毁画笔
    DeleteObject( hPen );

    EndPaint( hWnd, &ps );
}

void OnCommand( HWND hWnd, UINT nMsg,
     WPARAM wParam, LPARAM lParam )
{
    int nCmdID = LOWORD( wParam );
    switch( nCmdID )
    {
    case ID_SETPIXEL:
    case ID_GETPIXEL:
    case ID_LINE:
    case ID_ARC:
    case ID_POLYLINE:
    case ID_DRAWBIZER:
    case ID_POLYDRAW:
    case ID_RECT:
    case ID_ELLIPSE:
    case ID_PIE:
    case ID_CHORD:
    case ID_POLYGON:
        //保存绘制图形类型
        g_nDrawType = nCmdID;
        //刷新窗口
        InvalidateRect( hWnd, NULL, TRUE );
        break;
    case ID_REDPEN:
        //保存画笔颜色
        g_nPenColor = RGB( 255, 0, 0 );
        InvalidateRect( hWnd, NULL, TRUE );
        break;
    case ID_PSDASH:
        g_nPenStyle = PS_DASH;
        InvalidateRect( hWnd, NULL, TRUE );
        break;
    case ID_PEN5:
        g_nPenWdith = 5;
        InvalidateRect( hWnd, NULL, TRUE );
        break;
    case ID_PEN1:
        g_nPenWdith = 1;
        InvalidateRect( hWnd, NULL, TRUE );
        break;
    case ID_REDBRUSH:
        g_nBrushColor = RGB( 255, 0, 0 );
        InvalidateRect( hWnd, NULL, TRUE );
        break;
    case ID_SOLIDBRUSH:
        g_nBrushStyle = 0xFFFFFFFF;
        InvalidateRect( hWnd, NULL, TRUE );
        break;
    case ID_HSDIAGCROSS:
        g_nBrushStyle = HS_DIAGCROSS;
        InvalidateRect( hWnd, NULL, TRUE );
        break;
    case ID_EXIT:
        PostQuitMessage( 0 );
        break;
    }
}

LRESULT CALLBACK WndProc( HWND   hWnd, 
                          UINT   nMsg,
                          WPARAM wParam,
                          LPARAM lParam )
{
    switch( nMsg )
    {
    case WM_PAINT:
        OnPaint( hWnd, nMsg, wParam, lParam );
        break;
    case WM_COMMAND:
        OnCommand( hWnd, nMsg, wParam, lParam );
        break;
    case WM_DESTROY:
        PostQuitMessage( 0 );
        return 0;
    }
    return DefWindowProc( hWnd, nMsg,
        wParam, lParam );
}

BOOL RegisterWnd( LPSTR pszClassName )
{
    WNDCLASSEX wce = { 0 };
    wce.cbSize        = sizeof( wce );
    wce.cbClsExtra    = 0;
    wce.cbWndExtra    = 0;
    wce.hbrBackground = HBRUSH(COLOR_BTNFACE+1);
    wce.hCursor       = NULL;
    wce.hIcon         = NULL;
    wce.hIconSm       = NULL;
    wce.hInstance     = g_hInst;
    wce.lpfnWndProc   = WndProc;
    wce.lpszClassName = pszClassName;
    wce.lpszMenuName  = NULL;
    wce.style         = CS_HREDRAW|CS_VREDRAW;

    ATOM nAtom = RegisterClassEx( &wce );
    if( 0 ==  nAtom )
    {
        return FALSE;
    }

    return TRUE;
}

HWND CreateWnd( LPSTR pszClassName )
{
    HMENU hMenu = LoadMenu( g_hInst, 
        MAKEINTRESOURCE(IDR_MAIN) );

    HWND hWnd = CreateWindowEx( 0,
        pszClassName, "MyWnd", 
        WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,
        CW_USEDEFAULT, CW_USEDEFAULT,
        CW_USEDEFAULT, NULL, hMenu, g_hInst,
        NULL );
    return hWnd;
}

void DisplayWnd( HWND hWnd )
{
    ShowWindow( hWnd, SW_SHOW );
    UpdateWindow( hWnd );
}

void Message( )
{
    MSG msg = { 0 };
    while( GetMessage( &msg, NULL, 0, 0 ) )
    {
        TranslateMessage( &msg );
        DispatchMessage( &msg );
    }
}

int APIENTRY WinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR     lpCmdLine,
                     int       nCmdShow)
{
    g_hInst = hInstance;
    RegisterWnd( "MYWND" );
    HWND hWnd = CreateWnd( "MYWND" );
    DisplayWnd( hWnd );
    Message( );
    return 0;
}

 

posted @ 2012-08-15 00:08  唐小喵  阅读(1321)  评论(0编辑  收藏  举报