TCPIP通信

最近在开发TCPIP通信,封装了3个类,望各位大神指点指点。
  1 using System;
  2 using System.Collections.Generic;
  3 using System.Text;
  4 using System.Net.Sockets;
  5 using System.Threading;
  6 using System.Net;
  7 using System.Linq;
  8 using System.Net.NetworkInformation;
  9 
 10 namespace HY_RFID
 11 {
 12     public class MyTCPServer
 13     {
 14         public bool isExit = false;
 15         private TcpListener listener;
 16         public TcpClient readClient;
 17         List<ReadWriteObject> rws = new List<ReadWriteObject>();
 18         public List<TCPIP> ips = new List<TCPIP>();
 19 
 20         #region 创建事件
 21         //声明事件参数
 22         public class TcpClientArgs : EventArgs
 23         {
 24             public readonly TcpClient client;
 25             public TcpClientArgs(TcpClient client)
 26             {
 27                 this.client = client;
 28             }
 29         }
 30         public class BackMsgArgs : EventArgs
 31         {
 32             public readonly string backMsg;
 33             public BackMsgArgs(string backMsg)
 34             {
 35                 this.backMsg = backMsg;
 36             }
 37         }
 38         public class BackByteArgs : EventArgs
 39         {
 40             public readonly byte[] backByte;
 41             public BackByteArgs(byte[] backByte)
 42             {
 43                 this.backByte = backByte;
 44             }
 45         }
 46         public delegate void WaitConnectEventHandler(object sender,EventArgs e);
 47         public event WaitConnectEventHandler OnWaitConnect;
 48         protected virtual void WaitConnect()
 49         {
 50             if (OnWaitConnect != null)// 如果有对象注册
 51             {
 52                 OnWaitConnect(this, null);// 调用所有注册对象的方法
 53             }
 54         }
 55         //声明委托
 56         public delegate void SuccessConnectEventHandler(object sender, TcpClientArgs e);
 57         //声明事件
 58         public event SuccessConnectEventHandler OnSuccessConnect;
 59         //触发方法
 60         protected virtual void SuccessConnect(TcpClientArgs e)
 61         {
 62             if (OnSuccessConnect != null)// 如果有对象注册
 63             {
 64                 OnSuccessConnect(this, e);// 调用所有注册对象的方法
 65             }
 66         }
 67         public delegate void ReadCallBackMsgEventHandler(object sender, BackByteArgs e);
 68         public event ReadCallBackMsgEventHandler OnReadCallBack;
 69         protected virtual void ReadCallBackMsg(BackByteArgs e)
 70         {
 71             if (OnReadCallBack != null)// 如果有对象注册
 72             {
 73                 OnReadCallBack(this, e);// 调用所有注册对象的方法
 74             }
 75         }
 76         public delegate void ReadErrorCallBackMsgEventHandler(object sender, BackMsgArgs e);
 77         public event ReadErrorCallBackMsgEventHandler OnReadErrorCallBack;
 78         protected virtual void ReadErrorCallBackMsg(BackMsgArgs e)
 79         {
 80             if (OnReadErrorCallBack != null)// 如果有对象注册
 81             {
 82                 OnReadErrorCallBack(this, e);// 调用所有注册对象的方法
 83             }
 84         }
 85         #endregion
 86 
 87         //用于线程同步,初始状态设为非终止状态,使用手动重置方式
 88         private EventWaitHandle allDone = new EventWaitHandle(false, EventResetMode.ManualReset);
 89         //服务端监听方法
 90         public void ServerListen(int port)
 91         {
 92             //由于服务器要为多个客户服务,所以需要创建一个线程监听客户端连接请求
 93             isExit = false;
 94             if (!PortInUse(port))
 95             {
 96                 Thread myThread = new Thread(new ParameterizedThreadStart(AcceptConnect));
 97                 myThread.Start(port);
 98             }
 99             else
100             {
101                 throw new Exception("当前端口已被占用!");
102             }
103         }
104         /// <summary>
105         /// 检测但钱端口是否被占用
106         /// </summary>
107         /// <param name="port"></param>
108         /// <returns></returns>
109         private bool PortInUse(int port)
110         {
111             bool inUse = false;
112             //获取所有的监听连接
113             IPGlobalProperties ipProperties = IPGlobalProperties.GetIPGlobalProperties();
114             IPEndPoint[] ipEndPoints = ipProperties.GetActiveTcpListeners();
115             foreach (IPEndPoint endPoint in ipEndPoints)
116             {
117                 if (endPoint.Port == port)
118                 {
119                     inUse = true;
120                     break;
121                 }
122             }
123             return inUse;
124         }
125         //与客户机取得连接
126         private void AcceptConnect(object o)
127         {
128             try
129             {
130                 if (o == null) return;
131                 IPAddress ip4 = GetLocalIpv4() as IPAddress; 
132                 listener = new TcpListener(ip4, Convert.ToInt32(o));
133                 listener.Start();
134                 //引用在异步操作完成时调用的回调方法
135                 AsyncCallback callback = new AsyncCallback(AcceptTcpClientCallback);
136                 while (!isExit)
137                 {
138 
139                     //将事件的状态设为非终止
140                     allDone.Reset();
141                     //触发等待事件
142                     WaitConnect();
143                     //开始一个异步操作接受传入的连接尝试
144                     listener.BeginAcceptTcpClient(callback, listener);
145                     //阻塞当前线程,直到收到客户连接信号
146                     allDone.WaitOne();
147                     Thread.Sleep(100);
148                 }
149             }
150             catch (Exception ex)
151             {
152                 throw ex;
153             }
154         }
155         //获取本机IP
156         public object GetLocalIpv4()
157         {
158             //获取本机所有IP地址 
159             try
160             {
161                 IPAddress[] localips = Dns.GetHostAddresses(Dns.GetHostName());
162                 foreach (IPAddress ip in localips)
163                 {
164                     //找到本地所有IP地址符合IPV4协议的IP地址
165                     if (ip.AddressFamily == AddressFamily.InterNetwork)
166                     {
167                         return ip;
168                     }
169                 }
170             }
171             catch (Exception ex)
172             {
173                 throw ex;
174             }
175             return null;
176         }
177         // 连接客户端的回调函数
178         //ar是IAsyncResult类型的接口,表示异步操作的状态是由listener.BeginAcceptTcpClient(callback, listener)传递过来的
179         private void AcceptTcpClientCallback(IAsyncResult ar)
180         {
181             lock (this)
182             {
183                 try
184                 {
185                     if (isExit) return;
186                     //将事件状态设为终止状态,允许一个或多个等待线程继续
187                     allDone.Set();
188                     TcpListener myListener = (TcpListener)ar.AsyncState;
189                     //异步接收传入的连接,并创建新的TcpClient对象处理远程主机通信
190                     TcpClient client = myListener.EndAcceptTcpClient(ar);
191                     //已接受客户连接
192                     TcpClientArgs e = new TcpClientArgs(client);
193                     ReadWriteObject readWriteObject = new ReadWriteObject(client);
194                     rws.Add(readWriteObject);
195                     string[] strs=client.Client.RemoteEndPoint.ToString().Split(':');
196                     ips.RemoveAll(c => c.TargetIP == strs[0]);
197                     ips.Add(new TCPIP(strs[0], strs[1], DateTime.Now));
198                     //触发客户端连接成功事件
199                     SuccessConnect(e);
200                     readWriteObject.netStream.BeginRead(readWriteObject.readBytes, 0, readWriteObject.readBytes.Length, ReadCallback, readWriteObject);
201                 }
202                 catch (Exception ex)
203                 {
204                     throw ex;
205                 } 
206             }
207         }
208         private void ReadCallback(IAsyncResult ar)
209         {
210             try
211             {
212                 ReadWriteObject readWriteObject = (ReadWriteObject)ar.AsyncState;
213                 readClient=readWriteObject.client;
214                 if (readClient.Client.Poll(10, SelectMode.SelectRead) && (readClient.Client.Available == 0) | readClient.Client.Connected)
215                 {
216                     throw new Exception(readWriteObject.client.Client.RemoteEndPoint + "【断开】");
217                 }
218                 int length = readWriteObject.netStream.EndRead(ar);
219                 if (length == 0) return;
220                 List<byte> _byteData = new List<byte>();
221                 for (int i = 0; i < length; i++)
222                 {
223                     _byteData.Add(readWriteObject.readBytes[i]);
224                 }
225                 ReadCallBackMsg(new BackByteArgs(_byteData.ToArray()));
226                 if (isExit == false)
227                 {
228                     readWriteObject.InitReadArray();
229                     readWriteObject.netStream.BeginRead(readWriteObject.readBytes, 0, readWriteObject.readBytes.Length, ReadCallback, readWriteObject);
230                 }
231             }
232             catch (Exception ex)
233             {
234                 ReadErrorCallBackMsg(new BackMsgArgs(ex.Message));
235             }
236         }
237         public void SendString(string remoteEndPoint, string str)
238         {
239             try
240             {
241                 ReadWriteObject readWriteObject = rws.Where(c => c.client.Client.RemoteEndPoint.ToString() == remoteEndPoint).FirstOrDefault();
242                 if (readWriteObject.client.Client.Poll(10, SelectMode.SelectRead) && (readWriteObject.client.Client.Available == 0) || !readWriteObject.client.Client.Connected)
243                 {
244                     throw new Exception(remoteEndPoint + "【断开】");
245                 }
246                 if (readWriteObject != null)
247                 {
248                     readWriteObject.write = MyHelper.HexToByte(str);
249                     readWriteObject.netStream.BeginWrite(readWriteObject.write, 0, readWriteObject.write.Length, new AsyncCallback(SendCallBack), readWriteObject);
250                     readWriteObject.netStream.Flush();
251                     
252                 }
253             }
254             catch (Exception ex)
255             {
256                 throw ex;
257             }
258         }
259         private void SendCallBack(IAsyncResult ar)
260         {
261             ReadWriteObject readWriteObject = (ReadWriteObject)ar.AsyncState;
262             try
263             {
264                 readWriteObject.netStream.EndWrite(ar);
265             }
266             catch (Exception ex)
267             {
268                 throw ex;
269             }
270         }
271         /// <summary>
272         /// 停止服务
273         /// </summary>
274         public void StopServer()
275         {
276             isExit = true;
277             allDone.Set();
278             if (listener != null)
279                 listener.Stop();
280         }
281     }
282 }
TCPServer类
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Net;
using System.Threading;

namespace HY_RFID
{
    public class MyTcpClient
    {
        #region 创建事件
        public class RecMsgArgs : EventArgs
        {
            public readonly string recMsg;
            public RecMsgArgs(string recMsg)
            {
                this.recMsg = recMsg;
            }
        }
        public class RecErrArgs : EventArgs
        {
            public readonly string recErr;
            public RecErrArgs(string recErr)
            {
                this.recErr = recErr;
            }
        }
        public delegate void ReceivedMsgEventHandler(object sender, RecMsgArgs e);
        public event ReceivedMsgEventHandler OnReceived;
        protected virtual void ReceivedMsg(RecMsgArgs e)
        {
            if (OnReceived != null)// 如果有对象注册
            {
                OnReceived(this, e);// 调用所有注册对象的方法
            }
        }
        public delegate void ReceivedErrorEventHandler(object sender, RecErrArgs e);
        public event ReceivedErrorEventHandler OnReceivedErr;
        protected virtual void ReceivedError(RecErrArgs e)
        {
            if (OnReceivedErr != null)// 如果有对象注册
            {
                OnReceivedErr(this, e);// 调用所有注册对象的方法
            }
        }
        #endregion
        private bool isExit;
        private Socket socketClient = null;
        //连接服务端方法
        public void ClientConnect(string IP, string Port)
        {
            isExit = false;
            //定义一个套字节监听  包含3个参数(IP4寻址协议,流式连接,TCP协议)
            socketClient = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            //需要获取文本框中的IP地址
            IPAddress ipaddress = IPAddress.Parse(IP);
            //将获取的ip地址和端口号绑定到网络节点endpoint上
            IPEndPoint endpoint = new IPEndPoint(ipaddress, int.Parse(Port));
            //这里客户端套接字连接到网络节点(服务端)用的方法是Connect 而不是Bind
            socketClient.Connect(endpoint);
            //创建一个线程 用于监听服务端发来的消息
            Thread threadClient = new Thread(RecMsg);
            //将窗体线程设置为与后台同步
            threadClient.IsBackground = true;
            //启动线程
            threadClient.Start();
        }
        // 发送节目全屏byte串信息到服务端的方法
        public void ClientSendMsg(string msg)
        {
            try
            {
                if (socketClient.Poll(10, SelectMode.SelectRead) && (socketClient.Available == 0) || !socketClient.Connected)
                {
                    throw new Exception(socketClient.RemoteEndPoint + "已断开!");
                }
                Byte[] data = System.Text.Encoding.Default.GetBytes(msg);
                socketClient.Send(data, data.Length, SocketFlags.None);//发送信息
            }
            catch(Exception ex)
            {
                throw ex;
            }
        }
        //接收服务端发来信息的方法
        public void RecMsg()
        {

            while (!isExit) //持续监听服务端发来的消息
            {
                try
                {
                    bool o = socketClient.Poll(10, SelectMode.SelectRead);
                    if (o) break;
                    //定义一个1024*200的内存缓冲区 用于临时性存储接收到的信息
                    byte[] arrRecMsg = new byte[1024 * 200];
                    //将客户端套接字接收到的数据存入内存缓冲区, 并获取其长度
                    int length = socketClient.Receive(arrRecMsg);
                    if (length == 0) return;
                    string recMsg = Encoding.Default.GetString(arrRecMsg, 0, length);
                    ReceivedMsg(new RecMsgArgs(recMsg));
                }
                catch (SocketException ex)
                {
                    ReceivedError(new RecErrArgs(ex.Message));
                }
            }
        }
        /// <summary>
        /// 断开链接
        /// </summary>
        public void StopConnect()
        {
            if (socketClient != null)
            {
                socketClient.Close();
                isExit = true;
            }
        }
    }
}
TCPClient类
 1 using System;
 2 using System.Collections.Generic;
 3 using System.Text;
 4 using System.Net.Sockets;
 5 
 6 namespace HY_RFID
 7 {
 8     public class ReadWriteObject
 9     {
10         public TcpClient client;
11         public NetworkStream netStream;
12         public byte[] readBytes;
13         public byte[] write;
14         public ReadWriteObject(TcpClient client)
15         {
16             this.client = client;
17             netStream = client.GetStream();
18             readBytes = new byte[client.ReceiveBufferSize];
19             write=new byte[client.SendBufferSize];
20         }
21         public void InitReadArray()
22         {
23             readBytes = new byte[client.ReceiveBufferSize];
24         }
25         public void InitWriteArray()
26         { 
27             write=new byte[client.SendBufferSize];
28         }
29     }
30 }
ReadWriteObject类

 

posted @ 2014-04-26 22:27  Taffy++  阅读(553)  评论(0编辑  收藏  举报