Tinker热修复的使用

官网:http://tinkerpatch.com/Docs/intro

例子:https://github.com/Tencent/tinker

 

1.当出现这个错误时:

Error:A problem occurred configuring project ':app'.
> Tinker does not support instant run mode, please trigger build by assembleDebug or disable instant run in 'File->Settings...'.

意思是不支持即时运行模式,请用assembleDebug或禁用即时触发构建在“文件- >设置…”运行。    所以需要关闭即时触发模式

集成步骤如下:

1.在主工程中添加仓库地址:

dependencies {
        classpath 'com.android.tools.build:gradle:2.1.2'

        classpath ('com.tencent.tinker:tinker-patch-gradle-plugin:1.7.9')
 }

2.添加依赖与绑定签名信息以及配置参数:

apply plugin: 'com.android.application'

android {

    //签名信息的配置
    signingConfigs {
        ts_release {
            keyAlias 'ts_test'
            keyPassword '123456'
            storeFile file('D:/tangsheng_work/WorkSpace/TsGithub/app/ts_release.jks')
            storePassword '123456'
        }
    }

    compileSdkVersion 25
    buildToolsVersion "25.0.1"
    defaultConfig {
        applicationId "com.tsgithub"
        minSdkVersion 15
        targetSdkVersion 25
        versionCode 1
        versionName "1.0"

        /**
         * 您可以使用multiDex ApplicationLifeCycle实现并安装它
         */
        multiDexEnabled true
        /**
         * buildConfig can change during patch!
         * we can use the newly value when patch
         */
        buildConfigField "String", "MESSAGE", "\"I am the base apk\""
//        buildConfigField "String", "MESSAGE", "\"I am the patch apk\""
        /**
         * 客户端版本更新补丁
         */
        buildConfigField "String", "TINKER_ID", "\"${getTinkerIdValue()}\""
        buildConfigField "String", "PLATFORM", "\"all\""
    }
    buildTypes {
        release {
            minifyEnabled false
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
            signingConfig signingConfigs.ts_release    //配置签名
        }
        debug {
            signingConfig signingConfigs.ts_release
        }
    }
}

dependencies {
    compile fileTree(include: ['*.jar'], dir: 'libs')
    testCompile 'junit:junit:4.12'
    compile 'com.android.support:appcompat-v7:25.3.0'
    compile project(':shapeloading')

    //添加热修复需要的依赖
    compile "com.android.support:multidex:1.0.1"
    //可选,用于生成application类
    provided('com.tencent.tinker:tinker-android-anno:1.7.9')
    //tinker的核心库
    compile('com.tencent.tinker:tinker-android-lib:1.7.9')
}



//======================需要配置的===========================================
def gitSha() {
    try {
        //使用这个 没有正确配置Git路径时会报错
        //String gitRev = 'git rev-parse --short HEAD'.execute(null, project.rootDir).text.trim()
        String gitRev = "1.7.9";//使用自己的版本号
        if (gitRev == null) {
            throw new GradleException("can't get git rev, you should add git to system path or just input test value, such as 'testTinkerId'")
        }
        return gitRev
    } catch (Exception e) {
        throw new GradleException("can't get git rev, you should add git to system path or just input test value, such as 'testTinkerId'")
    }
}

def javaVersion = JavaVersion.VERSION_1_7


def bakPath = file("${buildDir}/bakApk/")

/**
 * you can use assembleRelease to build you base apk
 * use tinkerPatchRelease -POLD_APK=  -PAPPLY_MAPPING=  -PAPPLY_RESOURCE= to build patch
 * add apk from the build/bakApk
 */
ext {
    //for some reason, you may want to ignore tinkerBuild, such as instant run debug build?
    tinkerEnabled = true

    //for normal build
    //old apk file to build patch apk
    tinkerOldApkPath = "${bakPath}/app-release-0508-16-27-39.apk"
    //proguard mapping file to build patch apk
    tinkerApplyMappingPath = "${bakPath}/app-release-0508-16-27-39-mapping.txt"
    //resource R.txt to build patch apk, must input if there is resource changed
    tinkerApplyResourcePath = "${bakPath}/app-release-0508-16-27-39-R.txt"

    //only use for build all flavor, if not, just ignore this field
    tinkerBuildFlavorDirectory = "${bakPath}/app-1018-17-32-47"
}


def getOldApkPath() {
    return hasProperty("OLD_APK") ? OLD_APK : ext.tinkerOldApkPath
}

def getApplyMappingPath() {
    return hasProperty("APPLY_MAPPING") ? APPLY_MAPPING : ext.tinkerApplyMappingPath
}

def getApplyResourceMappingPath() {
    return hasProperty("APPLY_RESOURCE") ? APPLY_RESOURCE : ext.tinkerApplyResourcePath
}

def getTinkerIdValue() {
    return hasProperty("TINKER_ID") ? TINKER_ID : gitSha()
}

def buildWithTinker() {
    return hasProperty("TINKER_ENABLE") ? TINKER_ENABLE : ext.tinkerEnabled
}

def getTinkerBuildFlavorDirectory() {
    return ext.tinkerBuildFlavorDirectory
}

if (buildWithTinker()) {
    apply plugin: 'com.tencent.tinker.patch'

    tinkerPatch {
        /**
         * necessary,default 'null'
         * the old apk path, use to diff with the new apk to build
         * add apk from the build/bakApk
         */
        oldApk = getOldApkPath()
        /**
         * optional,default 'false'
         * there are some cases we may get some warnings
         * if ignoreWarning is true, we would just assert the patch process
         * case 1: minSdkVersion is below 14, but you are using dexMode with raw.
         *         it must be crash when load.
         * case 2: newly added Android Component in AndroidManifest.xml,
         *         it must be crash when load.
         * case 3: loader classes in dex.loader{} are not keep in the main dex,
         *         it must be let tinker not work.
         * case 4: loader classes in dex.loader{} changes,
         *         loader classes is ues to load patch dex. it is useless to change them.
         *         it won't crash, but these changes can't effect. you may ignore it
         * case 5: resources.arsc has changed, but we don't use applyResourceMapping to build
         */
        ignoreWarning = false

        /**
         * optional,default 'true'
         * whether sign the patch file
         * if not, you must do yourself. otherwise it can't check success during the patch loading
         * we will use the sign config with your build type
         */
        useSign = true

        /**
         * optional,default 'true'
         * whether use tinker to build
         */
        tinkerEnable = buildWithTinker()

        /**
         * Warning, applyMapping will affect the normal android build!
         */
        buildConfig {
            /**
             * optional,default 'null'
             * if we use tinkerPatch to build the patch apk, you'd better to apply the old
             * apk mapping file if minifyEnabled is enable!
             * Warning:
             * you must be careful that it will affect the normal assemble build!
             */
            applyMapping = getApplyMappingPath()
            /**
             * optional,default 'null'
             * It is nice to keep the resource id from R.txt file to reduce java changes
             */
            applyResourceMapping = getApplyResourceMappingPath()

            /**
             * necessary,default 'null'
             * because we don't want to check the base apk with md5 in the runtime(it is slow)
             * tinkerId is use to identify the unique base apk when the patch is tried to apply.
             * we can use git rev, svn rev or simply versionCode.
             * we will gen the tinkerId in your manifest automatic
             */
            tinkerId = getTinkerIdValue()

            /**
             * if keepDexApply is true, class in which dex refer to the old apk.
             * open this can reduce the dex diff file size.
             */
            keepDexApply = false

            /**
             * optional, default 'false'
             * Whether tinker should treat the base apk as the one being protected by app
             * protection tools.
             * If this attribute is true, the generated patch package will contain a
             * dex including all changed classes instead of any dexdiff patch-info files.
             */
            isProtectedApp = false
        }

        dex {
            /**
             * optional,default 'jar'
             * only can be 'raw' or 'jar'. for raw, we would keep its original format
             * for jar, we would repack dexes with zip format.
             * if you want to support below 14, you must use jar
             * or you want to save rom or check quicker, you can use raw mode also
             */
            dexMode = "jar"

            /**
             * necessary,default '[]'
             * what dexes in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             */
            pattern = ["classes*.dex",
                       "assets/secondary-dex-?.jar"]
            /**
             * necessary,default '[]'
             * Warning, it is very very important, loader classes can't change with patch.
             * thus, they will be removed from patch dexes.
             * you must put the following class into main dex.
             * Simply, you should add your own application {@code tinker.sample.android.SampleApplication}
             * own tinkerLoader, and the classes you use in them
             *
             */
            loader = [
                    //use sample, let BaseBuildInfo unchangeable with tinker
                    "tinker.sample.android.app.BaseBuildInfo"
            ]
        }

        lib {
            /**
             * optional,default '[]'
             * what library in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             * for library in assets, we would just recover them in the patch directory
             * you can get them in TinkerLoadResult with Tinker
             */
            pattern = ["lib/*/*.so"]
        }

        res {
            /**
             * optional,default '[]'
             * what resource in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             * you must include all your resources in apk here,
             * otherwise, they won't repack in the new apk resources.
             */
            pattern = ["res/*", "assets/*", "resources.arsc", "AndroidManifest.xml"]

            /**
             * optional,default '[]'
             * the resource file exclude patterns, ignore add, delete or modify resource change
             * it support * or ? pattern.
             * Warning, we can only use for files no relative with resources.arsc
             */
            ignoreChange = ["assets/sample_meta.txt"]

            /**
             * default 100kb
             * for modify resource, if it is larger than 'largeModSize'
             * we would like to use bsdiff algorithm to reduce patch file size
             */
            largeModSize = 100
        }

        packageConfig {
            /**
             * optional,default 'TINKER_ID, TINKER_ID_VALUE' 'NEW_TINKER_ID, NEW_TINKER_ID_VALUE'
             * package meta file gen. path is assets/package_meta.txt in patch file
             * you can use securityCheck.getPackageProperties() in your ownPackageCheck method
             * or TinkerLoadResult.getPackageConfigByName
             * we will get the TINKER_ID from the old apk manifest for you automatic,
             * other config files (such as patchMessage below)is not necessary
             */
            configField("patchMessage", "tinker is sample to use")
            /**
             * just a sample case, you can use such as sdkVersion, brand, channel...
             * you can parse it in the SamplePatchListener.
             * Then you can use patch conditional!
             */
            configField("platform", "all")
            /**
             * patch version via packageConfig
             */
            configField("patchVersion", "1.0")
        }
        //or you can add config filed outside, or get meta value from old apk
        //project.tinkerPatch.packageConfig.configField("test1", project.tinkerPatch.packageConfig.getMetaDataFromOldApk("Test"))
        //project.tinkerPatch.packageConfig.configField("test2", "sample")

        /**
         * if you don't use zipArtifact or path, we just use 7za to try
         */
        sevenZip {
            /**
             * optional,default '7za'
             * the 7zip artifact path, it will use the right 7za with your platform
             */
            zipArtifact = "com.tencent.mm:SevenZip:1.1.10"
            /**
             * optional,default '7za'
             * you can specify the 7za path yourself, it will overwrite the zipArtifact value
             */
//        path = "/usr/local/bin/7za"
        }
    }

    List<String> flavors = new ArrayList<>();
    project.android.productFlavors.each {flavor ->
        flavors.add(flavor.name)
    }
    boolean hasFlavors = flavors.size() > 0
    def date = new Date().format("MMdd-HH-mm-ss")

    /**
     * bak apk and mapping
     */
    android.applicationVariants.all { variant ->
        /**
         * task type, you want to bak
         */
        def taskName = variant.name

        tasks.all {
            if ("assemble${taskName.capitalize()}".equalsIgnoreCase(it.name)) {

                it.doLast {
                    copy {
                        def fileNamePrefix = "${project.name}-${variant.baseName}"
                        def newFileNamePrefix = hasFlavors ? "${fileNamePrefix}" : "${fileNamePrefix}-${date}"

                        def destPath = hasFlavors ? file("${bakPath}/${project.name}-${date}/${variant.flavorName}") : bakPath
                        from variant.outputs.outputFile
                        into destPath
                        rename { String fileName ->
                            fileName.replace("${fileNamePrefix}.apk", "${newFileNamePrefix}.apk")
                        }

                        from "${buildDir}/outputs/mapping/${variant.dirName}/mapping.txt"
                        into destPath
                        rename { String fileName ->
                            fileName.replace("mapping.txt", "${newFileNamePrefix}-mapping.txt")
                        }

                        from "${buildDir}/intermediates/symbols/${variant.dirName}/R.txt"
                        into destPath
                        rename { String fileName ->
                            fileName.replace("R.txt", "${newFileNamePrefix}-R.txt")
                        }
                    }
                }
            }
        }
    }
    project.afterEvaluate {
        //sample use for build all flavor for one time
        if (hasFlavors) {
            task(tinkerPatchAllFlavorRelease) {
                group = 'tinker'
                def originOldPath = getTinkerBuildFlavorDirectory()
                for (String flavor : flavors) {
                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Release")
                    dependsOn tinkerTask
                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}ReleaseManifest")
                    preAssembleTask.doFirst {
                        String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 15)
                        project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release.apk"
                        project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-mapping.txt"
                        project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-R.txt"

                    }

                }
            }

            task(tinkerPatchAllFlavorDebug) {
                group = 'tinker'
                def originOldPath = getTinkerBuildFlavorDirectory()
                for (String flavor : flavors) {
                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Debug")
                    dependsOn tinkerTask
                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}DebugManifest")
                    preAssembleTask.doFirst {
                        String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 13)
                        project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug.apk"
                        project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-mapping.txt"
                        project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-R.txt"
                    }

                }
            }
        }
    }
}

3.创建SimpleTinkerInApplicationLike类:

package com.tsgithub;

import android.app.Application;
import android.content.Context;
import android.content.Intent;

import com.tencent.tinker.anno.DefaultLifeCycle;
import com.tencent.tinker.lib.tinker.TinkerInstaller;
import com.tencent.tinker.loader.app.ApplicationLike;
import com.tencent.tinker.loader.shareutil.ShareConstants;

/**
 * 注意:类名:SimpleTinkerInApplicationLike
 *   对应的类:SimpleTinkerInApplication
 */
@DefaultLifeCycle(application = ".SimpleTinkerInApplication",
        flags = ShareConstants.TINKER_ENABLE_ALL,
        loadVerifyFlag = false)
public class SimpleTinkerInApplicationLike extends ApplicationLike {
    /**
     * SimpleTinkerInApplicationLike会在编译期生成SimpleTinkerInApplication
     */
    public SimpleTinkerInApplicationLike(Application application, int tinkerFlags, boolean tinkerLoadVerifyFlag, long applicationStartElapsedTime, long applicationStartMillisTime, Intent tinkerResultIntent) {
        super(application, tinkerFlags, tinkerLoadVerifyFlag, applicationStartElapsedTime, applicationStartMillisTime, tinkerResultIntent);
    }

    @Override
    public void onBaseContextAttached(Context base) {
        super.onBaseContextAttached(base);
    }

    @Override
    public void onCreate() {
        super.onCreate();
        //初始化Tinker
        TinkerInstaller.install(this);

    }

}

4.在清单文件中指定Application,添加读写的权限:

<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
    <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>

    <!--此时SimpleTinkerInApplication会报红,不用管,编译时就会生成该类-->
    <application
        android:name=".SimpleTinkerInApplication"
        android:allowBackup="true"
        android:icon="@mipmap/ic_launcher"
        android:label="@string/app_name"
        android:supportsRtl="true"
        android:theme="@style/AppTheme">
        <activity android:name=".MainActivity">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />

                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>

=================================现在就可以开始使用了============================================

内容很简单,在MainActivity绑定的布局写个按钮和文本:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    android:gravity="center"
    tools:context="com.tsgithub.MainActivity">

    <TextView
        android:text="我是Bug,快来修复我"
        android:textColor="#ff0000"
        android:gravity="center"
        android:textSize="20sp"
        android:layout_width="match_parent"
        android:layout_height="wrap_content" />

    <Button
        android:id="@+id/btn"
        android:text="去修复Bug"
        android:layout_marginTop="20dp"
        android:layout_width="match_parent"
        android:layout_height="wrap_content" />

</LinearLayout>

然后为按钮添加一个点击事件

findViewById(R.id.btn).setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                TinkerInstaller.onReceiveUpgradePatch(getApplicationContext(),
                        Environment.getExternalStorageDirectory().getAbsolutePath()
                                + "/patch_signed_7zip.apk");//读取内存中的该文件达到更新的目的
            }
        });

下面开始打包:

2.将上图中的apk文件安装到手机里.....

3.假设安装后想修改,但是不能发新版本,所以就有了热修复,需要修改肯定就需要有对比,才知道需要修改什么了,

5.修改代码,这里我将布局中的文本改动下,代表需要修改的东东

6.生成差异包:

7.最后将上图中的差异包放到代码单机事件中指定的路径中

效果图:(当点击按钮去加载差异包时,用了2秒的样子加载成功,加载成功后会退出应用,我们手动再打开时发现已经修复成功了

 

posted @ 2017-05-08 17:24  ts-android  阅读(2019)  评论(0编辑  收藏  举报