太傻

szlongmanblog@126.com 江山笑 烟雨遥 涛浪淘尽红尘俗事几多骄

  博客园 :: 首页 :: 博问 :: 闪存 :: 新随笔 :: 联系 :: 订阅 订阅 :: 管理 ::
  43 随笔 :: 0 文章 :: 346 评论 :: 13万 阅读
< 2025年3月 >
23 24 25 26 27 28 1
2 3 4 5 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 21 22
23 24 25 26 27 28 29
30 31 1 2 3 4 5

    SIGGRAPH 2007 刚开完,那些COURSE NOTES全文已开始由他们的作者陆续在网上公布了。我整理了一份siggraph 2007 course notes(online)的清单,还缺一些,如有谁能在网上找到相应的在线COURSE NOTES,请通过留言通知我一下,以便及时更新。希望我的劳动能给学习图形学的人们提供一点方便。 

siggraph 2006 course notes(online) 官方发布
http://www.siggraph.org/s2006/main.php?f=conference&p=courses&s=notes


siggraph 2007 course notes(online)

1. Computational Photography
http://www.merl.com/people/raskar/photo/

2. Mesh Parameterization: Theory and Practice
http://alice.loria.fr/php/article.php?pub=../publications/papers/2007/SigCourseParam

3. Sketch-Based Interfaces: Techniques and Applications
暂未找到

4. State of the Art in Massive Model Visualization
http://www.sci.utah.edu/~abe/massive07/

5. Introduction to Direct3D 10
http://www.microsoft.com/downloads/details.aspx?FamilyID=96CD28D5-4C15-475E-A2DC-1D37F67FA6CD&displaylang=en

6. Anyone Can Cook: Inside Ratatouille's Kitchen
http://graphics.pixar.com/indexAuthorShah.html

7. Introduction to SIGGRAPH and Computer Graphics
暂未找到

8. High-Quality Rendering Using Ray Tracing and Photon Mapping
http://graphics.ucsd.edu/~henrik/papers/

9. From "Shrek" to "Shrek the Third": Evolution of CG Characters in the "Shrek" Films
暂未找到

10. An Interactive Introduction to OpenGL Programming
暂未找到

11. Practical Least-Squares for Computer Graphics
http://graphics.stanford.edu/~jplewis/lscourse/

12. "Surf's Up": The Making of an Animated Documentary
http://www.185vfx.com/2007/08/surfs-up-course-at-siggraph/

13. A Gentle Introduction to Bilateral Filtering and Its Applications
http://people.csail.mit.edu/sparis/siggraph07_course/

14. Urban Design and Procedural Modeling
暂未找到

15. Example-Based Texture Synthesis
http://www.cs.unc.edu/~kwatra/SIG07_TextureSynthesis/index.htm

16. Practical Global Illumination With Irradiance Caching
http://moon.felk.cvut.cz/~xkrivanj/papers/2007-caching_course/index.htm

17. Spatial Augmented Reality: Merging Real and Virtual Worlds
http://www.uni-weimar.de/medien/ar/SpatialAR/Siggraph07.htm

18. Résumés and Demo Reels: If Yours Don't Work, Neither Do You!
暂未找到

19. Sorting in Space: Multidimensional, Spatial, and Metric Data Structures for Computer Graphics Applications
暂未找到

20. Visualizing Quaternions
暂未找到

21. Database Techniques With Motion Capture
http://www.cs.cmu.edu/~christos/TALKS/SIGGRAPH-07-tutorial/

22. LucasArts and ILM: A Case Study in Film and Game Convergence
暂未找到

23. Geometric Modeling Based on Polygonal Meshes
http://www.agg.ethz.ch/publications/course_notes

24. GPGPU: General-Purpose Computation on Graphics Hardware
http://www.ninjaprox.info/index.php?q=d3d3LmdwZ3B1Lm9yZy9zMjAwNy8%3D&hl=1ed

25. Mobile 3D Ecosystem
暂未找到

26. The Morphology of Digital Creatures
暂未找到

27. Anyone Can Make Quality Animated Films! The Eight Basic Steps to Success
暂未找到

28. Advanced Real-Time Rendering in 3D Graphics and Games
http://www.valvesoftware.com/publications.html

29. Crossing The Line: Moving From Film to Games (and Possibly Back)
暂未找到

30. Digital Art Techniques
暂未找到

31. Fluid Simulation
http://www.cs.ubc.ca/~rbridson/fluidsimulation/

32. Interaction Tomorrow
http://www.interactiontomorrow.org/coursematerial.html

33. Strands and Hair: Modeling, Animation, and Rendering
http://gamma.cs.unc.edu/SIG07_HAIR/

posted on   太傻  阅读(7212)  评论(10编辑  收藏  举报
编辑推荐:
· SQL Server 2025 AI相关能力初探
· Linux系列:如何用 C#调用 C方法造成内存泄露
· AI与.NET技术实操系列(二):开始使用ML.NET
· 记一次.NET内存居高不下排查解决与启示
· 探究高空视频全景AR技术的实现原理
阅读排行:
· 阿里最新开源QwQ-32B,效果媲美deepseek-r1满血版,部署成本又又又降低了!
· SQL Server 2025 AI相关能力初探
· AI编程工具终极对决:字节Trae VS Cursor,谁才是开发者新宠?
· 开源Multi-agent AI智能体框架aevatar.ai,欢迎大家贡献代码
· Manus重磅发布:全球首款通用AI代理技术深度解析与实战指南
点击右上角即可分享
微信分享提示