UI涂鸦板设计代码

第一步:创建UIView子类PaintView:

1、声明属性和方法:

#import <UIKit/UIKit.h>

@interface PaintView : UIView

@property(nonatomic,retain)NSMutableArray *allLines;

@property(nonatomic,retain)UIColor *lineColor;

@property(nonatomic,assign)CGFloat lineWidth;

-(void)undoLastDrawing;

-(void)allClean;

 @end

第二步、实现方法并引入LineModel.h文件:

#import "PaintView.h"

#import "LineModel.h"

@implementation PaintView

-(void)dealloc{

    [_allLines release];

    [_lineColor release];

    [super dealloc];

}

-(NSMutableArray *)allLines{

    if (!_allLines) {

        self.allLines=[NSMutableArray array];

    }

    return _allLines;

}

-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{

    UITouch *aTouth=touches.anyObject;

    CGPoint startPoint=[aTouth locationInView:self.superview];

    UIBezierPath *bezierPath=[UIBezierPath bezierPath];

    [bezierPath moveToPoint:startPoint];

    LineModel *line=[[[LineModel alloc]init]autorelease];

    line.path=bezierPath;

    line.color=self.lineColor;

    line.width=self.lineWidth;

    [self.allLines addObject:line];

}

-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{

    UITouch *aTouth=touches.anyObject;

    CGPoint movePoint=[aTouth locationInView:self.superview];

    LineModel *aLine=self.allLines.lastObject;

    [aLine.path addLineToPoint:movePoint];

    [self setNeedsDisplay];

}

-(void)undoLastDrawing{

    [self.allLines removeLastObject];

    [self setNeedsDisplay];

}

-(void)allClean;{

    [self.allLines removeAllObjects];

    [self setNeedsDisplay];

}

// Only override drawRect: if you perform custom drawing.

// An empty implementation adversely affects performance during animation.

- (void)drawRect:(CGRect)rect {

    // Drawing code

    for (LineModel *aLine in self.allLines) {

        [aLine.color setStroke];

        [aLine.path setLineWidth:aLine.width];

        [aLine.path stroke];

    }}

@end

第三步、创建NSObject子类LineModel同时引入<UIKit/UIKit.h>框架:

1、声明属性:

#import <Foundation/Foundation.h>

#import <UIKit/UIKit.h>

@interface LineModel : NSObject

@property(nonatomic,retain)UIBezierPath *path;

@property(nonatomic,retain)UIColor *color;

@property(nonatomic,assign)CGFloat width;

@end

2、dealloc:

#import "LineModel.h"

@implementation LineModel

-(void)dealloc{

    [_path release];

    [_color release];

    [super dealloc];

}

@end

 第四步:创建UIViewController子类MainViewController同时:

#import "MainViewController.h"

#import "PaintView.h"

@interface MainViewController ()

 

@end

 

@implementation MainViewController

-(void)loadView{

    PaintView *paintView=[[[PaintView alloc]initWithFrame:[[UIScreen mainScreen]bounds]]autorelease];

    paintView.backgroundColor=[UIColor whiteColor];

    paintView.lineWidth=5;

    paintView.lineColor=[UIColor blackColor];

    self.view=paintView;

}

- (void)viewDidLoad {

    [super viewDidLoad];

    // Do any additional setup after loading the view.

    UIButton *aButton=[UIButton buttonWithType:UIButtonTypeSystem];

    aButton.frame=CGRectMake(CGRectGetWidth(self.view.bounds)-80, 40, 60, 40);

    [aButton setTitle:@"菜单" forState:UIControlStateNormal];

    [aButton addTarget:self action:@selector(handleAButtonAction:) forControlEvents:UIControlEventTouchUpInside];

    [self.view addSubview:aButton];

    

    UITextField *aTextField=[[[UITextField alloc]initWithFrame:CGRectZero]autorelease];

    aTextField.tag=123;

    [self.view addSubview:aTextField];

    

    UIInputView *myInputView=[[[UIInputView alloc]initWithFrame:CGRectMake(0, 0, CGRectGetWidth(self.view.bounds), 60)]autorelease];

    myInputView.backgroundColor=[UIColor whiteColor];

    aTextField.inputView=myInputView;

    

    NSArray *titles=@[@"减小",@"增大",@"撤销",@"清空",@"颜色"];

    CGFloat width=(CGRectGetWidth(self.view.bounds)-20*6)/5;

    CGFloat height=width;

    CGFloat originx=20;

    CGFloat originy=(60-height)/2;

    for (int i=0; i<titles.count; i++) {

        UIButton *button=[UIButton buttonWithType:UIButtonTypeSystem];

        button.tag=100+i;

        button.frame=CGRectMake(originx+(width+20)*i, originy, width, height);

        button.layer.cornerRadius=width/2;

        button.layer.masksToBounds=YES;

        [button setTitle:titles[i] forState:UIControlStateNormal];

        button.backgroundColor=[UIColor colorWithRed:arc4random()%256/255.0 green:arc4random()%256/255.0 blue:arc4random()%256/255.0 alpha:0.6];

        [button setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal];

        [button addTarget:self action:@selector(handleButtonAction:) forControlEvents:UIControlEventTouchUpInside];

        [myInputView addSubview:button];

    }

}

-(void)handleAButtonAction:(UIButton *)sender{

    UITextField *aTextField=(UITextField *)[self.view viewWithTag:123];

    if (aTextField.isFirstResponder) {

        [aTextField resignFirstResponder];

    }else{

        [aTextField becomeFirstResponder];

    }

}

-(void)handleButtonAction:(UIButton *)sender{

    PaintView *paintView=(PaintView *)self.view;

    switch (sender.tag) {

        case 100:{

            if (paintView.lineWidth>2) {

                paintView.lineWidth-=1;

            }

            break;

        }case 101:{

            paintView.lineWidth+=1;

            break;

        }case 102:{

            [paintView undoLastDrawing];

            break;

        }case 103:{

            [paintView allClean];

            break;

        }case 104:{

            sender.backgroundColor=[UIColor colorWithRed:arc4random()%256/255.0 green:arc4random()%256/255.0 blue:arc4random()%256/255.0 alpha:1];

            paintView.lineColor=sender.backgroundColor;

            break;

        }

        default:

            break;

    }

}

 第五步:在AppDelegate.m加载控制器:

#import "AppDelegate.h"

#import "MainViewController.h"

@interface AppDelegate ()

 

@end

 

@implementation AppDelegate

-(void)dealloc{

    [_window release];

    [super dealloc];

}

 

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {

    self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]autorelease];

    // Override point for customization after application launch.

    self.window.backgroundColor = [UIColor whiteColor];

    [self.window makeKeyAndVisible];

    

    MainViewController *mainVC=[[[MainViewController alloc]init]autorelease];

    self.window.rootViewController=mainVC;

    return YES;

}

 

posted @ 2015-10-17 12:06  随心所欲2015  阅读(199)  评论(0编辑  收藏  举报