摘要:
在Vector/Vertex/Matrix类的设计中常用到单位化一个向量或矩阵。需要用到开平方函数sqrt().但math.h中的sqrt()函数最非最佳的选择,事实上,存在很多求平方根较好的算法。The article was originally created by Tomer Margolin and was originally published at www.CodeMaestro.... 阅读全文
sundeepblueComputer Graphics, CAGD, Demoscene, intro [crack each line of code, cram each bit of byte, create each idea of mind] |
摘要:
在Vector/Vertex/Matrix类的设计中常用到单位化一个向量或矩阵。需要用到开平方函数sqrt().但math.h中的sqrt()函数最非最佳的选择,事实上,存在很多求平方根较好的算法。The article was originally created by Tomer Margolin and was originally published at www.CodeMaestro.... 阅读全文
摘要:
如何在demo中合成场景?from http://scene.org/showforum.php?forum=11&topic=108058-----------------------------------------------------------------------I'm skilled in c++/delphi/asm and graphics coding.But one m... 阅读全文
摘要:
众里寻它千百度,蓦然回首,却在此处。这里是我在博客园的新blog.主要讨论C/C++/ASM, CG/CAGD, Ray Tracing, Realtime Rendering, Demo/intro/demoscene, etc.我在iblog的博客地址是http://sundeepblue.iblog.com Email: sundeepblue@gmail.com C/C++/ASM: 编程... 阅读全文
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