AcitivityLifecycleCallbacks接口
在应用中我经常需要管理所有的activity,通常的办法是用一个类的static方法来管理,当这些acitivity创建的时候add,消除的时候remove,那么有没有一种更加优雅的方法来处理呢,我们可以使用ActivityLifeCycleCallbacks接口来实现,这个接口中定义的方法对应activity的生命周期的几个方法。
package com.motiongear.simplecc.shademotion;
import android.app.Activity;
import android.app.Application;
import android.os.Bundle;
import android.util.Log;
import java.util.ArrayList;
import java.util.List;
/**
* Created by simplecc on 2017/6/18.
*/
public class BaseApplication extends Application {
private static final String TAG = BaseApplication.class.getSimpleName();
private List<Activity> mCallbacks = new ArrayList<>();
@Override
public void onCreate() {
super.onCreate();
this.registerActivityLifecycleCallbacks(callbacks);
}
@Override
public void onTerminate() {
super.onTerminate();
this.unregisterActivityLifecycleCallbacks(callbacks);
}
private Application.ActivityLifecycleCallbacks callbacks = new ActivityLifecycleCallbacks() {
@Override
public void onActivityCreated(Activity activity, Bundle savedInstanceState) {
Log.d(TAG, "onActivityCreated");
mCallbacks.add(activity);
}
@Override
public void onActivityStarted(Activity activity) {
Log.d(TAG, "onActivityStarted");
}
@Override
public void onActivityResumed(Activity activity) {
Log.d(TAG, "onActiivtyResumed");
}
@Override
public void onActivityPaused(Activity activity) {
Log.d(TAG, "onActivityPaused");
}
@Override
public void onActivityStopped(Activity activity) {
Log.d(TAG, "onActivityStopped");
}
@Override
public void onActivitySaveInstanceState(Activity activity, Bundle outState) {
Log.d(TAG, "onActivitySaveInstanceState");
}
@Override
public void onActivityDestroyed(Activity activity) {
Log.d(TAG, "onAcitivityDestoryed");
mCallbacks.remove(activity);
}
};
}
代码比较简单就不细讲了,我们来看看这个调用的流程是怎么来的。
Application.java
...
private ArrayList<ActivityLifecycleCallbacks> mActivityLifecycleCallbacks =
new ArrayList<ActivityLifecycleCallbacks>();
...
...
public void registerActivityLifecycleCallbacks(ActivityLifecycleCallbacks callback) {
synchronized (mActivityLifecycleCallbacks) {
mActivityLifecycleCallbacks.add(callback);
}
}
在Application的源码中,可以看到有一个mActivityLifecyclerCallbacks的成员变量,它的类型是ArrayList,用来存储ActivityLifeCycleCallbacks接口类型的实例。
Applcation.java
/* package */ void dispatchActivityCreated(Activity activity, Bundle savedInstanceState) {
Object[] callbacks = collectActivityLifecycleCallbacks();
if (callbacks != null) {
for (int i=0; i<callbacks.length; i++) {
((ActivityLifecycleCallbacks)callbacks[i]).onActivityCreated(activity,
savedInstanceState);
}
}
}
/* package */ void dispatchActivityStarted(Activity activity) {
...
}
/* package */ void dispatchActivityResumed(Activity activity) {
...
}
/* package */ void dispatchActivityPaused(Activity activity) {
...
}
/* package */ void dispatchActivityStopped(Activity activity) {
...
}
/* package */ void dispatchActivitySaveInstanceState(Activity activity, Bundle outState) {
...
}
/* package */ void dispatchActivityDestroyed(Activity activity) {
...
}
...
private Object[] collectActivityLifecycleCallbacks() {
Object[] callbacks = null;
synchronized (mActivityLifecycleCallbacks) {
if (mActivityLifecycleCallbacks.size() > 0) {
callbacks = mActivityLifecycleCallbacks.toArray();
}
}
return callbacks;
}
dispatchActivityXXX方法封装了对mActivityLifeCallbacks接口的调用,调用这些方法就会调用接口中对应的方法。
Activity.java
protected void onCreate(@Nullable Bundle savedInstanceState) {
...
if (savedInstanceState != null) {
Parcelable p = savedInstanceState.getParcelable(FRAGMENTS_TAG);
mFragments.restoreAllState(p, mLastNonConfigurationInstances != null
? mLastNonConfigurationInstances.fragments : null);
}
mFragments.dispatchCreate();
getApplication().dispatchActivityCreated(this, savedInstanceState);
if (mVoiceInteractor != null) {
mVoiceInteractor.attachActivity(this);
}
mCalled = true;
}
protected void onStart() {
...
getApplication().dispatchActivityStarted(this);
}
在Activity的源码中可以看到,在调用activity的各自的生命周期中的方法的时候就会调用这些dispatchXXX方法。