socket实现局域网通信
今天实现了一个局域网通信的小例子,上来记录一下,代码不成熟,勿拍。
这是我本机客户端:
这是我虚拟机的客户端。
我为他们分配了静态IP,这样就可以实现局域网通信了。注意代码中必须把监视线程的IsBackground属性设置为false,这样关闭窗口时才可以同时将此线程关闭。
默认是true。
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows.Forms; namespace WinFormChat1 { public partial class Form1 : Form { public static readonly int Socket_Buffer_Len = 8192; // 8k string myIP = "172.16.1.48"; string oppositeIP = "172.16.1.211"; string nickName = "你叫啥"; public Form1() { InitializeComponent(); } private void btnSend_Click(object sender, EventArgs e) { string sendMsg = this.nickName + ":" + msgBox.Text; //send message chatBox.Text += "\r\n" + sendMsg; InvokeSocket(sendMsg); } Thread workSocket = null; private void button1_Click(object sender, EventArgs e) { this.nickName = this.nickName1.Text; this.myIP = this.txtMyIP.Text.Trim(); this.oppositeIP = this.txtOpIP.Text.Trim(); workSocket = new Thread(new ThreadStart(ThreadSocketWork)); workSocket.IsBackground = true; workSocket.Start(); } private void ThreadSocketWork() { //自己IP收信 IPAddress ip = IPAddress.Parse(myIP); Socket m_serverListenSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); m_serverListenSocket.Bind(new IPEndPoint(ip, 10035)); m_serverListenSocket.Listen(100); byte[] result = new byte[Socket_Buffer_Len]; while (true) { Socket clientSocket = m_serverListenSocket.Accept(); int iCount = clientSocket.Receive(result); if (iCount > 0) { string msgRcv = Encoding.UTF8.GetString(result, 0, iCount); this.BeginInvoke(new Action(() => this.chatBox.Text += "\r\n" + msgRcv)); } clientSocket.Shutdown(SocketShutdown.Both); clientSocket.Close(); } } private bool InvokeSocket(string data) { //发到对方IP上 IPAddress ip = IPAddress.Parse(oppositeIP); Socket clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); try { clientSocket.Connect(new IPEndPoint(ip, 10035)); } catch (Exception ex) { //TraceUtility.WriteLine("Failed to connect to socket on {0} : {1}, {2}", // ConfigurationManager.AppSettings["AgentServerIP"], ConfigurationManager.AppSettings["AgentServerPort"], ex.Message); return false; } bool result = true; try { clientSocket.Send(Encoding.UTF8.GetBytes(data)); } catch (System.Exception ex) { //TraceUtility.WriteLine("Failed to send socket data to {0} : {1}, {2}", // ConfigurationManager.AppSettings["AgentServerIP"], ConfigurationManager.AppSettings["AgentServerPort"], ex.Message); result = false; } clientSocket.Shutdown(SocketShutdown.Both); clientSocket.Close(); return result; } } }