2011年8月12日

JME基础教程代码分析9 碰撞、刚体、场景加载

摘要: package com.hello;import com.jme3.app.SimpleApplication;import com.jme3.asset.TextureKey;import com.jme3.asset.plugins.ZipLocator;import com.jme3.bullet.BulletAppState;import com.jme3.bullet.collision.shapes.CapsuleCollisionShape;import com.jme3.bullet.collision.shapes.CollisionShape;import com.jme3 阅读全文

posted @ 2011-08-12 11:30 苏桓(osbert) 阅读(839) 评论(0) 推荐(0) 编辑

JME基础教程代码分析10高度图

摘要: package com.hello;import com.jme3.app.SimpleApplication;import com.jme3.material.Material;import com.jme3.renderer.Camera;import com.jme3.terrain.geomipmap.TerrainLodControl;import com.jme3.terrain.heightmap.AbstractHeightMap;import com.jme3.terrain.geomipmap.TerrainQuad;import com.jme3.terrain.heig 阅读全文

posted @ 2011-08-12 11:30 苏桓(osbert) 阅读(399) 评论(0) 推荐(0) 编辑

JME基础教程代码分析8 碰撞

摘要: package com.hello;import com.jme3.app.SimpleApplication;import com.jme3.collision.CollisionResult;import com.jme3.collision.CollisionResults;import com.jme3.font.BitmapText;import com.jme3.input.KeyInput;import com.jme3.input.controls.ActionListener;import com.jme3.input.controls.KeyTrigger;import c 阅读全文

posted @ 2011-08-12 11:29 苏桓(osbert) 阅读(413) 评论(0) 推荐(0) 编辑

JME基础教程代码分析7

摘要: 对原版做了一定的修改package com.hello;import com.jme3.animation.AnimChannel;import com.jme3.animation.AnimControl;import com.jme3.animation.AnimEventListener;import com.jme3.animation.LoopMode;import com.jme3.app.SimpleApplication;import com.jme3.input.KeyInput;import com.jme3.input.controls.ActionListener;im 阅读全文

posted @ 2011-08-12 11:28 苏桓(osbert) 阅读(412) 评论(0) 推荐(0) 编辑

JME基础教程代码分析6

摘要: package com.hello;import com.jme3.app.SimpleApplication;import com.jme3.light.DirectionalLight;import com.jme3.material.Material;import com.jme3.material.RenderState.BlendMode;import com.jme3.math.ColorRGBA;import com.jme3.math.Vector3f;import com.jme3.scene.Geometry;import com.jme3.scene.shape.Box; 阅读全文

posted @ 2011-08-12 11:27 苏桓(osbert) 阅读(765) 评论(0) 推荐(0) 编辑

JME基础教程代码分析5

摘要: package com.hello;import com.jme3.app.SimpleApplication;import com.jme3.material.Material;import com.jme3.math.Vector3f;import com.jme3.scene.Geometry;import com.jme3.scene.shape.Box;import com.jme3.math.ColorRGBA;import com.jme3.input.KeyInput;import com.jme3.input.MouseInput;import com.jme3.input. 阅读全文

posted @ 2011-08-12 11:27 苏桓(osbert) 阅读(402) 评论(0) 推荐(0) 编辑

JME基础教程代码分析4

摘要: package com.hello;import com.jme3.app.SimpleApplication;import com.jme3.material.Material;import com.jme3.math.ColorRGBA;import com.jme3.math.Vector3f;import com.jme3.scene.Geometry;import com.jme3.scene.shape.Box;/** Sample 4 - how to trigger repeating actions from the main update loop.* In this ex 阅读全文

posted @ 2011-08-12 11:26 苏桓(osbert) 阅读(285) 评论(0) 推荐(0) 编辑

JME基础教程代码分析3

摘要: package com.hello;import com.jme3.app.SimpleApplication;import com.jme3.font.BitmapText;import com.jme3.light.DirectionalLight;import com.jme3.material.Material;import com.jme3.math.Vector3f;import com.jme3.scene.Geometry;import com.jme3.scene.Spatial;import com.jme3.scene.shape.Box;/** Sample 3 - h 阅读全文

posted @ 2011-08-12 11:24 苏桓(osbert) 阅读(335) 评论(0) 推荐(0) 编辑

JME基础教程代码分析2

摘要: package com.hello;import com.jme3.app.SimpleApplication;import com.jme3.material.Material;import com.jme3.math.Vector3f;import com.jme3.scene.Geometry;import com.jme3.scene.shape.Box;import com.jme3.math.ColorRGBA;import com.jme3.scene.Node;/** Sample 2 - How to use nodes as handles to manipulate ob 阅读全文

posted @ 2011-08-12 11:24 苏桓(osbert) 阅读(305) 评论(0) 推荐(0) 编辑

JME基础教程代码分析1

摘要: 有人还在问ecplisce的JME3开发环境怎么配,其实文档和教程已经说了:Using any other IDE, create a Java SE project and placejMonkeyEngine3.jarand all JARs from thelibdirectory on the Classpath. 使用其他IDE工具需要把jMonkeyEngine3.jar包和lib目录下的JARS包加到Classpath下,我的还是做个user lib好。第一个程序package jme3test.helloworld;import com.jme3.app.SimpleAppli 阅读全文

posted @ 2011-08-12 11:18 苏桓(osbert) 阅读(450) 评论(0) 推荐(0) 编辑

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