libevent源码解析2

官方示例

/* For sockaddr_in */
#include <netinet/in.h>
/* For socket functions */
#include <sys/socket.h>
/* For fcntl */
#include <fcntl.h>

#include <event2/event.h>

#include <assert.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>

#define MAX_LINE 16384

void do_read(evutil_socket_t fd, short events, void *arg);
void do_write(evutil_socket_t fd, short events, void *arg);

char
rot13_char(char c)
{
    /* We don't want to use isalpha here; setting the locale would change
     * which characters are considered alphabetical. */
    if ((c >= 'a' && c <= 'm') || (c >= 'A' && c <= 'M'))
        return c + 13;
    else if ((c >= 'n' && c <= 'z') || (c >= 'N' && c <= 'Z'))
        return c - 13;
    else
        return c;
}

struct fd_state {
    char buffer[MAX_LINE];
    size_t buffer_used;

    size_t n_written;
    size_t write_upto;

    struct event *read_event;
    struct event *write_event;
};

struct fd_state *
alloc_fd_state(struct event_base *base, evutil_socket_t fd)
{
    struct fd_state *state = malloc(sizeof(struct fd_state));
    if (!state)
        return NULL;
    state->read_event = event_new(base, fd, EV_READ|EV_PERSIST, do_read, state);
    if (!state->read_event) {
        free(state);
        return NULL;
    }
    state->write_event =
        event_new(base, fd, EV_WRITE|EV_PERSIST, do_write, state);

    if (!state->write_event) {
        event_free(state->read_event);
        free(state);
        return NULL;
    }

    state->buffer_used = state->n_written = state->write_upto = 0;

    assert(state->write_event);
    return state;
}

void
free_fd_state(struct fd_state *state)
{
    event_free(state->read_event);
    event_free(state->write_event);
    free(state);
}

void
do_read(evutil_socket_t fd, short events, void *arg)
{
    struct fd_state *state = arg;
    char buf[1024];
    int i;
    ssize_t result;
    while (1) {
        assert(state->write_event);
        result = recv(fd, buf, sizeof(buf), 0);
        if (result <= 0)
            break;

        for (i=0; i < result; ++i)  {
            if (state->buffer_used < sizeof(state->buffer))
                state->buffer[state->buffer_used++] = rot13_char(buf[i]);
            if (buf[i] == '\n') {
                assert(state->write_event);
                event_add(state->write_event, NULL);
                state->write_upto = state->buffer_used;
            }
        }
    }

    if (result == 0) {
        free_fd_state(state);
    } else if (result < 0) {
        if (errno == EAGAIN) // XXXX use evutil macro
            return;
        perror("recv");
        free_fd_state(state);
    }
}

void
do_write(evutil_socket_t fd, short events, void *arg)
{
    struct fd_state *state = arg;

    while (state->n_written < state->write_upto) {
        ssize_t result = send(fd, state->buffer + state->n_written,
                              state->write_upto - state->n_written, 0);
        if (result < 0) {
            if (errno == EAGAIN) // XXX use evutil macro
                return;
            free_fd_state(state);
            return;
        }
        assert(result != 0);

        state->n_written += result;
    }

    if (state->n_written == state->buffer_used)
        state->n_written = state->write_upto = state->buffer_used = 1;

    event_del(state->write_event);
}

void
do_accept(evutil_socket_t listener, short event, void *arg)
{
    struct event_base *base = arg;
    struct sockaddr_storage ss;
    socklen_t slen = sizeof(ss);
    int fd = accept(listener, (struct sockaddr*)&ss, &slen);
    if (fd < 0) { // XXXX eagain??
        perror("accept");
    } else if (fd > FD_SETSIZE) {
        close(fd); // XXX replace all closes with EVUTIL_CLOSESOCKET */
    } else {
        struct fd_state *state;
        evutil_make_socket_nonblocking(fd);
        state = alloc_fd_state(base, fd);
        assert(state); /*XXX err*/
        assert(state->write_event);
        event_add(state->read_event, NULL);
    }
}

void
run(void)
{
    evutil_socket_t listener;
    struct sockaddr_in sin;
    struct event_base *base;
    struct event *listener_event;

    base = event_base_new();
    if (!base)
        return; /*XXXerr*/

    sin.sin_family = AF_INET;
    sin.sin_addr.s_addr = 0;
    sin.sin_port = htons(40713);

    listener = socket(AF_INET, SOCK_STREAM, 0);
    evutil_make_socket_nonblocking(listener);

#ifndef WIN32
    {
        int one = 1;
        setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one));
    }
#endif

    if (bind(listener, (struct sockaddr*)&sin, sizeof(sin)) < 0) {
        perror("bind");
        return;
    }

    if (listen(listener, 16)<0) {
        perror("listen");
        return;
    }

    listener_event = event_new(base, listener, EV_READ|EV_PERSIST, do_accept, (void*)base);
    /*XXX check it */
    event_add(listener_event, NULL);

    event_base_dispatch(base);
}

int
main(int c, char **v)
{
    setvbuf(stdout, NULL, _IONBF, 0);

    run();
    return 0;
}

上一节,我们介绍了从开始,创建event base,到最后分发消息。这一节我们介绍一下,具体的,收到监听,发送消息和接收消息。

回调流程

写服务端程序,肯定是先创建监听socket,然后等待链接进来,链接进来后,我们保存起来,进行收发消息。对于libevent封装后,我们看一下,链接是怎么进来的。

首先在上面的程序中,还是先创建socket,绑定端口,开启监听,然后创建event,与socket绑定,添加到event base中,开启分发。

创建event的时候,在event_new中,绑定了event base,event,socket,监听事件,回调接口和回调参数。

调用event_base_dispatch分发事件。然后就没有额外的代码了,这就说明event_base_dispatch是一个循环,等待事件的到来,我们跟踪一下如何在调用了event_base_dispatch之后,到达事件后,可以回调到传入的回调函数,比如上面的do_accept do_read do_write。

event_base_dispatch->event_base_loop->event_process_active->event_process_active_single_queue

上面就是事件回调调用堆栈,先是event_base_dispatch,然后具体调用在event_base_loop,获得事件后,调用event_process_active,做了一些处理,最终调用event_process_active_single_queue,在这个函数中,根据不同的事件,调用保存的对应的回调函数。

整体流程就是先创建一个event base,event base根据系统的不同选择不同的IO模型,linux下选择epoll,也就是调用epoll_wait。然后创建监听socket,绑定一个event,添加到主循环,调用epoll_ctl。在event_base_dispatch中,调用epoll_wait等待事件到达。到达后,根据传入的回调函数,执行回调。

posted @ 2020-08-25 15:03  秋来叶黄  阅读(151)  评论(0编辑  收藏  举报