presto 查询调度流程 (Coordinator Scheduler)

based on tag: 0.287

presto的 scheduler 是 SqlQueryScheduler 这个类控制的, 这个class主要是负责调度物理执行计划。调度具体的每个SqlStageExecution. 这个Stage可以当成Fragment的一个概念

他会先把所有的stage创建一个schedule计划。一共有两种schedule计划,一个是all-at-once,另一个是phased,还有一个 adaptive-phased (其实就是根据stage数量来决定到底是all-at-once还是phased).

        // AdaptivePhasedExecutionPolicy.java createExecutionSchedule
        if (stages.size() > getMaxStageCountForEagerScheduling(session)) {
            return new PhasedExecutionSchedule(stages);
        }
        else {
            return new AllAtOnceExecutionSchedule(stages);
        }

SqlQueryScheduler 的主要流程是什么呢?

  scheduler:
  schedules = // 每个 stages (section 可以理解为单个查询的所有SQL的fragment) 创建一个schedules 
  while (schedules.all_finish()) {
      stage_wait_schedule = schedule.get_next_stages();
      stages.addAll(stage_wait_schedule)
      for stage in stages:
        stage.scheduler.schedule() // (这里是stage的scheduler,比如发async rpc, 分配split/计算节点)
        collect_block_schedule_result() // 收集block schedule result
      wait_if_has_block_events() // 这里是等block result 的 future 最多等1s
  }

可以看到其实SQLSchedule的流程就是先获取下次要调度哪些stage,然后执行每个stage中的scheduler的schedule()方法,
那么这个 ExecutionSchedule (schedule计划) 里面是如何提供这个顺序的呢?
AllAtOnceExecutionSchedule:
给出一个调度顺序,然后把所有的stage都拿出来调度。
PhasedExecutionSchedule:
获取一个拓扑执行序,每次返回一部分来执行, 如果存在join这类的fragment,会优先调度 build side,再调度probe side。对于union这类的会一个一个执行
他的大概算法就是在plan中添加一个 build 到 probe 的 edge

对于这样的一个plan (里面每个节点代表一个fragment),会先调度 build side,然后再调度 probe side。
但是对于broadcast join 这个算法会出现环,所以他这里做了一个处理:

@VisibleForTesting
    static List<Set<PlanFragmentId>> extractPhases(Collection<PlanFragment> fragments)
    {
        // Build a graph where the plan fragments are vertexes and the edges represent
        // a before -> after relationship.  For example, a join hash build has an edge
        // to the join probe.
        // 先构建这个 graph
        Graph<PlanFragmentId, DefaultEdge> graph = new DefaultDirectedGraph<>(DefaultEdge.class);
        fragments.forEach(fragment -> graph.addVertex(fragment.getId()));

        Visitor visitor = new Visitor(fragments, graph);
        for (PlanFragment fragment : fragments) {
            visitor.processFragment(fragment.getId());
        }

        // Computes all the strongly connected components of the directed graph.
        // These are the "phases" which hold the set of fragments that must be started
        // at the same time to avoid deadlock.
        // 找到所有强关系集合 如果有A->B B->A 这两个就是强关系 
        List<Set<PlanFragmentId>> components = new KosarajuStrongConnectivityInspector<>(graph).stronglyConnectedSets();

        Map<PlanFragmentId, Set<PlanFragmentId>> componentMembership = new HashMap<>();
        for (Set<PlanFragmentId> component : components) {
            for (PlanFragmentId planFragmentId : component) {
                componentMembership.put(planFragmentId, component);
            }
        }

        // build graph of components (phases)
        // 只有两个边不是强关系才会添加
        Graph<Set<PlanFragmentId>, DefaultEdge> componentGraph = new DefaultDirectedGraph<>(DefaultEdge.class);
        components.forEach(componentGraph::addVertex);
        for (DefaultEdge edge : graph.edgeSet()) {
            PlanFragmentId source = graph.getEdgeSource(edge);
            PlanFragmentId target = graph.getEdgeTarget(edge);

            Set<PlanFragmentId> from = componentMembership.get(source);
            Set<PlanFragmentId> to = componentMembership.get(target);
            if (!from.equals(to)) { // the topological order iterator below doesn't include vertices that have self-edges, so don't add them
                componentGraph.addEdge(from, to);
            }
        }

        // 所以对于broadcast来说Join的fragment和 build side的fragment会同时被调度, 因为他们是一组强关系
        List<Set<PlanFragmentId>> schedulePhases = ImmutableList.copyOf(new TopologicalOrderIterator<>(componentGraph));
        return schedulePhases;
    }

那么对于一个task,是否可以被调度多次呢?

    file: PhasedExecutionSchedule.java
    private void removeCompletedStages()
    {
        for (Iterator<StageExecutionAndScheduler> stageIterator = activeSources.iterator(); stageIterator.hasNext(); ) {
            StageExecutionState state = stageIterator.next().getStageExecution().getState();
            // state 的状态有 PLANNED SCHEDULING SCHEDULED RUNNING 以及 isDone(CANCELED FINISHED 等)
            // 所以一个一次调度之后有可能是SCHEDUING (比如还有split没有分配),但是没调度完成,所以下次调度还要调度这些 task
            if (state == SCHEDULED || state == RUNNING || state.isDone()) {
                stageIterator.remove();
            }
        }
    }
posted @ 2024-06-11 11:25  stdpain  阅读(1)  评论(0编辑  收藏  举报