pygame游戏框架
#_author:来童星
#date:2019/12/22
import pygame
import sys
pygame.init()
size=width,height=640,480
screen=pygame.display.set_mode(size)
color=(0,0,0)
ball=pygame.image.load('ball.png')
ballrect=ball.get_rect()
speed=[5,5]
clock=pygame.time.Clock()# 设置时钟,需要使用pygame下的time模块
while True:
clock.tick(60)# 每秒执行60次
for event in pygame.event.get():
if event.type==pygame.QUIT:
sys.exit()
ballrect=ballrect.move(speed)
if ballrect<0 or ballrect>width:
speed[0]=-speed[0]
if ballrect<0 or ballrect>height:
speed[1]=-speed[1]
screen.fill(color)
screen.blit(ball,ballrect)
pygame.display.flip()
pygame.quit()
output: