#include <iostream>
#include <malloc.h>
using namespace std;
typedef struct linknode
{
int data;
struct linknode *next;
}Listack;
//初始化栈
void init(Listack *&s)
{
s=(Listack*)malloc(sizeof(Listack));
s->next=NULL;
}
//摧毁栈
void destroy(Listack *&s)
{
Listack *p=s,*q=s->next;
while(q!=NULL)
{
free(p);
p=q;
q=q->next;
}
free(p);
}
//判断栈是否为空
bool empty(Listack *s)
{
return s->next==NULL;
}
//进栈
void push(Listack *&s,int e)
{
Listack *q;
q=(Listack*)malloc(sizeof(Listack));
q->next=s->next;
q->data=e;
s->next=q;
}
//出栈
void pop(Listack *&s)
{
if(s->next==NULL)
{
cout<<"栈为空,不能删除!";
return;
}
Listack *p;
p=s->next;
s->next=p->next;
free(p);
}
//取栈顶元素
int top(Listack *&s)
{
if(s->next==NULL)
{
cout<<"栈为空,无元素!";
return 0;
}
Listack *p;
p=s->next;
return p->data;
}
int main()
{
Listack *s;
init(s);
push(s,2);
push(s,4);
cout<<top(s)<<endl;
pop(s);
cout<<top(s)<<endl;
return 0;
}