实验五

1.猫猫狗狗

 1 #include<string>
 2 using namespace std;
 3 #include<iostream> 
 4 #include"aa.h"
 5 
 6 class MachinePets{
 7     public:
 8         MachinePets(const string s):nickname(s){
 9         }
10         string getNickname()const{
11         return nickname;
12         }
13         virtual void talk()=0;
14     private:
15         string nickname;
16 };
17 
18 class PetCats:public MachinePets{
19     public:
20         PetCats(const string s):MachinePets(s){
21         }
22         void talk(){
23             cout<<getNickname()<<" says "<<endl;
24             string s = "D:\\myvideo\\cat.wav\\10652.wav";// "bt.wav";
25             wchar_t wText[30] = { 0 };
26             MByteToWChar(s.c_str(), wText, sizeof(wText) / sizeof(wText[0]));
27             PlaySound(wText, NULL, SND_FILENAME | SND_SYNC);
28 
29         }
30 };
31 
32 class PetDogs:public MachinePets{
33     public:
34         PetDogs(const string s):MachinePets(s){
35         }
36         void talk(){
37             cout<<getNickname()<<" says "<<"ma"<<endl;
38             string s = "D:\\myvideo\\dog.wav\\1022.wav";// "bt.wav";
39             wchar_t wText[30] = { 0 };
40             MByteToWChar(s.c_str(), wText, sizeof(wText) / sizeof(wText[0]));
41             PlaySound(wText, NULL, SND_FILENAME | SND_SYNC);
42         }
43 };
44 
45 void play(MachinePets *p) {
46     p->talk();
47 }
48 
49 int main(){
50     PetCats cat("miku");
51     PetDogs dog("da huang");
52     
53     play(&cat);
54     play(&dog);
55     
56     return 0;
57 }
View Code

 

 1 #ifndef AA_H
 2 #define AA_H
 3 #include <Windows.h>
 4 #include <mmsystem.h>
 5 
 6 #include <iostream>
 7 #include <stdlib.h>
 8 #include <time.h>
 9 #include <assert.h>
10 
11 #pragma comment(lib,"WinMM.Lib")
12 
13 using namespace std;
14 
15 
16 BOOL MByteToWChar(LPCSTR lpcszStr, LPWSTR lpwszStr, DWORD dwSize)
17 {
18     // Get the required size of the buffer that receives the Unicode 
19     // string. 
20     DWORD dwMinSize;
21     dwMinSize = MultiByteToWideChar(CP_ACP, 0, lpcszStr, -1, NULL, 0);
22     assert(dwSize >= dwMinSize);
23 
24     // Convert headers from ASCII to Unicode.
25     MultiByteToWideChar(CP_ACP, 0, lpcszStr, -1, lpwszStr, dwMinSize);
26     return TRUE;
27 }
28 
29 
30 #endif
aa.h

 

 

2.

(1)#ifndef _CONTAINER

(2)numOfHeal--;

(3) p.bag.set(0,0);   bag.set(p.bag.nOfHeal()+bag.nOfHeal(),p.bag.nOfMW()+bag.nOfHeal());

(4)void showinfo(player &p1, player &p2)

(5)public player

(6)cout<<setw(50)<<"you lose"<<endl;

(7)cout<<endl<<setw(50)<<"GAME OVER"<<endl;

 

在写的过程中,查找音频花去了不少时间,还有就是小细节问题,容易导致程序运行出错。

评论地址:

https://www.cnblogs.com/shy0825/

https://www.cnblogs.com/changtingzao/

https://www.cnblogs.com/elise00/

 

posted @ 2019-05-28 18:48  ttttcgcass  阅读(171)  评论(0编辑  收藏  举报