摘要: 首先将SkinMagic.dll,SkinMagic.lib,SkinMagicLib.h,xpsteel.smf文件复制到工程目录下。1、在StdAfx.h末尾中加入#include "SkinMagicLib.h"#pragma comment(lib, "SkinMagic.lib")2、在C**App的头文件中添加成员变量m_blnSkinLoadedclass C**App : public CWinApp{bool m_blnSkinLoaded;}3、在C**App的源文件中添加如下此代码BOOL C**App::InitInstance( 阅读全文
posted @ 2013-07-03 22:59 ╰︶ζั͡ޓއއއ๓º♥ 阅读(418) 评论(0) 推荐(0) 编辑