wpf 分别用前台和后台 两种方法 绘制矩形 填充
xaml:
<Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <UniformGrid x:Name="CheckeBoard"> <!--<Rectangle Fill="Black"/> <Rectangle Fill="White" /> <Rectangle Fill="White" /> <Rectangle Fill="Black"/>--> </UniformGrid> </Window>
后台:
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace WpfApplication1 { /// <summary> /// MainWindow.xaml 的交互逻辑 /// </summary> public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); CheckeBoard.Rows = 7; CheckeBoard.Columns = 7; for (int i = 0; i <= 24; i++) { CheckeBoard.Children.Add(new Rectangle() { Fill = Brushes.Black }); CheckeBoard.Children.Add(new Rectangle() { Fill = Brushes.White }); } } } }