P3369 【模板】普通平衡树 avl树题解

P3369 【模板】普通平衡树

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//AVL树题解
#include<bits/stdc++.h>
using namespace std;
typedef struct AVLTreeNode{
    int key;//键值
    int height;//树的高度
    int size;//树的大小
    int cnt; //同一个键值的个数
    AVLTreeNode* left;//左儿子
    AVLTreeNode* right;//右儿子
    AVLTreeNode(int val,AVLTreeNode* l,AVLTreeNode* r):
        key(val),height(0),size(1),cnt(1),left(l),right(r){
        }//构造函数
}AVLTreeNode;
int height(AVLTreeNode* tree)
{
    if (tree!=NULL)
    {
        return tree->height;
    }
    return 0;
}
int size(AVLTreeNode* tree)
{
    if (tree!=NULL)
    {
        return tree->size;
    }
    return 0;
}
int cnt(AVLTreeNode* tree)
{
    if (tree!=NULL)
    {
        return tree->cnt;
    }
    return 0;
}
void update(AVLTreeNode* tree)//更新子树大小
{
    if (tree==NULL) return ;
    tree->size=size(tree->left)+size(tree->right)+tree->cnt;   
}
//LL型 右旋
AVLTreeNode* leftLeftRotation(AVLTreeNode* k2)
{
    AVLTreeNode* k1;
    k1=k2->left;
    k2->left=k1->right;
    k1->right=k2;
    k2->height=max(height(k2->left),height(k2->right))+1;
    update(k2);
    k1->height=max(height(k1->left),k2->height)+1;
    update(k1);
    return k1;
}
//RR型 左旋
AVLTreeNode* rightRightRotation(AVLTreeNode* k1)
{
    AVLTreeNode* k2;
    k2=k1->right;
    k1->right=k2->left;
    k2->left=k1;
    k1->height=max(height(k1->left),height(k1->right))+1;
    update(k1);
    k2->height=max(height(k2->right),k1->height)+1;
    update(k2);
    return k2; 
}
//LR型 双旋 先左旋再右旋
AVLTreeNode* leftRightRotation(AVLTreeNode* k3)
{
    k3->left=rightRightRotation(k3->left);
    return leftLeftRotation(k3);   
}
//RL型 双旋 先右旋再左旋
AVLTreeNode* rightLeftRotation(AVLTreeNode* k1)
{
    k1->right=leftLeftRotation(k1->right);
    return rightRightRotation(k1); 
}
//插入
void Insert(AVLTreeNode* &tree,int key)
{
    if (tree==NULL)
    {
        tree=new AVLTreeNode(key,NULL,NULL);
    }
    else if(key<tree->key)
    {
        Insert(tree->left,key);
        if (height(tree->left)-height(tree->right)==2)
        {
            AVLTreeNode* l;
            l=tree->left;
            if (height(l->left)>height(l->right))
            {
                tree=leftLeftRotation(tree);
            }
            else
            {
                tree=leftRightRotation(tree);
            }
        }
    }
    else
    {
        Insert(tree->right,key);
        if(height(tree->right)-height(tree->left)==2)
        {
            AVLTreeNode* r;
            r=tree->right;
            if (height(r->right)>height(r->left))
            {
                tree=rightRightRotation(tree);
            }
            else
            {
                tree=rightLeftRotation(tree);
            }
        }
    }
    tree->height=max(height(tree->left),height(tree->right))+1;
    update(tree);
}
AVLTreeNode* Maximum(AVLTreeNode* tree)
{
    if (tree==NULL)
    {
        return tree;
    }
    while(tree->right!=NULL)
    {
        tree=tree->right;
    }
    return tree;
}
AVLTreeNode* Minimum(AVLTreeNode* tree)
{
    if(tree==NULL)
    {
        return tree;
    }
    while(tree->left!=NULL)
    {
        tree=tree->left;
    }
    return tree;
}
AVLTreeNode* Search(AVLTreeNode* tree,int key)
{
    if (tree==NULL||tree->key==key)
    {
        return tree;
    }
    if(key<tree->key)
    {
        return Search(tree->left,key);
    }
    else
    {
        return Search(tree->right,key);
    }
}
void Remove(AVLTreeNode* &tree,int key)
{
    AVLTreeNode* z;
    if((z=Search(tree,key))!=NULL)
    {
        if (z->key<tree->key)
        {
            Remove(tree->left,key);
            if(height(tree->right)-height(tree->left)==2)
            {
                AVLTreeNode *r=tree->right;
                if (height(r->left)>height(r->right))
                {
                    tree=rightLeftRotation(tree);
                }
                else
                {
                    tree=rightRightRotation(tree);
                }
                     
            }  
        }
        else if(z->key>tree->key)
        {
            Remove(tree->right,key);
            if(height(tree->left)-height(tree->right)==2)
            {
                AVLTreeNode *l=tree->left;
                if(height(l->right)>height(l->left))
                {
                    tree=leftRightRotation(tree);
                }
                else
                {
                    tree=leftLeftRotation(tree);
                }
            }
        }
        else
        {
            if (tree->left!=NULL&&tree->right!=NULL)
            {
                if(height(tree->left)>height(tree->right))
                {
                    AVLTreeNode* Max=Maximum(tree->left);
                    tree->key=Max->key;
                    Remove(tree->left,Max->key);
                }
                else
                {
                    AVLTreeNode* Min=Minimum(tree->right);
                    tree->key=Min->key;
                    Remove(tree->right,Min->key);
                }
            }
            else
            {
                AVLTreeNode* tmp=tree;
                tree=(tree->left!=NULL)?tree->left:tree->right;
                delete tmp;
            }
        }
    }
    update(tree);  
}
void PreOrder(AVLTreeNode* root)
{
    if (root!=NULL)
    {
        cout<<root<<",left:"<<root->left<<",right:"<<root->right<<",height:"<<root->height<<",key:"<<root->key<<endl;
        PreOrder(root->left);
        PreOrder(root->right);      
    }
}
void InOrder(AVLTreeNode* root)
{
    if (root!=NULL)
    {
        InOrder(root->left);
        cout<<root->key<<" ";
        InOrder(root->right);
    }
}
int kth(AVLTreeNode* root,int k)
{
    if (size(root->left)+root->cnt==k) return root->key;
    else if(k<=size(root->left)) return kth(root->left,k);
    else return kth(root->right,k-size(root->left)-root->cnt);
}
int Rank(AVLTreeNode* root,int val)
{
    if (root==NULL) return 1;
    if (root->key>=val) return Rank(root->left,val);
    else return size(root->left)+root->cnt+Rank(root->right,val); 
}
int Pre(AVLTreeNode* root,int val)
{
    return kth(root,Rank(root,val)-1);
}
int suc(AVLTreeNode* root,int val)
{
    return kth(root,Rank(root,val+1));
}
int main()
{
    int n;
    cin>>n;
    AVLTreeNode* root=NULL;
    for(int i=1;i<=n;i++)
    {
        int op,x;
        cin>>op>>x;
        if (op==1)
        {
            Insert(root,x);
        }
        else if (op==2)
        {
            Remove(root,x);
        }
        else if(op==3)
        {
            cout<<Rank(root,x)<<endl;
        }
        else if (op==4)
        {
            cout<<kth(root,x)<<endl;
        }
        else if(op==5)
        {
            cout<<Pre(root,x)<<endl;
        }
        else
        {
            cout<<suc(root,x)<<endl;
        }
         
    }
}

  

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