using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleApp6
{
class Program
{
public delegate void SaySomething(string name); //定义委托
public static event SaySomething peopleCome; //定义事件 关注SaySomething委托,当事件发生的时候,会通知关注的“委托”(再由这些“委托”去调用具体的方法)。
private delegate double DoCallFunc(double num1, double num2);
static void Main(string[] args)
{
peopleCome += SayHello; //注册方法到事件上
peopleCome += SayNiceToMeetYou; //注册方法到事件上
peopleCome += SayGoodbye; //注册方法到事件上
peopleCome("张三"); //绑定触发事件
Console.WriteLine("=====================================");
int x = 10;
int y = 3;
// DoCallFunc md = new DoCallFunc(Add);
DoCallFunc df;
df = Add;
Console.WriteLine("callFunc:{0}", df(x, y));
df = Sub;
Console.WriteLine("callFunc:{0}", df(x, y));
df = Multiply;
Console.WriteLine("callFunc:{0}", df(x, y));
df = Divide;
Console.WriteLine("callFunc:{0}", df(x, y));
Console.WriteLine("=====================================");
Console.WriteLine("callFunc:{0}", Calculate(x, y, Add));
Console.WriteLine("callFunc:{0}", Calculate(x, y, Sub));
Console.WriteLine("callFunc:{0}", Calculate(x, y, Multiply));
Console.WriteLine("callFunc:{0}", Calculate(x, y, Divide));
Console.ReadKey();
}
#region 普通委托
private static double Calculate2(double num1, double num2, DoCallFunc doCallFunc)
{
return doCallFunc(num1, num2);
}
#endregion
#region 泛型委托
/*
泛型Action<T>委托表示引用一个void返回类型的方法。Action<T>委托类存在不同的变体,可以传递至多16种不同的参数类型,
没有泛型参数的Action类可以调用没有参数的方法。
例如:Action<in T1>调用带一个参数的方法,Action<in T1,in T2>调用带两个参数的方法等
Func<T>的用法和Action<T>用法类似,但是Func<T>表示引用一个带返回类型的方法,
Func<T>也存在不同的变体,至多可以传递16个参数类型和1个返回类型,
例如:Func<in T1,out Resout>表示带一个参数的方法,Func<in T1,in T2,out Resout>表示调用带两个参数的方法。
*/
private static double Calculate(double num1, double num2, Func<double, double, double> callFunc)
{
return callFunc(num1, num2);
}
#endregion
#region 数字的加减乘除
private static double Add(double num1, double num2)
{
Console.WriteLine("{0} + {1} = {2}", num1, num2, num1 + num2);
return num1 + num2;
}
private static double Sub(double num1, double num2)
{
Console.WriteLine("{0} - {1} = {2}", num1, num2, num1 - num2);
return num1 - num2;
}
private static double Multiply(double num1, double num2)
{
Console.WriteLine("{0} * {1} = {2}", num1, num2, num1 * num2);
return num1 * num2;
}
private static double Divide(double num1, double num2)
{
Console.WriteLine("{0} / {1} = {2}", num1, num2, num1 / num2);
return Math.Round(num1 / num2, 2, MidpointRounding.AwayFromZero); //4舍5入
}
#endregion
#region 测试
public static void SayHello(string name) { Console.WriteLine("Hello," + name + "!"); }
public static void SayNiceToMeetYou(string name) { Console.WriteLine("Nice to meet you," + name + "!"); }
public static void SayGoodbye(string name) { Console.WriteLine("Bye bye," + name + "!"); }
#endregion
}
}