touch-paint

效果如下

代码如下:

//index.html

<!DOCTYPE html>
<html lang="zh-CN">
<head>
  <meta charset="utf-8">
  <title>触摸事件</title>
  <link href="style.css" rel="stylesheet" type="text/css" />
  <script src="main.js" defer></script>
</head>
<body>
  <canvas id="canvas">
    当前浏览器不支持 canvas 元素
  </canvas>
  <br>记录: 
  <pre id="log"></pre>
</body>
</html>
//main.js
const ongoingTouches = [];
const el = document.getElementById("canvas");
const ctx = el.getContext("2d");

window.onload = () => {
  el.width = 600;
  el.height = 600;
  el.addEventListener("touchstart", handleStart, false);
  el.addEventListener("touchend", handleEnd, false);
  el.addEventListener("touchcancel", handleCancel, false);
  el.addEventListener("touchmove", handleMove, false);
  log("初始化成功。");
};

function handleStart(evt) {
  evt.preventDefault();
  log("触摸开始。");
  const touches = evt.changedTouches;

  for (let i = 0; i < touches.length; i++) {
    log("开始第 " + i + " 个触摸 ...");
    ongoingTouches.push(copyTouch(touches[i]));
    ctx.beginPath();
    ctx.fillStyle = colorForTouch(touches[i]);
    ctx.arc(touches[i].pageX, touches[i].pageY, 4, 0, 2 * Math.PI, false); 
    // 在起点画一个圆
    ctx.fill();
    log("第 " + i + " 个触摸已开始。");
  }
}

function handleMove(evt) {
  evt.preventDefault();
  const touches = evt.changedTouches;
  for (let i = 0; i < touches.length; i++) {
    const color = colorForTouch(touches[i]);
    const idx = ongoingTouchIndexById(touches[i].identifier);
    if (idx >= 0) {
      log("继续第 " + idx + " 个触摸。");
      ctx.beginPath();
      log("ctx.moveTo(" + ongoingTouches[idx].pageX + ", " +
                          ongoingTouches[idx].pageY + ");");
      ctx.moveTo(ongoingTouches[idx].pageX, ongoingTouches[idx].pageY);
      ctx.lineWidth = 4;
      ctx.fillStyle = color;
      log("ctx.lineTo(" + touches[i].pageX + ", " + touches[i].pageY + ");");
      ctx.lineTo(touches[i].pageX, touches[i].pageY);
      ctx.strokeStyle = color;
      ctx.stroke();
      ongoingTouches.splice(idx, 1, copyTouch(touches[i]));  // 切换到新触摸
      log(".");
    } else {
      log("无法确定下一个触摸点。");
    }
  }
}

function handleEnd(evt) {
  evt.preventDefault();
  log("触摸结束。");
  const touches = evt.changedTouches;
  for (let i = 0; i < touches.length; i++) {
    const color = colorForTouch(touches[i]);
    const idx = ongoingTouchIndexById(touches[i].identifier);
    if (idx >= 0) {
      ctx.lineWidth = 4;
      ctx.fillStyle = color;
      ctx.beginPath();
      ctx.moveTo(ongoingTouches[idx].pageX, ongoingTouches[idx].pageY);
      ctx.lineTo(touches[i].pageX, touches[i].pageY);
      ctx.fillRect(touches[i].pageX - 4, touches[i].pageY - 4, 8, 8); 
      // 在终点画一个正方形
      ongoingTouches.splice(idx, 1);  // 用完后移除
    } else {
      log("无法确定下一个触摸点。");
    }
  }
}

function handleCancel(evt) {
  evt.preventDefault();
  log("触摸取消。");
  const touches = evt.changedTouches;
  
  for (let i = 0; i < touches.length; i++) {
    const idx = ongoingTouchIndexById(touches[i].identifier);
    ongoingTouches.splice(idx, 1);  // 用完后删除
  }
}

// 以下是便捷函数

function colorForTouch(touch) {
  const r = (touch.identifier % 16).toString(16);
  const g = (Math.floor(touch.identifier / 3) % 16).toString(16);
  const b = (Math.floor(touch.identifier / 7) % 16).toString(16);
  const color = "#" + r + g + b;
  log("identifier " + touch.identifier + " 的颜色为:" + color);
  return color;
}

function copyTouch(touch) {
  return {
     identifier: touch.identifier,
     pageX: touch.pageX,
     pageY: touch.pageY
  };
}

function ongoingTouchIndexById(idToFind) {
  for (let i = 0; i < ongoingTouches.length; i++) {
    const id = ongoingTouches[i].identifier;
    
    if (id == idToFind) {
      return i;
    }
  }
  return -1;    // 未找到
}

function log(msg) {
  const p = document.getElementById('log');
  p.innerHTML = 
    new Date().toString().substring(16, 24) + ' ' + msg + "\n" + p.innerHTML;
}
//style.css
body {
    padding: 0;
    margin: 10px
}

svg:not(:root) {
    display: block
}

.playable-code {
    background-color: #f4f7f8;
    border: none;
    border-left: 6px solid #558abb;
    border-width: medium medium medium 6px;
    color: #4d4e53;
    height: 100px;
    width: 90%;
    padding: 10px 10px 0
}

.playable-canvas {
    border: 1px solid #4d4e53;
    border-radius: 2px
}

.playable-buttons {
    text-align: right;
    width: 90%;
    padding: 5px 10px 5px 26px
}

#canvas {
    border: 1px solid #000;
}

#log {
    border: 1px solid #ccc;
}
posted @ 2019-04-16 15:14  jser_dimple  阅读(234)  评论(0编辑  收藏  举报
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