摘要: ------------------------pick.h------------------------#pragma once#include <vector>using std::vector;struct PickResult{DWORD dwFace; // mesh face that was intersectedFLOAT fBary1, fBary2; // barycentric coords of intersectionFLOAT fDist; // distance from ray origin to intersectionFLOAT tu, tv; 阅读全文
posted @ 2008-09-28 23:51 毛志谦 阅读(574) 评论(0) 推荐(0) 编辑