线程运行超时处理类
public class TimeoutChecker { #region /*private member*/ long _timeout; //超时时间 System.Action<Delegate> _proc;//会超时的代码 System.Action<Delegate> _procHandle;//处理超时 System.Action<Delegate> _timeoutHandle;//超时后处理事件 System.Threading.ManualResetEvent _event = new System.Threading.ManualResetEvent(false); #endregion #region /*constructor method*/ /// <summary> /// 构选方法 /// </summary> /// <param name="proc">会超时的代码</param> /// <param name="timeoutHandle">超时后处理事件</param> public TimeoutChecker(System.Action<Delegate> proc, System.Action<Delegate> timeoutHandle) { this._proc = proc; this._timeoutHandle = timeoutHandle; this._procHandle = delegate { //计算代码执行的时间 System.Diagnostics.Stopwatch sw = new System.Diagnostics.Stopwatch(); sw.Start(); if (this._proc != null) this._proc(null); sw.Stop(); //如果执行时间小于超时时间则通知用户线程 if (sw.ElapsedMilliseconds < this._timeout && this._event != null) { this._event.Set(); } }; } #endregion #region /*public method*/ /// <summary> /// 等待执行 /// </summary> /// <param name="timeout">等待时间毫秒</param> /// <returns></returns> public bool Wait(long timeout) { this._timeout = timeout; //异步执行 this._procHandle.BeginInvoke(null, null, null); //如果在规定时间内没等到通知则为 false bool flag = this._event.WaitOne((int)timeout, false); if (!flag) { //触发超时时间 if (this._timeoutHandle != null) this._timeoutHandle(null); } this.Dispose(); return flag; } #endregion #region private method /// <summary> /// 释放资源 /// </summary> private void Dispose() { if (this._event != null) this._event.Close(); this._event = null; this._proc = null; this._procHandle = null; this._timeoutHandle = null; } #endregion }
调用
TimeoutChecker timeout = new TimeoutChecker( delegate { try { //把耗时的处理加到这里 } catch (Exception he)//异常处理 { } }, delegate//超时处理 { }); // 按毫秒等待 // 执行成功的处理,且未超时 if (timeout.Wait(10000)) { Console.WriteLine("WaitTimes: {0}", DateTime.Now.ToString()); }