一.前言

  申明:WPF自定义控件与样式是一个系列文章,前后是有些关联的,但大多是按照由简到繁的顺序逐步发布的等,若有不明白的地方可以参考本系列前面的文章,文末附有部分文章链接。

  本文主要有三种实现方式:

  • 简单忙碌状态控件BusyBox;
  • Win8/win10效果忙碌状态控件ProgressRing;
  • 弹出异步等待框WaitingBox;

二.简单忙碌状态控件BusyBox

  效果图:

通过属性"IsActive"控制控件是否启用,后台C#代码:  

 /// <summary>
    /// BusyBox.xaml 的交互逻辑
    /// </summary>
    public partial class BusyBox : UserControl
    {
        public static readonly DependencyProperty IsActiveProperty = DependencyProperty.Register("IsActive", typeof(bool), typeof(BusyBox), new PropertyMetadata(false));
        /// <summary>
        /// 是否启用
        /// </summary>
        public bool IsActive
        {
            get { return (bool)GetValue(IsActiveProperty); }
            set { SetValue(IsActiveProperty, value); }
        }

        static BusyBox()
        {
            DefaultStyleKeyProperty.OverrideMetadata(typeof(BusyBox), new FrameworkPropertyMetadata(typeof(BusyBox)));
        }
    }使用了一个字体图标,触发器中实现动画显示的控制,样式代码:  
<Style TargetType="{x:Type local:BusyBox}">
        <Setter Property="Foreground" Value="{StaticResource TextForeground}"></Setter>
        <Setter Property="Width" Value="32"></Setter>
        <Setter Property="Height" Value="32"></Setter>
        <Setter Property="Template">
            <Setter.Value>
                <ControlTemplate TargetType="{x:Type local:BusyBox}">
                    <Grid VerticalAlignment="Center" HorizontalAlignment="Center" >
                        <Viewbox Stretch="Uniform"  VerticalAlignment="Center" HorizontalAlignment="Center">
                            <TextBlock Text="&#xe65f;" x:Name="FIcon" FontSize="36" Style="{StaticResource FIcon}"  RenderTransformOrigin="0.5,0.5"
                       Foreground="{TemplateBinding Foreground}">
                                <TextBlock.RenderTransform>
                                    <RotateTransform x:Name="TransFIcon" Angle="0"/>
                                </TextBlock.RenderTransform>
                            </TextBlock>
                        </Viewbox>
                    </Grid>
                    <ControlTemplate.Triggers>
                        <!--激活状态-->
                        <Trigger Property="IsActive" Value="true">
                            <Setter Property="Visibility" Value="Visible" TargetName="FIcon"/>
                            <Trigger.EnterActions>
                                <BeginStoryboard >
                                    <Storyboard >
                                        <DoubleAnimation RepeatBehavior="Forever" Storyboard.TargetName="TransFIcon" 
                                     Storyboard.TargetProperty="Angle" To="360" Duration="0:0:2.5"/>
                                    </Storyboard>
                                </BeginStoryboard>
                            </Trigger.EnterActions>
                            <Trigger.ExitActions>
                                <BeginStoryboard >
                                    <Storyboard >
                                        <DoubleAnimation RepeatBehavior="Forever" Storyboard.TargetName="TransFIcon" 
                                     Storyboard.TargetProperty="Angle" To="0" Duration="0"/>
                                    </Storyboard>
                                </BeginStoryboard>
                            </Trigger.ExitActions>
                        </Trigger>
                        <!--非激活状态-->
                        <Trigger Property="IsActive" Value="false">
                            <Setter Property="Visibility" Value="Collapsed" TargetName="FIcon"/>
                        </Trigger>
                    </ControlTemplate.Triggers>
                </ControlTemplate>
            </Setter.Value>
        </Setter>
    </Style>
使用示例:  
 <CheckBox VerticalAlignment="Center" x:Name="cbActive2" IsChecked="True" Margin="5">IsActive</CheckBox>
            <core:BusyBox Width="80" Height="80" Foreground="White" Background="Red"  Margin="5"  IsActive="{Binding IsChecked ,ElementName=cbActive2}" />
            <core:BusyBox Width="30" Height="30" Foreground="White" Background="Red"  Margin="5"  IsActive="{Binding IsChecked ,ElementName=cbActive2}" />

四.弹出异步等待框WaitingBox

使用的是一个模式窗体,异步执行传入的操作,实现的比较简单,没有做异常处理。另外一个缺陷就是没有支持取消操作。后台C#代码:  

/// <summary>
    /// 简单等待框
    /// </summary>
    public partial class WaitingBox : Window
    {
        public string Text { get { return this.txtMessage.Text; } set { this.txtMessage.Text = value; } }

        private Action _Callback;

        public WaitingBox(Action callback)
        {
            InitializeComponent();
            this._Callback = callback;
            this.Loaded += WaitingBox_Loaded;
        }

        void WaitingBox_Loaded(object sender, RoutedEventArgs e)
        {
            this._Callback.BeginInvoke(this.OnComplate, null);
        }

        private void OnComplate(IAsyncResult ar)
        {
            this.Dispatcher.Invoke(new Action(() =>
            {
                this.Close();
            }));
        }
        /// <summary>
        /// 显示等待框,owner指定宿主视图元素,callback为需要执行的方法体(需要自己做异常处理)。
        /// 目前等等框为模式窗体
        /// </summary>
        public static void Show(FrameworkElement owner, Action callback, string mes = "有一种幸福,叫做等待...")
        {
            WaitingBox win = new WaitingBox(callback);
            Window pwin = Window.GetWindow(owner);
            win.Owner = pwin;
            win.Text = mes;
            var loc = owner.PointToScreen(new Point());
            win.Left = loc.X + (owner.ActualWidth - win.Width) / 2;
            win.Top = loc.Y + (owner.ActualHeight - win.Height) / 2;
            win.ShowDialog();
        }
    }

样式代码: 
<Window x:Class="System.Windows.WaitingBox" x:Name="wb"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" 
        AllowsTransparency="True" WindowStyle="None" WindowStartupLocation="Manual"
        ShowInTaskbar="False" Background="Transparent"
        Title="WaitingBox" Height="110" Width="260">
    <Grid>
        <!--Background="{Binding Path=Background,ElementName=wb}"-->
        <Border Background="{StaticResource WaitingBoxBackground}"  Opacity="0.89" CornerRadius="1" Effect="{StaticResource WindowDropShadow}"></Border>
        <StackPanel VerticalAlignment="Center"  Orientation="Horizontal" HorizontalAlignment="Center" Margin="5">
            <TextBlock Text="&#xe65f;" x:Name="FIcon" FontSize="50" Style="{StaticResource FIcon}"  RenderTransformOrigin="0.5,0.5" Margin="3">
                <TextBlock.RenderTransform>
                    <RotateTransform x:Name="TransFIcon" Angle="0"/>
                </TextBlock.RenderTransform>
            </TextBlock>
            <TextBlock x:Name="txtMessage" Margin="2,10,15,10" Width="160" VerticalAlignment="Center" TextWrapping="Wrap">Loading...</TextBlock>
        </StackPanel>
    </Grid>
    <Window.Triggers>
        <EventTrigger RoutedEvent="Window.Loaded">
            <BeginStoryboard >
                <Storyboard >
                    <DoubleAnimation RepeatBehavior="Forever" Storyboard.TargetName="TransFIcon" 
                                     Storyboard.TargetProperty="Angle" To="360" Duration="0:0:2.5"/>
                </Storyboard>
            </BeginStoryboard>
        </EventTrigger>
    </Window.Triggers>
</Window>
使用比较简单,示例:  
  WaitingBox.Show(this, () =>
            {
                System.Threading.Thread.Sleep(3000);
            },"正在玩命的加载,请稍后...");
            var res = MessageBoxX.Question("已经完了?");
 

引用于

http://www.cnblogs.com/anding/p/5006279.html