摘要:
也是帮网友写的。不过最后没用上。哈哈。targetPF = $startTime = AnimationRange.Start.FrameendTime = AnimationRange.End.FrameparticlesCount = targetPF.numParticlesGenerated() particleMeshs = #()particleMeshs[particlesCount] = undefinedfor timeIndex = startTime to endTime do( SliderTime = timeIndex for particID = 1 ... 阅读全文