max渲染通道元素的范例
renderElementManager = MaxOps.GetCurRenderElementMgr() renderElementManager.Removeallrenderelements() renderElementManager.addrenderelement (specularRenderElement elementname:"Specular") Render renderMultiPassEffects:true renderElements:true renderElementBitmaps:&reb outputFile: "d:\sss.jpg"
遇到有人问问题才会写这个啊,哈哈哈