摘要:
package { import flash.display.Sprite; import flash.events.Event; import flash.geom.Point; /** * @author SinSoul * @http://www.cnblogs.com/sinsoul **/ public class Main extends Sprite { private var ballsArray:Array; public function Main():void { ballsArray = []; var _i:uint = 30; while (... 阅读全文