摘要: package { import flash.display.Sprite; import flash.events.Event; import flash.geom.Point; /** * @author SinSoul * @http://www.cnblogs.com/sinsoul **/ public class Main extends Sprite { private var ballsArray:Array; public function Main():void { ballsArray = []; var _i:uint = 30; while (... 阅读全文
posted @ 2011-05-09 17:24 sinsoul 阅读(2373) 评论(0) 推荐(1) 编辑