摘要: package { import flash.display.MovieClip; import flash.display.Sprite; import fl.controls.Button; import flash.events.MouseEvent; public class Fifty extends Sprite { private var btn:Button; private var btnName:int = 1; private var ifnumber:Number = 1; private var labelArr:Array = []; private var lab 阅读全文
posted @ 2011-03-11 17:50 sinsoul 阅读(374) 评论(0) 推荐(1) 编辑
摘要: var labelArr:Array =[];//随即一个1-50的数字 var label1:Number = Math.floor(Math.random()*50)+1; //放到数组里 labelArr.push(label1); for(var i:int=1;i<50;i++){ label1 = Math.floor(Math.random()*50)+1; if(labelArr.indexOf(label1,0)==-1){ labelArr.push(label1); }else{ i--; label1 = Math.floor(Math.random()*50)+ 阅读全文
posted @ 2011-03-11 17:48 sinsoul 阅读(379) 评论(3) 推荐(1) 编辑
摘要: import flash.display.Bitmap;import flash.display.BitmapData;import flash.display.MovieClip;import flash.display.Sprite;import flash.events.MouseEvent;import flash.text.TextFormat;var myBitmapData:BitmapData;var myBitmap:Bitmap;var color:uint;var colorStr:String;GetColor(mc);//a.scaleX = a.scaleY = 2 阅读全文
posted @ 2011-03-11 16:13 sinsoul 阅读(629) 评论(0) 推荐(0) 编辑