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洛谷 P3369 【模板】普通平衡树

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AcWing 253 普通平衡树

Version 1: Treap

#include <bits/stdc++.h>

using namespace std;
using ll = long long;
using p = pair<int, int>;
const int maxn(1e5 + 10);
const int inf(0x3f3f3f3f);
int idx, root;

struct node {
    int l, r;
    int key, val;
    int cnt, siz;
} tree[maxn];

template<typename T = int>
inline const T read()
{
    T x = 0, f = 1;
    char ch = getchar();
    while (ch < '0' || ch > '9') {
        if (ch == '-') f = -1;
        ch = getchar();
    }
    while (ch >= '0' && ch <= '9') {
        x = (x << 3) + (x << 1) + ch - '0';
        ch = getchar();
    }
    return x * f;
}

template<typename T>
inline void write(T x, bool ln)
{
    if (x < 0) {
        putchar('-');
        x = -x;
    }
    if (x > 9) write(x / 10, false);
    putchar(x % 10 + '0');
    if (ln) putchar(10);
}

inline int new_node(int key)
{
    ++idx;
    tree[idx].key = key;
    tree[idx].val = rand();
    tree[idx].cnt = tree[idx].siz = 1;
    return idx;
}

inline void push_up(int cur)
{
    tree[cur].siz = tree[tree[cur].l].siz + tree[tree[cur].r].siz + tree[cur].cnt;
}

inline void zig(int& cur)
{
    int ls = tree[cur].l;
    tree[cur].l = tree[ls].r;
    tree[ls].r = cur;
    cur = ls;
    push_up(tree[cur].r);
    push_up(cur);
}

inline void zag(int& cur)
{
    int rs = tree[cur].r;
    tree[cur].r = tree[rs].l;
    tree[rs].l = cur;
    cur = rs;
    push_up(tree[cur].l);
    push_up(cur);
}

void build()
{
    root = new_node(-inf);
    tree[root].r = new_node(inf);
    push_up(root);
    if (tree[root].val < tree[tree[root].r].val) {
        zag(root);
    }
}

inline void insert(int& cur, int key)
{
    if (not cur) {
        cur = new_node(key);
    } else if (key == tree[cur].key) {
        ++tree[cur].cnt;
    } else if (key < tree[cur].key) {
        insert(tree[cur].l, key);
        if (tree[tree[cur].l].val > tree[cur].val) {
            zig(cur);
        }
    } else {
        insert(tree[cur].r, key);
        if (tree[tree[cur].r].val > tree[cur].val) {
            zag(cur);
        }
    }
    push_up(cur);
}

inline void remove(int& cur, int key)
{
    if (not cur) return;
    if (key == tree[cur].key) {
        if (tree[cur].cnt > 1) {
            --tree[cur].cnt;
        } else if (tree[cur].l or tree[cur].r) {
            if (not tree[cur].r or tree[tree[cur].l].val > tree[tree[cur].r].val) {
                zig(cur);
                remove(tree[cur].r, key);
            } else {
                zag(cur);
                remove(tree[cur].l, key);
            }
        } else {
            cur = 0;
        }
    } else if (key < tree[cur].key) {
        remove(tree[cur].l, key);
    } else {
        remove(tree[cur].r, key);
    }
    push_up(cur);
}

inline int get_rank(int cur, int key)
{
    if (not cur) {
        return 0;
    }
    if (key == tree[cur].key) {
        return tree[tree[cur].l].siz + 1;
    }
    if (key < tree[cur].key) {
        return get_rank(tree[cur].l, key);
    }
    return get_rank(tree[cur].r, key) + tree[tree[cur].l].siz + tree[cur].cnt;
}

inline int get_key(int cur, int rank)
{
    if (not cur) {
        return inf;
    }
    if (rank <= tree[tree[cur].l].siz) {
        return get_key(tree[cur].l, rank);
    }
    if (rank <= tree[tree[cur].l].siz + tree[cur].cnt) {
        return tree[cur].key;
    }
    return get_key(tree[cur].r, rank - tree[cur].cnt - tree[tree[cur].l].siz);
}

inline int get_prev(int cur, int key)
{
    if (not cur) {
        return -inf;
    }
    if (key <= tree[cur].key) {
        return get_prev(tree[cur].l, key);
    }
    return max(tree[cur].key, get_prev(tree[cur].r, key));
}

inline int get_next(int cur, int key)
{
    if (not cur) {
        return inf;
    }
    if (key >= tree[cur].key) {
        return get_next(tree[cur].r, key);
    }
    return min(tree[cur].key, get_next(tree[cur].l, key));
}

int main()
{
#ifdef ONLINE_JUDGE
#else
    freopen("input.txt", "r", stdin);
#endif
    build();
    int n = read();
    while (n--) {
        int op = read(), x = read();
        if (op == 1) {
            insert(root, x);
        } else if (op == 2) {
            remove(root, x);
        } else if (op == 3) {
            write(get_rank(root, x) - 1, true);
        } else if (op == 4) {
            write(get_key(root, x + 1), true);
        } else if (op == 5) {
            write(get_prev(root, x), true);
        } else {
            write(get_next(root, x), true);
        }
    }
    return 0;
}

Version 2: fhq Treap

#include <bits/stdc++.h>

using namespace std;
using ll = long long;
using p = pair<int, int>;
const int inf(0x3f3f3f3f);
const int maxn(1e5 + 10);
int idx, root;
int x, y, z;

struct node {
    int l, r;
    int key, val;
    int siz;
} tree[maxn];

template<typename T = int>
inline const T read()
{
    T x = 0, f = 1;
    char ch = getchar();
    while (ch < '0' || ch > '9') {
        if (ch == '-') f = -1;
        ch = getchar();
    }
    while (ch >= '0' && ch <= '9') {
        x = (x << 3) + (x << 1) + ch - '0';
        ch = getchar();
    }
    return x * f;
}

template<typename T>
inline void write(T x, bool ln)
{
    if (x < 0) {
        putchar('-');
        x = -x;
    }
    if (x > 9) write(x / 10, false);
    putchar(x % 10 + '0');
    if (ln) putchar(10);
}

inline int new_node(int key)
{
    ++idx;
    tree[idx].key = key;
    tree[idx].val = rand();
    tree[idx].siz = 1;
    return idx;
}

inline void push_up(int cur)
{
    tree[cur].siz = tree[tree[cur].l].siz + tree[tree[cur].r].siz + 1;
}

inline void split(int cur, int key, int& x, int& y)
{
    if (not cur) {
        x = y = 0;
    } else if (tree[cur].key <= key) {
        x = cur;
        split(tree[cur].r, key, tree[cur].r, y);
        push_up(cur);
    } else {
        y = cur;
        split(tree[cur].l, key, x, tree[cur].l);
        push_up(cur);
    }
}

inline int merge(int x, int y)
{
    if (not x or not y) {
        return x + y;
    }
    if (tree[x].val > tree[y].val) {
        tree[x].r = merge(tree[x].r, y);
        push_up(x);
        return x;
    }
    tree[y].l = merge(x, tree[y].l);
    push_up(y);
    return y;
}

inline void insert(int key)
{
    split(root, key, x, y);
    root = merge(merge(x, new_node(key)), y);
}

inline void remove(int key)
{
    split(root, key, x, z);
    split(x, key - 1, x, y);
    y = merge(tree[y].l, tree[y].r);
    root = merge(merge(x, y), z);
}

inline int get_rank(int key)
{
    split(root, key - 1, x, y);
    int res = tree[x].siz + 1;
    root = merge(x, y);
    return res;
}

inline int get_key(int cur, int rank)
{
    if (rank == tree[tree[cur].l].siz + 1) {
        return tree[cur].key;
    }
    if (rank <= tree[tree[cur].l].siz) {
        return get_key(tree[cur].l, rank);
    }
    return get_key(tree[cur].r, rank - tree[tree[cur].l].siz - 1);
}

inline int get_prev(int key)
{
    split(root, key - 1, x, y);
    int cur = x;
    while (tree[cur].r) {
        cur = tree[cur].r;
    }
    int res = tree[cur].key;
    root = merge(x, y);
    return res;
}

inline int get_next(int key)
{
    split(root, key, x, y);
    int cur = y;
    while (tree[cur].l) {
        cur = tree[cur].l;
    }
    int res = tree[cur].key;
    root = merge(x, y);
    return res;
}

int main()
{
#ifdef ONLINE_JUDGE
#else
    freopen("input.txt", "r", stdin);
#endif
    int n = read();
    while (n--) {
        int op = read(), x = read();
        if (op == 1) {
            insert(x);
        } else if (op == 2) {
            remove(x);
        } else if (op == 3) {
            write(get_rank(x), true);
        } else if (op == 4) {
            write(get_key(root, x), true);
        } else if (op == 5) {
            write(get_prev(x), true);
        } else {
            write(get_next(x), true);
        }
    }
    return 0;
}

Version 3: Splay

#include <bits/stdc++.h>

using namespace std;
using ll = long long;
using p = pair<int, int>;
const int maxn(1e5 + 10);
int idx, root;

struct node {
    int val;
    int siz, cnt;
    int fa, ch[2];
} tree[maxn];

template<typename T = int>
inline const T read()
{
    T x = 0, f = 1;
    char ch = getchar();
    while (ch < '0' || ch > '9') {
        if (ch == '-') f = -1;
        ch = getchar();
    }
    while (ch >= '0' && ch <= '9') {
        x = (x << 3) + (x << 1) + ch - '0';
        ch = getchar();
    }
    return x * f;
}

template<typename T>
inline void write(T x, bool ln)
{
    if (x < 0) {
        putchar('-');
        x = -x;
    }
    if (x > 9) write(x / 10, false);
    putchar(x % 10 + '0');
    if (ln) putchar(10);
}

inline int new_node(int val)
{
    ++idx;
    tree[idx].val = val;
    tree[idx].siz = tree[idx].cnt = 1;
    return idx;
}

inline bool get_rel(int cur, int fa)
{
    return tree[fa].ch[1] == cur;
}

inline void connect(int cur, int fa, int rel)
{
    tree[fa].ch[rel] = cur;
    tree[cur].fa = fa;
}

inline void push_up(int cur)
{
    tree[cur].siz = tree[tree[cur].ch[0]].siz + tree[tree[cur].ch[1]].siz + tree[cur].cnt;
}

inline void rotate(int cur)
{
    int fa = tree[cur].fa;
    int gf = tree[fa].fa;
    bool rel = get_rel(cur, fa);
    connect(tree[cur].ch[rel ^ 1], fa, rel);
    connect(cur, gf, get_rel(fa, gf));
    connect(fa, cur, rel ^ 1);
    push_up(fa);
    push_up(cur);
}

inline void splaying(int cur, int top)
{
    while (tree[cur].fa not_eq top) {
        int fa = tree[cur].fa;
        int gf = tree[fa].fa;
        if (gf not_eq top) {
            get_rel(cur, fa) ^ get_rel(fa, gf) ? rotate(cur) : rotate(fa);
        }
        rotate(cur);
    }
    if (not top) {
        root = cur;
    }
}

inline void insert(int val)
{
    int cur = root, fa = 0;
    while (cur and tree[cur].val not_eq val) {
        fa = cur;
        cur = tree[cur].ch[val > tree[cur].val];
    }
    if (cur) {
        ++tree[cur].cnt;
        ++tree[cur].siz;
    } else {
        cur = new_node(val);
        connect(cur, fa, val > tree[fa].val);
    }
    splaying(cur, 0);
}

inline void remove(int val)
{
    int cur = root, fa = 0;
    while (tree[cur].val not_eq val) {
        fa = cur;
        cur = tree[cur].ch[val > tree[cur].val];
    }
    splaying(cur, 0);
    if (tree[cur].cnt > 1) {
        --tree[cur].cnt;
        --tree[cur].siz;
    } else if (tree[cur].ch[1]) {
        int nxt = tree[cur].ch[1];
        while (tree[nxt].ch[0]) {
            nxt = tree[nxt].ch[0];
        }
        splaying(nxt, cur);
        connect(tree[cur].ch[0], nxt, 0);
        root = nxt;
        tree[root].fa = 0;
        push_up(root);
    } else {
        root = tree[cur].ch[0];
        tree[root].fa = 0;
    }
}

inline int get_rank(int val)
{
    int cur = root, rank = 1;
    while (cur) {
        if (tree[cur].val == val) {
            rank += tree[tree[cur].ch[0]].siz;
            splaying(cur, 0);
            break;
        } else if (val < tree[cur].val) {
            cur = tree[cur].ch[0];
        } else {
            rank += tree[tree[cur].ch[0]].siz + tree[cur].cnt;
            cur = tree[cur].ch[1];
        }
    }
    return rank;
}

inline int get_val(int rank)
{
    int cur = root;
    while (cur) {
        int size_l = tree[tree[cur].ch[0]].siz;
        if (size_l + 1 <= rank and rank <= size_l + tree[cur].cnt) {
            splaying(cur, 0);
            break;
        } else if (size_l >= rank) {
            cur = tree[cur].ch[0];
        } else {
            rank -= size_l + tree[cur].cnt;
            cur = tree[cur].ch[1];
        }
    }
    return tree[cur].val;
}

inline int get_prev(int val)
{
    return get_val(get_rank(val) - 1);
}

inline int get_next(int val)
{
    return get_val(get_rank(val + 1));
}

int main()
{
#ifdef ONLINE_JUDGE
#else
    freopen("input.txt", "r", stdin);
#endif
    int n = read();
    while (n--) {
        int op = read(), x = read();
        if (op == 1) {
            insert(x);
        } else if (op == 2) {
            remove(x);
        } else if (op == 3) {
            write(get_rank(x), true);
        } else if (op == 4) {
            write(get_val(x), true);
        } else if (op == 5) {
            write(get_prev(x), true);
        } else {
            write(get_next(x), true);
        }
    }
    return 0;
}
posted @ 2020-11-19 16:25  SDUWH_2U  阅读(87)  评论(0编辑  收藏  举报