2D摄像机跟随

 

    public Transform target;//主角

 

    void Update () {

        Vector3 poe = transform.position;

        poe.x = target.position.x;

        transform.position = poe;//忍者跑酷2D

    }

posted @ 2017-07-24 21:44  sign尊者  阅读(0)  评论(0编辑  收藏  举报