unity3d 手机开发 全屏覆盖手机工具栏图标
public class HideAndroidButtons : MonoBehaviour { #if UNITY_ANDROID && !UNITY_EDITOR const int SYSTEM_UI_FLAG_IMMERSIVE_STICKY = 4096; const int SYSTEM_UI_FLAG_HIDE_NAVIGATION = 2; const int SYSTEM_UI_FLAG_FULLSCREEN = 4; AndroidJavaObject decorView; void Start() { AndroidJavaClass jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); AndroidJavaObject activity = jc.GetStatic<AndroidJavaObject>("currentActivity"); AndroidJavaObject window = activity.Call<AndroidJavaObject>("getWindow"); decorView = window.Call<AndroidJavaObject>("getDecorView"); TurnImmersiveModeOn(); } void OnApplicationFocus(bool focusStatus) { if(focusStatus){ TurnImmersiveModeOn(); } } void TurnImmersiveModeOn() { decorView.Call("setSystemUiVisibility", SYSTEM_UI_FLAG_FULLSCREEN | SYSTEM_UI_FLAG_HIDE_NAVIGATION | SYSTEM_UI_FLAG_IMMERSIVE_STICKY); } void OnDestroy() { decorView.Dispose(); } #endif }
借鉴:http://blog.csdn.net/liang_704959721/article/details/51377450