iOS-常用宏定义

 下面我为大家提供一些常用的宏定义!

 将这些宏定义 加入到.pch使用 再也不用 用一次写一次这么长的程序了

//-------------------获取设备大小-------------------------

//NavBar高度

#define NavigationBar_HEIGHT 44

//获取屏幕 宽度、高度

#define SCREEN_WIDTH ([UIScreen mainScreen].bounds.size.width)

#define SCREEN_HEIGHT ([UIScreen mainScreen].bounds.size.height)

 

//-------------------获取设备大小-------------------------

 

 

//-------------------打印日志-------------------------

//DEBUG  模式下打印日志,当前行

#ifdef DEBUG

#   define DLog(fmt, ...) NSLog((@"%s [Line %d] " fmt), __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__);

#else

#   define DLog(...)

#endif

 

 

//重写NSLog,Debug模式下打印日志和当前行数

#if DEBUG

#define NSLog(FORMAT, ...) fprintf(stderr,"\nfunction:%s line:%d content:%s\n", __FUNCTION__, __LINE__, [[NSString stringWithFormat:FORMAT, ##__VA_ARGS__] UTF8String]);

#else

#define NSLog(FORMAT, ...) nil

#endif

 

//DEBUG  模式下打印日志,当前行 并弹出一个警告

#ifdef DEBUG

#   define ULog(fmt, ...)  { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:[NSString stringWithFormat:@"%s\n [Line %d] ", __PRETTY_FUNCTION__, __LINE__] message:[NSString stringWithFormat:fmt, ##__VA_ARGS__]  delegate:nil cancelButtonTitle:@"Ok" otherButtonTitles:nil]; [alert show]; }

#else

#   define ULog(...)

#endif

 

 

#define ITTDEBUG

#define ITTLOGLEVEL_INFO     10

#define ITTLOGLEVEL_WARNING  3

#define ITTLOGLEVEL_ERROR    1

 

#ifndef ITTMAXLOGLEVEL

 

#ifdef DEBUG

#define ITTMAXLOGLEVEL ITTLOGLEVEL_INFO

#else

#define ITTMAXLOGLEVEL ITTLOGLEVEL_ERROR

#endif

 

#endif

 

// The general purpose logger. This ignores logging levels.

#ifdef ITTDEBUG

#define ITTDPRINT(xx, ...)  NSLog(@"%s(%d): " xx, __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__)

#else

#define ITTDPRINT(xx, ...)  ((void)0)

#endif

 

// Prints the current method's name.

#define ITTDPRINTMETHODNAME() ITTDPRINT(@"%s", __PRETTY_FUNCTION__)

 

// Log-level based logging macros.

#if ITTLOGLEVEL_ERROR <= ITTMAXLOGLEVEL

#define ITTDERROR(xx, ...)  ITTDPRINT(xx, ##__VA_ARGS__)

#else

#define ITTDERROR(xx, ...)  ((void)0)

#endif

 

#if ITTLOGLEVEL_WARNING <= ITTMAXLOGLEVEL

#define ITTDWARNING(xx, ...)  ITTDPRINT(xx, ##__VA_ARGS__)

#else

#define ITTDWARNING(xx, ...)  ((void)0)

#endif

 

#if ITTLOGLEVEL_INFO <= ITTMAXLOGLEVEL

#define ITTDINFO(xx, ...)  ITTDPRINT(xx, ##__VA_ARGS__)

#else

#define ITTDINFO(xx, ...)  ((void)0)

#endif

 

#ifdef ITTDEBUG

#define ITTDCONDITIONLOG(condition, xx, ...) { if ((condition)) { \

ITTDPRINT(xx, ##__VA_ARGS__); \

} \

} ((void)0)

#else

#define ITTDCONDITIONLOG(condition, xx, ...) ((void)0)

#endif

 

#define ITTAssert(condition, ...)                                       \

do {                                                                      \

    if (!(condition)) {                                                     \

        [[NSAssertionHandler currentHandler]                                  \

         handleFailureInFunction:[NSString stringWithUTF8String:__PRETTY_FUNCTION__] \

         file:[NSString stringWithUTF8String:__FILE__]  \

         lineNumber:__LINE__                                  \

         description:__VA_ARGS__];                             \

    }                                                                       \

} while(0)

 

//---------------------打印日志--------------------------

 

 

//----------------------系统----------------------------

 

//获取系统版本

#define IOS_VERSION [[[UIDevice currentDevice] systemVersion] floatValue]

#define CurrentSystemVersion [[UIDevice currentDevice] systemVersion]

 

//获取当前语言

#define CurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0])

 

//判断是否 Retina屏、设备是否%fhone 5、是否是iPad

#define isRetina ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 960), [[UIScreen mainScreen] currentMode].size) : NO)

#define iPhone5 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 1136), [[UIScreen mainScreen] currentMode].size) : NO)

#define isPad (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)

 

 

//判断是真机还是模拟器

#if TARGET_OS_IPHONE

//iPhone Device

#endif

 

#if TARGET_IPHONE_SIMULATOR

//iPhone Simulator

#endif

 

//检查系统版本

#define SYSTEM_VERSION_EQUAL_TO(v)                  ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedSame)

#define SYSTEM_VERSION_GREATER_THAN(v)              ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedDescending)

#define SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v)  ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedAscending)

#define SYSTEM_VERSION_LESS_THAN(v)                 ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedAscending)

#define SYSTEM_VERSION_LESS_THAN_OR_EQUAL_TO(v)     ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedDescending)

 

 

//----------------------系统----------------------------

 

 

//----------------------内存----------------------------

 

//使用ARC和不使用ARC

#if __has_feature(objc_arc)

//compiling with ARC

#else

// compiling without ARC

#endif

 

#pragma mark - common functions

#define RELEASE_SAFELY(__POINTER) { [__POINTER release]; __POINTER = nil; }

 

//释放一个对象

#define SAFE_DELETE(P) if(P) { [P release], P = nil; }

 

#define SAFE_RELEASE(x) [x release];x=nil

 

 

 

//----------------------内存----------------------------

 

 

//----------------------图片----------------------------

 

//读取本地图片

#define LOADIMAGE(file,ext) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle]pathForResource:file ofType:ext]]

 

//定义UIImage对象

#define IMAGE(A) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:A ofType:nil]]

 

//定义UIImage对象

#define ImageNamed(_pointer) [UIImage imageNamed:[UIUtil imageName:_pointer]]

 

//建议使用前两种宏定义,性能高于后者

//----------------------图片----------------------------

 

 

 

//----------------------颜色类---------------------------

// rgb颜色转换(16进制->10进制)

#define UIColorFromRGB(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue & 0xFF00) >> 8))/255.0 blue:((float)(rgbValue & 0xFF))/255.0 alpha:1.0]

 

//带有RGBA的颜色设置

#define COLOR(R, G, B, A) [UIColor colorWithRed:R/255.0 green:G/255.0 blue:B/255.0 alpha:A]

 

// 获取RGB颜色

#define RGBA(r,g,b,a) [UIColor colorWithRed:r/255.0f green:g/255.0f blue:b/255.0f alpha:a]

#define RGB(r,g,b) RGBA(r,g,b,1.0f)

 

//背景色

#define BACKGROUND_COLOR [UIColor colorWithRed:242.0/255.0 green:236.0/255.0 blue:231.0/255.0 alpha:1.0]

 

//清除背景色

#define CLEARCOLOR [UIColor clearColor]

 

#pragma mark - color functions

#define RGBCOLOR(r,g,b) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:1]

#define RGBACOLOR(r,g,b,a) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:(a)]

 

//----------------------颜色类--------------------------

 

 

 

//----------------------其他----------------------------

 

//方正黑体简体字体定义

#define FONT(F) [UIFont fontWithName:@"FZHTJW--GB1-0" size:F]

 

 

//定义一个API

#define APIURL                @"http://xxxxx/"

//登陆API

#define APILogin              [APIURL stringByAppendingString:@"Login"]

 

//设置View的tag属性

#define VIEWWITHTAG(_OBJECT, _TAG)    [_OBJECT viewWithTag : _TAG]

//程序的本地化,引用国际化的文件

#define MyLocal(x, ...) NSLocalizedString(x, nil)

 

//G-C-D

#define BACK(block) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), block)

#define MAIN(block) dispatch_async(dispatch_get_main_queue(),block)

 

//NSUserDefaults 实例化

#define USER_DEFAULT [NSUserDefaults standardUserDefaults]

 

 

//由角度获取弧度 有弧度获取角度

#define degreesToRadian(x) (M_PI * (x) / 180.0)

#define radianToDegrees(radian) (radian*180.0)/(M_PI)

 

 

 

//单例化一个类

#define SYNTHESIZE_SINGLETON_FOR_CLASS(classname) \

\

static classname *shared##classname = nil; \

\

+ (classname *)shared##classname \

{ \

    @synchronized(self) \

    { \

        if (shared##classname == nil) \

        { \

            shared##classname = [[self alloc] init]; \

        } \

    } \

    \

    return shared##classname; \

} \

\

+ (id)allocWithZone:(NSZone *)zone \

{ \

    @synchronized(self) \

    { \

        if (shared##classname == nil) \

        { \

            shared##classname = [super allocWithZone:zone]; \

            return shared##classname; \

        } \

    } \

    \

    return nil; \

} \

\

- (id)copyWithZone:(NSZone *)zone \

{ \  

    return self; \  

}

posted @ 2016-03-01 11:55  我大沈阳无敌  阅读(586)  评论(0编辑  收藏  举报