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C# 图片盖章功能实现,支持拖拽-旋转-放缩-保存

实现图片盖章功能,在图片上点击,增加“图章”小图片,可以拖拽“图章”到任意位置,也可以点击图章右下角园框,令图片跟着鼠标旋转和放缩。

操作方法:1.点击增加“图章”2.选中移动图标3.点中右下角放缩旋转图章。

实现代码如下:

1.  窗口Xaml代码

<Window x:Class="Lenovo.YogaPaster.ImageEditWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        Title="ImageEditWindow" Height="300" Width="300">
    <Grid>
        <Grid.RowDefinitions>
            <RowDefinition Height="20*"/>
            <RowDefinition  Height="*"/>
        </Grid.RowDefinitions>
        <Canvas x:Name="canvas" 
            Background="Yellow" />
        <Button Content="保存成图片" Click="Button_Click_1" Grid.Row="1" HorizontalAlignment="Center" VerticalAlignment="Center"/>
    </Grid>
</Window>

2.  窗口后台代码:

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using Lenovo.YP.Utils;
using Microsoft.Win32;
using Point = System.Windows.Point;

namespace Lenovo.YogaPaster
{
    /// <summary>
    /// ImageEditWindow.xaml 的交互逻辑
    /// </summary>
    public partial class ImageEditWindow : Window
    {
        public ImageEditWindow()
        {
            InitializeComponent();
            this.Loaded += (sender, e) =>
            {
                canvas.MouseLeftButtonDown += canvas_MouseLeftButtonDown;
            };
        }
        private void canvas_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
            PhotoEditHelper.CommomMaxZIndex++;
            var image = new MoveImage { ContainerCanvas = canvas };
            Point point = e.GetPosition(canvas);
            image.CreateImage(point);
        }
        /// <summary>
        /// 保存方法
        /// </summary>
        public void SavePicture()
        {
            //TODO: openFile对话框 
            SaveFileDialog saveFileDialog = new SaveFileDialog();
            saveFileDialog.FileName = "图片"; // Default file name
            saveFileDialog.DefaultExt = ".bmp"; // Default file extension
            saveFileDialog.Filter = "图片文件 (.bmp)|*.bmp"; // Filter files by extension

            // Show save file dialog box
            Nullable<bool> result = saveFileDialog.ShowDialog();

            // Process save file dialog box results
            if (result == true)
            {
                // Save document
                string filename = saveFileDialog.FileName;
                if (File.Exists(filename))
                {
                    File.Delete(filename);
                }
                BitmapSource bitmapSource = PictureMergeHelper.CreateNotRanderElementScreenshot(canvas, 1800, 1080);
                BitmapEncoder bitmapEncoder = new BmpBitmapEncoder();
                bitmapEncoder.Frames.Add(BitmapFrame.Create(bitmapSource));
                FileStream fileStream = new FileStream(filename, FileMode.Create);
                bitmapEncoder.Save(fileStream);
                fileStream.Dispose();
            }
        }

        private void Button_Click_1(object sender, RoutedEventArgs e)
        {
            SavePicture();
        }
    }
}

 3. MoveImage类文件如下:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;

namespace Lenovo.YP.Utils
{
    /// <summary>
    /// 添加一个image控件,并实现拖动效果
    /// </summary>
    public class MoveImage
    {
        #region 字段
        private int m_ZIndex;
        /// <summary>
        /// 当前图章的位置
        /// </summary>
        /// 
        /// <summary>
        /// 旋转图标的起始位置
        /// </summary>
        private Point m_ImageRoundStartOffset;
        /// <summary>
        /// 旋转图标的当前位置
        /// </summary>
        private Point m_ImageRoundOffset;
        /// <summary>
        /// 标识图章是否被拖拽
        /// </summary>
        private bool m_IsDragging;
        /// <summary>
        /// 标识旋转图标是否被是否被拖拽
        /// </summary>
        private bool m_IsimageRoundDragging;
        /// <summary>
        /// 图章的父容器
        /// </summary>
        public Canvas ContainerCanvas { get; set; }
        /// <summary>
        /// 图章图片
        /// </summary>
        private Image m_FlogImage;
        /// <summary>
        /// 旋转按钮图片
        /// </summary>
        private Image m_RotateImage;
        /// <summary>
        /// 图章和旋转图片的容器
        /// </summary>
        private Grid m_MoveImageGrid;
        /// <summary>
        /// 选转
        /// </summary>
        private RotateTransform m_ImageRotate;
        /// <summary>
        /// 缩放
        /// </summary>
        private ScaleTransform m_ImageScale;
        /// <summary>
        /// 上次位置
        /// </summary>
        private Point m_OldPos;
        #endregion

        public MoveImage()
        { }
        /// <summary>
        /// 创建一个图标
        /// </summary>
        /// <param name="position">图标的位置</param>
        public void CreateImage(Point position)
        {
            #region 设置布局
            m_FlogImage = new Image
            {
                //Width = 100,
                //Height = 100,
                Source = new BitmapImage(new Uri("/Images/shuzi.jpg", UriKind.RelativeOrAbsolute))
            };
            m_RotateImage = new Image
            {
                Width = 20,
                Height = 20,
                Source = new BitmapImage(new Uri("/Images/round.jpg", UriKind.RelativeOrAbsolute))
            };
            m_RotateImage.HorizontalAlignment = HorizontalAlignment.Right;
            m_RotateImage.VerticalAlignment = VerticalAlignment.Bottom;
            m_RotateImage.Visibility = Visibility.Hidden;
            m_MoveImageGrid = new Grid();
            m_MoveImageGrid.Width = 110;
            m_MoveImageGrid.Height = 110;
            m_MoveImageGrid.Children.Add(m_FlogImage);
            m_MoveImageGrid.Children.Add(m_RotateImage);
            m_MoveImageGrid.MouseEnter += RootGridMouseEnter;
            m_MoveImageGrid.MouseLeave += RootGridMouseLeave;
            m_RotateImage.MouseLeftButtonDown += imageRound_MouseLeftButtonDown;
            m_RotateImage.MouseMove += imageRound_MouseMove;
            m_RotateImage.MouseLeftButtonUp += imageRound_MouseLeftButtonUp;
            // Image in den Vordergrund bringen
            Canvas.SetZIndex(m_MoveImageGrid, m_ZIndex++);
            #endregion
            // Event Handler für das Image installieren
            m_MoveImageGrid.MouseLeftButtonDown += RootGridMouseLeftButtonDown;
            m_MoveImageGrid.MouseLeftButtonUp += RootGridMouseLeftButtonUp;
            m_MoveImageGrid.MouseMove += RootGridMouseMove;
            // Image leicht transparent machen
            m_MoveImageGrid.Opacity = 0.8;
            m_ImageRotate = new RotateTransform(0, 0, 0);
            m_ImageScale = new ScaleTransform();
            //m_ImageScale.ScaleX = 1;
            //m_ImageScale.ScaleY = 1;
            TransformGroup transformGroup = new TransformGroup();
            transformGroup.Children.Add(m_ImageRotate);
            transformGroup.Children.Add(m_ImageScale);
            m_MoveImageGrid.RenderTransform = transformGroup;
            //m_ImageScale111 = new ScaleTransform();
            //m_ImageScale111.ScaleX = 0.5;
            //m_ImageScale111.ScaleY = 0.5;
            //imageRound.RenderTransform = m_ImageScale111;
            m_MoveImageGrid.RenderTransformOrigin = new Point(0.5, 0.5);
            // Image positionieren
            var pos = position;
            Canvas.SetLeft(m_MoveImageGrid, pos.X - (m_MoveImageGrid.Width / 2));
            Canvas.SetTop(m_MoveImageGrid, pos.Y - (m_MoveImageGrid.Height / 2));
            // Image zum Canvas hinzufügen
            ContainerCanvas.Children.Add(m_MoveImageGrid);
        }


        /// <summary>
        /// 控制旋转图标隐藏
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void RootGridMouseLeave(object sender, MouseEventArgs e)
        {
            m_RotateImage.Visibility = Visibility.Hidden;
        }

        /// <summary>
        /// 控制选择图标显示
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void RootGridMouseEnter(object sender, MouseEventArgs e)
        {
            m_RotateImage.Visibility = Visibility.Visible;
        }


        #region 控制盖章的移动
        private void RootGridMouseMove(object sender, MouseEventArgs e)
        {
            if (m_IsDragging)
            {
                var pos = e.GetPosition(ContainerCanvas);
                Canvas.SetLeft(m_MoveImageGrid, Canvas.GetLeft(m_MoveImageGrid) + pos.X - m_OldPos.X);
                Canvas.SetTop(m_MoveImageGrid, Canvas.GetTop(m_MoveImageGrid) + pos.Y - m_OldPos.Y);
                m_OldPos = pos;
            }
        }

        private void RootGridMouseLeftButtonUp(object sender, MouseButtonEventArgs e)
        {
            var grid = sender as Grid;

            // Canvas.SetZIndex(image, m_ZIndex++);
            // Bild wieder leicht transparent machen
            grid.Opacity = 0.8;
            grid.ReleaseMouseCapture();
            m_IsDragging = false;
        }

        private void RootGridMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {

            var grid = sender as Grid;

            // auf "nicht"-transparent setzen
            grid.Opacity = 1;

            // Position des Pointers relativ zum Bild speichern
            m_OldPos = e.GetPosition(ContainerCanvas);

            // isDragging auf true setzen für MouseMove
            m_IsDragging = true;
            // Image in den Vordergrund bringen
            Canvas.SetZIndex(grid, PhotoEditHelper.CommomMaxZIndex++);
            // Den Pointer einfangen. Bei schnellen Bewegungen kann der
            // Pointer aus dem Image bewegt werden. Damit die Pointer-
            // Events weiterhin stattfinden, wird der Pointer eingefangen.  
            grid.CaptureMouse();
            // als behandelt markieren, damit nicht noch der
            // PointerPressed-Event Handler des Canvas aufgerufen wird.
            e.Handled = true;
        }
        #endregion


        #region 控制图章的旋转
        private void imageRound_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
        {
            var image = sender as Image;

            m_MoveImageGrid.Opacity = 1;
            image.ReleaseMouseCapture();
            m_IsimageRoundDragging = false;
        }

        private void imageRound_MouseMove(object sender, MouseEventArgs e)
        {
            if (m_IsimageRoundDragging)
            {
                //鼠标当前点的坐标
                m_ImageRoundOffset = e.GetPosition(ContainerCanvas);
                m_ImageScale.ScaleX =
                    m_ImageScale.ScaleY = GetLength(currCenter, m_ImageRoundStartOffset, m_ImageRoundOffset);
                m_ImageRotate.Angle = GetAngle(currCenter, m_ImageRoundStartOffset, m_ImageRoundOffset) - 45;
            }
        }

        private Point currCenter;
        private void imageRound_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
            var image = sender as Image;
            m_MoveImageGrid.Opacity = 1;

            //中心点坐标
            currCenter = new Point(Canvas.GetLeft(m_MoveImageGrid) + m_MoveImageGrid.Width / 2, Canvas.GetTop(m_MoveImageGrid) + m_MoveImageGrid.Height / 2);
            m_ImageRoundStartOffset = new Point(currCenter.X + m_MoveImageGrid.Width / 2, currCenter.Y);
            m_IsimageRoundDragging = true;
            Canvas.SetZIndex(m_MoveImageGrid, PhotoEditHelper.CommomMaxZIndex++);
            image.CaptureMouse();
            e.Handled = true;
        }

        /// 根据余弦定理求两个线段夹角
        /// </summary>  
        /// <param name="origin">原点</param>  
        /// <param name="start">start点</param>  
        /// <param name="end">end点</param>  
        /// <returns></returns>  
        private double GetAngle(Point origin, Point start, Point end)
        {
            double cosfi = 0, fi = 0, norm = 0;
            double dsx = start.X - origin.X;
            double dsy = start.Y - origin.Y;
            double dex = end.X - origin.X;
            double dey = end.Y - origin.Y;

            cosfi = dsx * dex + dsy * dey;
            norm = (dsx * dsx + dsy * dsy) * (dex * dex + dey * dey);
            if (norm == 0) return 0; // origin和end坐标一样
            cosfi /= Math.Sqrt(norm);

            if (cosfi >= 1.0) return 0;
            if (cosfi <= -1.0) return 180;
            fi = Math.Acos(cosfi);

            double angle = 180 * fi / Math.PI;

            if (dey > 0)
            {
                return angle;
            }
            return -angle;
        }

        private double GetLength(Point origin, Point start, Point end)
        {
            double dex = end.X - origin.X;
            double dey = end.Y - origin.Y;
            double dsx = start.X - origin.X;
            double dsy = start.Y - origin.Y;
            double startLength = Math.Sqrt(Math.Pow(dsx, 2) + Math.Pow(dsy, 2));
            double endLength = Math.Sqrt(Math.Pow(dex, 2) + Math.Pow(dey, 2));
            return endLength / startLength;
        }

        #endregion
    }

效果图:

posted on 2014-03-31 11:57  潸然泪  阅读(2507)  评论(2编辑  收藏  举报