png窗体透明过程
1、载入png绘图
Bitmap bitmap = new Bitmap(frameWidth, frameHeight);
Graphics g = Graphics.FromImage(bitmap);
g.DrawImage(Image , new Rectangle(0, 0, bitmap.Width, bitmap.Height), new Rectangle(frameWidth * frame, 0, frameWidth, frameHeight), GraphicsUnit.Pixel);
2、创建内存设备上下文环境
IntPtr screenDC = Win32.GetDC(IntPtr.Zero);
IntPtr memDc = Win32.CreateCompatibleDC(screenDC);
3、选择对象到指定的内存设备上下文环境
hBitmap = bitmap.GetHbitmap(Color.FromArgb(0));
oldBits = Win32.SelectObject(memDc, hBitmap);
4、定义混合结构
Win32.BLENDFUNCTION blendFunc = new Win32.BLENDFUNCTION();
blendFunc.BlendOp = Win32.AC_SRC_OVER;
blendFunc.SourceConstantAlpha = 255;
blendFunc.AlphaFormat = Win32.AC_SRC_ALPHA;
blendFunc.BlendFlags = 0;
5、使用更新分层窗体函数
Win32.UpdateLayeredWindow(Handle, screenDC, ref topLoc, ref bitMapSize, memDc, ref srcLoc, 0, ref blendFunc, Win32.ULW_ALPHA);
如此,可用具有透明效果的任意形状的png图片做窗体界面。
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