Linked List

#ifndef __LIST_H__
#define __LIST_H__

#include <stdint.h>

#define LIST_ITEM_VAR()                 LIST_ITEM_T item

#define LIST_ITEM_PTR(x)                LIST_ITEM_T * x
#define LIST_ITEM_PAIR(x, y)            LIST_ITEM_T * x, * y

//#define list_entry(pItem, T) ( (T *)(pItem) )
#define LIST_ITEM_U8_PTR( pItem )       ( (uint8_t *)(pItem) )
#define LIST_ITEM_OFFSET( T, mItem )    ( (uint32_t) ( &( (T *) 0)->mItem) )
#define list_entry(T, pItem  )     \
    ( (T *) ( LIST_ITEM_U8_PTR( pItem ) - LIST_ITEM_OFFSET( T, item ) ) )

// iterate over a list safe against removal of list entry
//
// pList      : LIST_T
// pItem      : LIST_ITEM_T  < loop counter >
// pTempItem  : LIST_ITEM_T  < temporary storage >
//
#define list_for_each( pList, pItem, pTemp )    \
  for ( pItem = ((pList)->Head).pNext,          \
  pTemp = pItem->pNext;                         \
  pItem != (& (pList)->Head );                  \
  pItem = pTemp, pTemp = pItem->pNext )

typedef struct _LIST_ITEM
{
  struct _LIST_ITEM * pNext;
  struct _LIST_ITEM * pPrev;
} LIST_ITEM_T;

typedef struct
{
  LIST_ITEM_T Head;
  uint32_t count;
} LIST_T;

void list_init( LIST_T * pList );
void list_remove( LIST_T * pList, LIST_ITEM_T * pItem );
void list_insert( LIST_T * pList, LIST_ITEM_T * pItem );
void list_append( LIST_T * pList, LIST_ITEM_T * pItem );
void list_make_first( LIST_T * pList, LIST_ITEM_T * pItem );
void list_make_last( LIST_T * pList, LIST_ITEM_T * pItem );

#endif /* __LIST_H__ */
#include "list.h"

void list_item_init( LIST_ITEM_T * pItem )
{
  pItem->pNext = pItem;
  pItem->pPrev = pItem;
}

void list_item_replace( LIST_ITEM_T *pNew, LIST_ITEM_T *pOld )
{
  pNew->pNext = pOld->pNext;
  pNew->pNext->pPrev = pNew;
  pNew->pPrev = pOld->pPrev;
  pNew->pPrev->pNext = pNew;
  list_item_init( pOld );
}

// Insert a new entry between two known consecutive entries
void list_item_add( //
  LIST_ITEM_T *pItem, LIST_ITEM_T *pPrev, LIST_ITEM_T *pNext )
{
  pNext->pPrev = pItem;
  pItem->pNext = pNext;
  pItem->pPrev = pPrev;
  pPrev->pNext = pItem;
}

// Delete a list entry by making the prev/next entries point to each other
void list_item_del( LIST_ITEM_T *pPrev, LIST_ITEM_T *pNext )
{
  pNext->pPrev = pPrev;
  pPrev->pNext = pNext;
}

void list_init( LIST_T * pList )
{
  pList->count = 0;
  list_item_init( &pList->Head );
}

// tests whether a list is empty
unsigned int list_empty( LIST_T * pList )
{
  return ( pList->count == 0 );
  // return ( &( pList->Head ).pNext = &( pList->Head ) );
  // return ( &( pList->Head ).pPrev = &( pList->Head ) );
}

void list_insert( LIST_T * pList, LIST_ITEM_T * pItem )
{
  list_item_add( pItem, &pList->Head, ( &pList->Head )->pNext );
  pList->count++;
}

void list_append( LIST_T * pList, LIST_ITEM_T * pItem )
{
  list_item_add( pItem, ( &pList->Head )->pPrev, ( &pList->Head ) );
  pList->count++;
}

// deletes entry from list and reinitialize it
void list_remove( LIST_T * pList, LIST_ITEM_T * pItem )
{
  list_item_del( pItem->pPrev, pItem->pNext );
  list_item_init( pItem );
  pList->count--;
}

void list_make_first( LIST_T * pList, LIST_ITEM_T * pItem )
{
  list_remove( pList, pItem );
  list_insert( pList, pItem );
}

void list_make_last( LIST_T * pList, LIST_ITEM_T * pItem )
{
  list_remove( pList, pItem );
  list_append( pList, pItem );
}

void list_demo_func( int * pi )
{
  ( *pi )++;
}

#define ITEM_COUNT  ( 4 )
void list_demo( void )
{
  typedef struct
  {
    LIST_ITEM_VAR();
    void (*func)( int * pi );
    int a;
  } STRUCT_T;

  LIST_T list;
  STRUCT_T items[ ITEM_COUNT ];
  STRUCT_T * pStruct;

  list_init( &list );

  // Head <--> Items[0] <--> Items[1] <--> Items[2] <--> Items[3] <--> Head
  for ( unsigned int i = 0; i < ITEM_COUNT; i++ )
    list_append( &list, &items[ i ].item );

  unsigned int x = 0;
  LIST_ITEM_PAIR( pItem, pTemp );
  list_for_each( &list, pItem, pTemp)
  {
    pStruct = list_entry( STRUCT_T, pItem );
    pStruct->a = x++;
    pStruct->func = list_demo_func;
    pStruct->func( &pStruct->a );
  }
  // Head <--> Items[0] <--> Items[1] <--> Items[3] <--> Head
  list_for_each( &list, pItem, pTemp)
  {
    pStruct = list_entry( STRUCT_T, pItem );
    if ( pStruct->a == 3 )
      list_remove( &list, pItem );
  }
}

 

#ifndef __LIST_H__
#define __LIST_H__

#include <stdint.h>

#define LIST_NODE_HEAD( TAG )               \
  typedef struct TAG                        \
  {                                         \
    LIST_ITEM_T list_item;
#define LIST_NODE_TAIL( NODE )              \
  } NODE;

typedef struct _LIST_ITEM
{
  struct _LIST_ITEM * pNext;
  struct _LIST_ITEM * pPrev;
} LIST_ITEM_T;

typedef struct
{
  LIST_ITEM_T * pHead;
  uint32_t count;
} LIST_T;

void list_init( LIST_T * pList );
void list_delete( LIST_T * pList, void * pNode );
void list_insert( LIST_T * pList, void * pNode, uint32_t tail );

void * list_get_head( LIST_T * pList );
void * list_get_next( LIST_T * pList, void * pNode );

#endif /* __LIST_H__ */
#include "list.h"

void list_init( LIST_T * pList )
{
  pList->count = 0;
  pList->pHead = 0;
}

void * list_get_head( LIST_T * pList )
{
  if ( pList->count == 0 )
    return 0;

  return pList->pHead;
}

void * list_get_next( LIST_T * pList, void * pNode )
{
  LIST_ITEM_T * pItem = (LIST_ITEM_T *) ( pNode );
  if ( pItem->pNext == pList->pHead )
    return 0;

  return pItem->pNext;
}

void list_insert( LIST_T * pList, void * pNode, uint32_t tail )
{
  LIST_ITEM_T * pItem = (LIST_ITEM_T *) ( pNode );
  if ( pList->count == 0 )
  {
    pItem->pNext = pItem;
    pItem->pPrev = pItem;
  }
  else
  {
    pItem->pNext = pList->pHead;
    pItem->pPrev = pList->pHead->pPrev;

    pList->pHead->pPrev->pNext = pItem;
    pList->pHead->pPrev = pItem;
  }

  if ( tail )
    pList->pHead = pItem->pNext;
  else
    pList->pHead = pItem;

  pList->count++;
}

void list_delete( LIST_T * pList, void * pNode )
{
  LIST_ITEM_T * pItem = LIST_ITEM_PTR( pNode );
  if ( pList->count )
  {
if ( pItem == pList->pHead )
pList->pHead = pItem
->pNext;
    pItem->pNext->pPrev = pItem->pPrev;
    pItem->pPrev->pNext = pItem->pNext;
    pList->count--;
  }
}

LIST_NODE_HEAD( _S )
  uint32_t memb;
LIST_NODE_TAIL( S )

void list_demo( void )
{
  LIST_T list;
  S s[ 4 ];
  S * pS;

  list_init( &list );
  for ( uint32_t i = 0; i < 4; i++ )
    list_insert( &list, &s[ i ], 1 );

  pS = (S *) list_get_head( &list );
  while ( pS )
  {
    pS->memb = (uint32_t) pS;
    pS = (S *) list_get_next( &list, pS );
  }

  for ( uint32_t i = 0; i < 4; i++ )
    list_delete( &list, &s[ i ] );
}

 

posted @ 2013-04-24 22:37  IAmAProgrammer  阅读(343)  评论(0编辑  收藏  举报