netty源码分析(一)

一、先看服务端的入门示例代码

public class MyServer {

    public static void main(String[] args) throws InterruptedException {
        //第一步 创建bossGroup 接受数据然后转发给workerGroup,是一个死循环
        EventLoopGroup bossGroup = new NioEventLoopGroup(1);
        //第二步 创建workerGroup 完成实际数据的处理,也是一个死循环
        EventLoopGroup workerGroup = new NioEventLoopGroup();
        try {
            //第三步 启动bossGroup和workerGroup
            ServerBootstrap serverBootstrap = new ServerBootstrap();
            serverBootstrap.group(bossGroup, workerGroup)
                    .channel(NioServerSocketChannel.class)
                    .handler(new LoggingHandler(LogLevel.WARN))
                    //自定义的序列化器
                    .childHandler(new MyServerInitializer());
            //第四步 绑定服务端的端口
            ChannelFuture channelFuture = serverBootstrap.bind(8899).sync();
            channelFuture.channel().closeFuture().sync();
        } finally {
            bossGroup.shutdownGracefully();
            workerGroup.shutdownGracefully();
        }
    }
}

二、EventLoopGroup

//EventLoopGroup 首先是一个接口,继承了EventExecutorGroup ,主要的功能是在时间循环对Channel的注册
public interface EventLoopGroup extends EventExecutorGroup {
    
    //返回得到下一个EventLoop
    @Override
    EventLoop next();

    //将参数channel注册到EventLoop当中,返回ChannelFuture
    ChannelFuture register(Channel channel);

    //将参数ChannelPromise注册到EventLoop当中,返回ChannelFuture
    ChannelFuture register(ChannelPromise promise);

    //废弃的方法
    @Deprecated
    ChannelFuture register(Channel channel, ChannelPromise promise);
}

EventLoopGroup是一个接口,继承了EventExecutorGroup,ScheduledExecutorService,ExecutorService。实例化的是他的实现类的子类NioEventLoopGroup,调用他的构造方法最终会使用父类MultithreadEventExecutorGroup的构造方法。

    public NioEventLoopGroup() {
        this(0);
    }
    public NioEventLoopGroup(int nThreads) {
        this(nThreads, (Executor) null);
    }
    public NioEventLoopGroup(int nThreads, Executor executor) {
        this(nThreads, executor, SelectorProvider.provider());
    }
    public NioEventLoopGroup(
            int nThreads, Executor executor, final SelectorProvider selectorProvider) {
        this(nThreads, executor, selectorProvider, DefaultSelectStrategyFactory.INSTANCE);
    }
    public NioEventLoopGroup(int nThreads, Executor executor, final SelectorProvider selectorProvider,
                             final SelectStrategyFactory selectStrategyFactory) {
     //添加了线程拒绝执行策略
super(nThreads, executor, selectorProvider, selectStrategyFactory, RejectedExecutionHandlers.reject()); } protected MultithreadEventLoopGroup(int nThreads, Executor executor, Object... args) { super(nThreads == 0 ? DEFAULT_EVENT_LOOP_THREADS : nThreads, executor, args); }
DEFAULT_EVENT_LOOP_THREADS:EventLoop默认的线程数。
    private static final int DEFAULT_EVENT_LOOP_THREADS;
    static {
     //如果配置了io.netty.eventLoopThreads会取io.netty.eventLoopThreads的值,否则就去系统cpu的核数*2,注意,现在的cpu都有超频技术
        DEFAULT_EVENT_LOOP_THREADS = Math.max(1, SystemPropertyUtil.getInt(
                "io.netty.eventLoopThreads", NettyRuntime.availableProcessors() * 2));

        if (logger.isDebugEnabled()) {
            logger.debug("-Dio.netty.eventLoopThreads: {}", DEFAULT_EVENT_LOOP_THREADS);
        }
    }

1、具体的实例化过程

    //DefaultEventExecutorChooserFactory.INSTANCE,通过这个EventLoop选择器工厂可以实例化GenericEventExecutorChooser这个类,
    //这个类是EventLoopGroup线程池里面的EventLoop的选择器,调用GenericEventExecutorChooser.next()方法可以从线程池中选择出一个合适的EventLoop线程。
    protected MultithreadEventExecutorGroup(int nThreads, Executor executor, Object... args) {
        this(nThreads, executor, DefaultEventExecutorChooserFactory.INSTANCE, args);
    }
    
    protected MultithreadEventExecutorGroup(int nThreads, Executor executor,
                                            EventExecutorChooserFactory chooserFactory, Object... args) {
        //1.线程池初始化
        if (nThreads <= 0) {
            throw new IllegalArgumentException(String.format("nThreads: %d (expected: > 0)", nThreads));
        }
        //初始化线程工厂,这里的executor起到创建线程的作用,它的方法内部就是new Thread().start()
        if (executor == null) {
            executor = new ThreadPerTaskExecutor(newDefaultThreadFactory());
        }
        //这里的children数组, 其实就是线程池的核心实现,线程池中就是通过指定的线程数组来实现线程池;
        //数组中每个元素其实就是一个EventLoop,EventLoop是EventExecutor的子接口。
        children = new EventExecutor[nThreads];
        
        //for循环实例化children数组,NioEventLoop对象
        for (int i = 0; i < nThreads; i ++) {
            boolean success = false;
            try {
                //newChild(executor, args) 函数在NioEventLoopGroup类中实现了, 
                //实质就是就是存入了一个 NIOEventLoop类实例
                children[i] = newChild(executor, args);
                success = true;
            } catch (Exception e) {
                // TODO: Think about if this is a good exception type
                throw new IllegalStateException("failed to create a child event loop", e);
            } finally {//失败清理资源
                if (!success) {
                    for (int j = 0; j < i; j ++) {
                        children[j].shutdownGracefully();
                    }

                    for (int j = 0; j < i; j ++) {
                        EventExecutor e = children[j];
                        try {
                            while (!e.isTerminated()) {
                                e.awaitTermination(Integer.MAX_VALUE, TimeUnit.SECONDS);
                            }
                        } catch (InterruptedException interrupted) {
                            // Let the caller handle the interruption.
                            Thread.currentThread().interrupt();
                            break;
                        }
                    }
                }
            }
        }
         //2.实例化线程工厂执行器选择器: 根据children获取选择器
        chooser = chooserFactory.newChooser(children);
         //3.创建线程终止监听器
        final FutureListener<Object> terminationListener = new FutureListener<Object>() {
            @Override
            public void operationComplete(Future<Object> future) throws Exception {
                if (terminatedChildren.incrementAndGet() == children.length) {
                    terminationFuture.setSuccess(null);
                }
            }
        };
        //为每个EventExecutor添加监听器表示终止后要做的操作
        for (EventExecutor e: children) {
            e.terminationFuture().addListener(terminationListener);
        }
        //4.将children 添加到对应的set集合中去重, 表示只可读
        Set<EventExecutor> childrenSet = new LinkedHashSet<EventExecutor>(children.length);
        Collections.addAll(childrenSet, children);
        readonlyChildren = Collections.unmodifiableSet(childrenSet);
    }

2、线程工厂初始化executor = new ThreadPerTaskExecutor(newDefaultThreadFactory());

    protected ThreadFactory newDefaultThreadFactory() {
        return new DefaultThreadFactory(getClass());
    }
    //参数poolType为newDefaultThreadFactory的class,false表示线程不是守护线程,
    //Thread.NORM_PRIORITY,是正常的线程的优先级(三个优先级:MIN_PRIORITY = 1;NORM_PRIORITY = 5;MAX_PRIORITY = 10;)。
    public DefaultThreadFactory(Class<?> poolType) {
        this(poolType, false, Thread.NORM_PRIORITY);
    }
    //toPoolName(poolType)的功能:比如我们给定当前newDefaultThreadFactory的poolType为io.netty.util.concurrent.newDefaultThreadFactory,
    //那么经过toPoolName()方法返回为newDefaultThreadFactory的字符串
    public DefaultThreadFactory(Class<?> poolType, boolean daemon, int priority) {
        this(toPoolName(poolType), daemon, priority);
    }
    public DefaultThreadFactory(String poolName, boolean daemon, int priority) {
        this(poolName, daemon, priority, System.getSecurityManager() == null ?
                Thread.currentThread().getThreadGroup() : System.getSecurityManager().getThreadGroup());
    }
    //初始化了线程工厂
    public DefaultThreadFactory(String poolName, boolean daemon, int priority, ThreadGroup threadGroup) {
        ObjectUtil.checkNotNull(poolName, "poolName");

        if (priority < Thread.MIN_PRIORITY || priority > Thread.MAX_PRIORITY) {
            throw new IllegalArgumentException(
                    "priority: " + priority + " (expected: Thread.MIN_PRIORITY <= priority <= Thread.MAX_PRIORITY)");
        }

        prefix = poolName + '-' + poolId.incrementAndGet() + '-';
        this.daemon = daemon;
        this.priority = priority;
        this.threadGroup = threadGroup;
    }
    
public final class ThreadPerTaskExecutor implements Executor {
    private final ThreadFactory threadFactory;
    
    //把传进来的ThreadFactory也就是DefaultThreadFactory赋值给ThreadFactory
    public ThreadPerTaskExecutor(ThreadFactory threadFactory) {
        this.threadFactory = ObjectUtil.checkNotNull(threadFactory, "threadFactory");
    }

    @Override
    public void execute(Runnable command) {
    //ThreadFactory执行命令 创建线程 并执行
        threadFactory.newThread(command).start();
    }
}
    @Override
    public Thread newThread(Runnable r) {
        Thread t = newThread(FastThreadLocalRunnable.wrap(r), prefix + nextId.incrementAndGet());
        try {
            if (t.isDaemon() != daemon) {
                t.setDaemon(daemon);
            }

            if (t.getPriority() != priority) {
                t.setPriority(priority);
            }
        } catch (Exception ignored) {
            // Doesn't matter even if failed to set.
        }
        return t;
    }
    protected Thread newThread(Runnable r, String name) {
        return new FastThreadLocalThread(threadGroup, r, name);
    }

总结:1、NIOEventLoopGroup的线程池实现其实就是一个NIOEventLoop数组,一个NIOEventLoop可以理解成就是一个线程

2、所有的NIOEventLoop线程是使用相同的 executor、SelectorProvider、SelectStrategyFactory、RejectedExecutionHandler以及是属于某一个NIOEventLoopGroup的。因为在实例化NIOEventLoop的时候,调用newChild(executor, args)方法是在NIOEventLoopGroup类中实现的,入参是同一个

3、当有IO事件来时,需要从线程池中选择一个线程出来执行,这时候的NioEventLoop选择策略是由GenericEventExecutorChooser实现的, 并调用该类的next() 方法获取到下一个 NioEventLoop。

三、EventLoop

NIOEventLoop的初始化就是在children[i] = newChild(executor, args);这一步实现的,具体看代码。

    @Override
    protected EventLoop newChild(Executor executor, Object... args) throws Exception {
        EventLoopTaskQueueFactory queueFactory = args.length == 4 ? (EventLoopTaskQueueFactory) args[3] : null;
        return new NioEventLoop(this, executor, (SelectorProvider) args[0],
            ((SelectStrategyFactory) args[1]).newSelectStrategy(), (RejectedExecutionHandler) args[2], queueFactory);
    }

    NioEventLoop(NioEventLoopGroup parent, Executor executor, SelectorProvider selectorProvider,
                 SelectStrategy strategy, RejectedExecutionHandler rejectedExecutionHandler,
                 EventLoopTaskQueueFactory queueFactory) {
        //调用父类构造器
        super(parent, executor, false, newTaskQueue(queueFactory), newTaskQueue(queueFactory),
                rejectedExecutionHandler);
        this.provider = ObjectUtil.checkNotNull(selectorProvider, "selectorProvider");
        this.selectStrategy = ObjectUtil.checkNotNull(strategy, "selectStrategy");
        //selector的包装类 openSelector()方法调用了provider.openSelector();
        final SelectorTuple selectorTuple = openSelector();
        this.selector = selectorTuple.selector;
        this.unwrappedSelector = selectorTuple.unwrappedSelector;
    }
    
    //Integer的最大值,可认为是一个无界队列
    protected static final int DEFAULT_MAX_PENDING_TASKS = Math.max(16,
            SystemPropertyUtil.getInt("io.netty.eventLoop.maxPendingTasks", Integer.MAX_VALUE));
    //创建任务队列,
    private static Queue<Runnable> newTaskQueue(
            EventLoopTaskQueueFactory queueFactory) {
        if (queueFactory == null) {
            return newTaskQueue0(DEFAULT_MAX_PENDING_TASKS);
        }
        return queueFactory.newTaskQueue(DEFAULT_MAX_PENDING_TASKS);
    }

    protected SingleThreadEventLoop(EventLoopGroup parent, Executor executor,
                                    boolean addTaskWakesUp, Queue<Runnable> taskQueue, Queue<Runnable> tailTaskQueue,
                                    RejectedExecutionHandler rejectedExecutionHandler) {
        super(parent, executor, addTaskWakesUp, taskQueue, rejectedExecutionHandler);
        //tailTaskQueue尾部任务队列
        tailTasks = ObjectUtil.checkNotNull(tailTaskQueue, "tailTaskQueue");
    }

    protected SingleThreadEventExecutor(EventExecutorGroup parent, Executor executor,
                                        boolean addTaskWakesUp, Queue<Runnable> taskQueue,
                                        RejectedExecutionHandler rejectedHandler) {
        super(parent);
        this.addTaskWakesUp = addTaskWakesUp;
        this.maxPendingTasks = DEFAULT_MAX_PENDING_EXECUTOR_TASKS;
        this.executor = ThreadExecutorMap.apply(executor, this);
        //任务队列
        this.taskQueue = ObjectUtil.checkNotNull(taskQueue, "taskQueue");
        this.rejectedExecutionHandler = ObjectUtil.checkNotNull(rejectedHandler, "rejectedHandler");
    }

总结:1、初始化的过程中打开了selecor,等待注册。

2、netty中的channel需要注册到selector上,其实就是要注册到EventLoopGroup中的一个EventLoop的selector上。

参考链接:https://nyimac.gitee.io/2021/04/25/Netty%E5%9F%BA%E7%A1%80/

posted @ 2021-10-26 10:53  上官兰夏  阅读(37)  评论(0编辑  收藏  举报