NDK学习 锅炉监控器
这次着重的还是java的界面显示
可以作爲一個ndk開發的模板
package cn.itcast.monitor; import java.util.Timer; import java.util.TimerTask; import android.app.Activity; import android.graphics.Color; import android.os.Bundle; import android.os.Handler; import android.os.Message; import android.widget.TextView; public class DemoActivity extends Activity { public native int getPressure(); private Timer timer; private TimerTask task; private Handler handler = new Handler() { @Override public void handleMessage(Message msg) { int pressure = (Integer) msg.obj; int color = getColor(pressure); if (color == 404) { TextView tv = new TextView(DemoActivity.this); tv.setTextColor(Color.RED); tv.setTextSize(30); tv.setText("锅炉快要爆炸了 快跑吧!"); // todo 播放报警声音 setContentView(tv); timer.cancel(); return; } MyView myview = new MyView(DemoActivity.this, pressure, color); setContentView(myview); super.handleMessage(msg); } }; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // 获取锅炉压力 ,根据压力显示不同的内容 timer = new Timer(); task = new TimerTask() { @Override public void run() { int pressure = getPressure() % 300; System.out.println("压力" + pressure); // 把压力显示到ui界面上 Message msg = new Message(); msg.obj = pressure; handler.sendMessage(msg); } }; timer.schedule(task, 1000, 2000);//在一秒之后启动每隔2秒启动一次 } /** * 根据锅炉压力 获取应该显示的颜色 * * @param pressure * @return */ public int getColor(int pressure) { if (pressure < 100) { return Color.GREEN; } else if (pressure < 200) { return Color.YELLOW; } else if (pressure < 260) { return Color.RED; } else { return 404; } } static { System.loadLibrary("Hello"); } }
package cn.itcast.monitor; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.view.View; public class MyView extends View { private int bottom; private Paint paint ; public MyView(Context context,int bottom, int color) { super(context); this.bottom = bottom; paint = new Paint(); paint.setColor(color); paint.setStrokeWidth(10); } //所有android下的view控件的显示 其实是通过 ondraw // canvas 代表的是屏幕的画布 @Override protected void onDraw(Canvas canvas) { // Paint paint = new Paint(); // paint.setColor(Color.RED); // paint.setStrokeWidth(10); // paint.setTextSize(20); // // canvas.drawText("哥是被画出来的", 20, 20, paint); //bottom值 需要根据锅炉的压力 动态确定 canvas.drawRect(20, 20, 30, bottom, paint); super.onDraw(canvas); } }
#include<stdio.h> #include<jni.h> #include<stdlib.h> #include"cn_itcast_monitor_DemoActivity.h" int getpressure() { // c语言中的随机数 return rand(); } JNIEXPORT jint JNICALL Java_cn_itcast_monitor_DemoActivity_getPressure( JNIEnv * env, jobject obj) { return getpressure(); }