智慧 + 毅力 = 无所不能

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2009年11月30日

摘要: 代码Code highlighting produced by Actipro CodeHighlighter (freeware)http://www.CodeHighlighter.com/--importflash.text.Font;varallFonts:Array=Font.enumerateFonts(true);allFonts.sortOn("fontName",Array.C... 阅读全文

posted @ 2009-11-30 09:14 Bill Yuan 阅读(288) 评论(0) 推荐(0) 编辑

2009年11月27日

摘要: 将原有数组打乱:代码 Code highlighting produced by Actipro CodeHighlighter (freeware)http://www.CodeHighlighter.com/--vararr:Array=[1,1,2,2,3,3,4,4,5,5,6,6]disorder(arr);trace(arr)functiondisorder(arr:Array):A... 阅读全文

posted @ 2009-11-27 18:02 Bill Yuan 阅读(3659) 评论(0) 推荐(0) 编辑

2009年11月25日

摘要: 转自:http://siddhantt.com/Blog/?p=20i) Download PDS server from and extract it to any suitable location. (** EDIT ** use 0.9.8 version as flash client is not compatible with the latest darkstar server *... 阅读全文

posted @ 2009-11-25 15:41 Bill Yuan 阅读(551) 评论(0) 推荐(0) 编辑

摘要: 转自:http://www.acyborgreality.com/?p=192Project Darkstar?! That sounds incredibly epic and awesome. Personally I think it is both of those things and I haven’t even gotten that in depth with it. ... 阅读全文

posted @ 2009-11-25 15:13 Bill Yuan 阅读(645) 评论(0) 推荐(0) 编辑

2009年11月24日

摘要: 附录A:SwordWorld例子代码Sword World[代码]SwordWorldObject[代码]SwordWorldRoom[代码]SwordWorldPlayer[代码] 阅读全文

posted @ 2009-11-24 23:34 Bill Yuan 阅读(672) 评论(0) 推荐(0) 编辑

摘要: 结尾部分At this point you know all the basics of writing PDS applications. The applications you write using the PDS API on a single-node system will operate unmodified in exactly the same way on a large-s... 阅读全文

posted @ 2009-11-24 23:22 Bill Yuan 阅读(580) 评论(0) 推荐(0) 编辑

摘要: 转自:http://www.david0446.com/?p=72第六课:Hello ChannelsThe previous lessons have introduced the Task Manager and Data Manager. The final standard manager is the Channel Manager. The core of the PDS provid... 阅读全文

posted @ 2009-11-24 23:19 Bill Yuan 阅读(468) 评论(0) 推荐(0) 编辑

摘要: 转自:http://www.david0446.com/?p=67第五课:Hello User!Up till now the tutorial lessons have focused on getting your logic up and running in the PDS. But there is another side to the online game equation ... 阅读全文

posted @ 2009-11-24 18:04 Bill Yuan 阅读(547) 评论(0) 推荐(0) 编辑

摘要: 第四课:Hello Persistence!Lesson 3 explained that tasks that are run on a delay or repeat don’t necessarily happen exactly at the time you asked for. They could happen a bit later if (for example) t... 阅读全文

posted @ 2009-11-24 16:56 Bill Yuan 阅读(523) 评论(0) 推荐(0) 编辑

摘要: 第三课:任务(Tasks),管理器(Managers)和Hello Timer!1.任务(Tasks)In Lessons 1 and 2, the system automatically invoked the initialize method for us in response to an event (in this case, the initial run of a newly i... 阅读全文

posted @ 2009-11-24 16:41 Bill Yuan 阅读(657) 评论(0) 推荐(0) 编辑

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