几何采用GeoMipMap样式的LOD
渲染采用
1 Absorb Map(Alpha for AO)
2 1-4 layers Detail Map
3 Diffuse Cube Map
4 Shadow Map
5 Atmospheric Scattering![](/images/cnblogs_com/sevecol/terrain.jpg)
渲染采用
1 Absorb Map(Alpha for AO)
2 1-4 layers Detail Map
3 Diffuse Cube Map
4 Shadow Map
5 Atmospheric Scattering
![](/images/cnblogs_com/sevecol/terrain.jpg)
![](/images/cnblogs_com/sevecol/terrain3.jpg)