认识soui4js(第5篇):使用扩展控件
无论内置控件多么丰富,也不可能满足用户所有需求。总有时候用户需要自己扩展控件。
soui4js推荐使用C++来扩展控件,然后通过实现一个js模块来提供js使用。
扩展控件通常涉及到图形上下文的频繁交互,如果使用js来实现,效率上会大打折扣。使用C++,没了C++和js的相互调用。使用起来就和C++版本没有区别了。
相对于浏览器中全部使用js来操作cavas, soui4js提供的这种方案即有C++的高效又有js的灵活。
如果用户了解soui中如何扩展控件,就会知道使用C++实现好一个控件后,需要将这个新控件注册到soui系统中。
如何开发js扩展模块参见:认识soui4js(第3篇):使用C/C++开发扩展模块
同样的,由于js的扩展模块的init,uninit方法获取不到soui4的IApplication对象,我们需要给这个扩展模块导出两个方法到js,示例代码如下:
using namespace SOUI; void RegisterCtrls(IApplication* pApp) { pApp->RegisterObjFactory(&TplSObjectFactory<SProgressRing>()); pApp->RegisterObjFactory(&TplSObjectFactory<SRatingBar>()); pApp->RegisterObjFactory(&TplSObjectFactory<SAniWindow>()); pApp->RegisterObjFactory(&TplSObjectFactory<SChatEdit>()); pApp->RegisterObjFactory(&TplSObjectFactory<SCheckBox2>()); pApp->RegisterObjFactory(&TplSObjectFactory<SGroupList>()); pApp->RegisterObjFactory(&TplSObjectFactory<SHexEdit>()); pApp->RegisterObjFactory(&TplSObjectFactory<SRoundWnd>()); pApp->RegisterObjFactory(&TplSObjectFactory<SScrollText>()); pApp->RegisterObjFactory(&TplSObjectFactory<SPropertyGrid>()); pApp->RegisterObjFactory(&TplSObjectFactory<SScrollSubtitles>()); pApp->RegisterObjFactory(&TplSObjectFactory<SVText>()); pApp->RegisterObjFactory(&TplSObjectFactory<SIECtrl>()); } void UnregisterCtrls(IApplication* pApp) { pApp->UnregisterObjFactory(&TplSObjectFactory<SProgressRing>()); pApp->UnregisterObjFactory(&TplSObjectFactory<SRatingBar>()); pApp->UnregisterObjFactory(&TplSObjectFactory<SAniWindow>()); pApp->UnregisterObjFactory(&TplSObjectFactory<SChatEdit>()); pApp->UnregisterObjFactory(&TplSObjectFactory<SCheckBox2>()); pApp->UnregisterObjFactory(&TplSObjectFactory<SGroupList>()); pApp->UnregisterObjFactory(&TplSObjectFactory<SHexEdit>()); pApp->UnregisterObjFactory(&TplSObjectFactory<SRoundWnd>()); pApp->UnregisterObjFactory(&TplSObjectFactory<SScrollText>()); pApp->UnregisterObjFactory(&TplSObjectFactory<SPropertyGrid>()); pApp->UnregisterObjFactory(&TplSObjectFactory<SScrollSubtitles>()); pApp->UnregisterObjFactory(&TplSObjectFactory<SVText>()); pApp->UnregisterObjFactory(&TplSObjectFactory<SIECtrl>()); } extern "C" __declspec(dllexport) JSModuleDef* js_init_module(JSContext* ctx, const char* module_name) { qjsbind::Context* context = qjsbind::Context::get(ctx); qjsbind::Module *module = context->NewModule(module_name); module->ExportFunc("RegisterCtrls", RegisterCtrls); module->ExportFunc("UnregisterCtrls", UnregisterCtrls); Exp_Ctrls(module); return module->module(); }
上述代码来自xliveplayer的扩展控件模块。
该模块导出了两个方法:
RegisterCtrls,UnregisterCtrls
这样,在导入该模块后,在main函数中调用这两个方法。就可以在xml中使用这些扩展控件了。
import * as extctrl from "extctrl.dll"; //... var g_WordDir; function main(inst,workDir,args) { soui4.log(workDir); g_WordDir = workDir; let theApp = soui4.GetApp(); let souiFac = soui4.CreateSouiFactory(); let trMgr = soui4.CreateTranslatorMgr(); if(trMgr!=0){ theApp.SetTranslator(trMgr); trMgr.Release(); } let logMgr = soui4.CreateLogMgr(); if(logMgr != 0){ theApp.SetLogManager(logMgr); logMgr.setLoggerName("xliveplayer"); logMgr.start(); } let resProvider = souiFac.CreateResProvider(1); soui4.InitFileResProvider(resProvider,workDir + "\\uires"); extctrl.RegisterCtrls(theApp); let resMgr = theApp.GetResProviderMgr(); resMgr.AddResProvider(resProvider,"uidef:xml_init"); resProvider.Release(); let hwnd = soui4.GetActiveWindow(); let hostWnd = new CMainDlg("xml\\dlg_main.xml"); hostWnd.Create(hwnd,0,0,0,0); hostWnd.SendMessage(0x110,0,0);//send init dialog message. hostWnd.ShowWindow(1); //1==SW_SHOWNORMAL souiFac.Release(); let ret= theApp.Run(hostWnd.GetHwnd()); extctrl.UnregisterCtrls(theApp); soui4.log("js quit"); if(logMgr!=0){ logMgr.stop(); logMgr.Release(); } return ret; }
完整代码参见 soui4js-app/xliveplayer: 基于soui4js实现的在线直播视频播放器 (github.com)。