1.滚动字幕
用一个LABEL放在PANEL中,用一个TIMER来动态改变LABEL的LOCATION
用一个LABEL放在PANEL中,用一个TIMER来动态改变LABEL的LOCATION
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int xx = this.label1.Location.X;
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int yy = this.label1.Location.Y;
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private void timer1_Tick(object sender, System.EventArgs e)
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{
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if(this.label1.Location.Y+this.label1.Size.Height>0)
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{
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this.label1.Location = new System.Drawing.Point(this.label1.Location.X,this.label1.Location.Y-1);
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}
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else
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{
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this.label1.Location = new System.Drawing.Point(xx,yy);
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}
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}
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2.背景音乐
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private void StartPlayMusic()
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{
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Music.PlayMusic("\".\\music\\菊花台.mp3\"");
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}
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Music.cs
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using System;
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using System.Runtime.InteropServices;
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namespace TestWinProj
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{
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internal class Music
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{
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[DllImport("winmm.dll")]
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public static extern long PlaySound(String fileName,long a,long b);
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[DllImport("winmm.dll")]
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public static extern long mciSendString(string lpstrCommand,string lpstrReturnString,long length,long hwndcallback);
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/// <summary>
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/// 播放音乐文件
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/// </summary>
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/// <param name="p_FileName">音乐文件名称</param>
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public static void PlayMusic(string p_FileName)
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{
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try
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{
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mciSendString(@"close " +p_FileName ," ",0,0);
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mciSendString(@"open " + p_FileName," ",0,0);
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mciSendString(@"play " + p_FileName ," ",0,0);
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}
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catch
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{
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}
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}
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/// <summary>
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/// 停止当前音乐播放
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/// </summary>
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/// <param name="p_FileName">音乐文件名称</param>
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public static void StopMusic(string p_FileName)
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{
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try
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{
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mciSendString(@"close " + p_FileName," ",0,0);
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}
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catch{}
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}
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}
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}
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