Windows 实现 生产者消费者
#include <windows.h> #include <iostream> #include<cstdio> const unsigned short BUF_SIZE = 10; ///缓冲区长度 unsigned short ProductID = 0; ///产品号 unsigned short ConsumeID = 0; ///将被消耗的产品号 unsigned short in = 0; ///产品进缓冲区时的缓冲区下标 unsigned short out = 0; ///产品出缓冲区时的缓冲区下标 int g_buffer[BUF_SIZE]; ///缓冲区是个循环队列 bool g_continue = true; ///控制程序结束 HANDLE g_hMutex; ///用于线程间的互斥 HANDLE g_hFullSemaphore; ///当缓冲区满时迫使生产者等待 HANDLE g_hEmptySemaphore; ///当缓冲区空时迫使消费者等待 DWORD WINAPI Producer(LPVOID); ///生产者线程 DWORD WINAPI Consumer(LPVOID); ///消费者线程 int main() { int i; ///创建各个互斥信号 g_hMutex = CreateMutex(NULL,FALSE,NULL); g_hFullSemaphore = CreateSemaphore(NULL,BUF_SIZE-1,BUF_SIZE-1,NULL); // 空位个数 g_hEmptySemaphore = CreateSemaphore(NULL,0,BUF_SIZE-1,NULL); // 产品个数 ///调整下面的数值,可以发现,当生产者个数多于消费者个数时, ///生产速度快,生产者经常等待消费者;反之,消费者经常等待 const unsigned short PRODUCERS_COUNT = 5; ///生产者的个数 const unsigned short CONSUMERS_COUNT = 5; ///消费者的个数 ///总的线程数 const unsigned short THREADS_COUNT = PRODUCERS_COUNT+CONSUMERS_COUNT; DWORD producerID[PRODUCERS_COUNT]; ///各线程的handle DWORD consumerID[CONSUMERS_COUNT]; ///生产者线程的标识符 HANDLE hThreads[THREADS_COUNT]; ///消费者线程的标识符 ///创建生产者线程 for (i=0;i<PRODUCERS_COUNT;++i){ hThreads[i]=CreateThread(NULL,0,Producer,NULL,0,&producerID[i]); if (hThreads[i]==NULL) return -1; } ///创建消费者线程 for (i=0;i<CONSUMERS_COUNT;++i){ hThreads[PRODUCERS_COUNT+i]=CreateThread(NULL,0,Consumer,NULL,0,&consumerID[i]); if (hThreads[i]==NULL) return -1; } while(g_continue){ if(getchar()){ ///按回车后终止程序运行 g_continue = false; } } return 0; } void LogBuff() { ///输出缓冲区当前的状态 for (int i=0; i<BUF_SIZE; ++i){ std::cout << i <<": " << g_buffer[i]; if (i==in) std::cout << " <-- 生产"; if (i==out) std::cout << " <-- 消费"; std::cout << std::endl; } } ///生产一个产品。简单模拟了一下,仅输出新产品的ID号 void Produce() { std::cerr << "生产 " << ++ProductID << " ... "; std::cerr << "成功" << std::endl; } ///把新生产的产品放入缓冲区 void Append() { std::cerr << "生产产品 ... "; g_buffer[in] = ProductID; in = (in+1)%BUF_SIZE; std::cerr << "成功" << std::endl; std::cerr <<"生产线程ID "<<GetCurrentThreadId()<< std::endl; LogBuff() ; } //从缓冲区中取出一个产品 void Take() { LogBuff(); std::cerr << "消费产品 ... "; ConsumeID = g_buffer[out]; g_buffer[out] = 0; out = (out+1)%BUF_SIZE; std::cerr << "成功" << std::endl; std::cerr <<"消费线程ID "<<GetCurrentThreadId()<< std::endl; } //消耗一个产品 void Consume() { std::cerr << "消费 " << ConsumeID << " ... "; std::cerr << "成功" << std::endl; } //生产者 DWORD WINAPI Producer(LPVOID lpPara) { while(g_continue){ WaitForSingleObject(g_hFullSemaphore,INFINITE); WaitForSingleObject(g_hMutex,INFINITE); Produce(); Append(); Sleep(1500); ReleaseMutex(g_hMutex); ReleaseSemaphore(g_hEmptySemaphore,1,NULL); } return 0; } //消费者 DWORD WINAPI Consumer(LPVOID lpPara) { while(g_continue){ WaitForSingleObject(g_hEmptySemaphore,INFINITE); WaitForSingleObject(g_hMutex,INFINITE); Take(); Consume(); Sleep(1500); ReleaseMutex(g_hMutex); ReleaseSemaphore(g_hFullSemaphore,1,NULL); } return 0; }