源码篇——Handler消息机制

Handler消息机制

Message 消息

Message.obtain()

Message msg = new Message()

Handler

new Handler(){

    handlerMessage(Message msg){
        // 处理消息
    }
}

Handler的构造方法:

        public Handler() {
            ...
            // 获取looper
            mLooper = Looper.myLooper();
            if (mLooper == null) {
                throw new RuntimeException(
                    "Can't create handler inside thread that has not called Looper.prepare()");
            }
            mQueue = mLooper.mQueue;
            mCallback = null;
        }

主线程设置Looper,在ActivityThread类里面

    public static final void main(String[] args) {
            ....
            // 1.主线程创建Looper 
            Looper.prepareMainLooper();
            if (sMainThreadHandler == null) {
                sMainThreadHandler = new Handler();
            }

            ActivityThread thread = new ActivityThread();
            thread.attach(false);

            if (false) {
                Looper.myLooper().setMessageLogging(new
                        LogPrinter(Log.DEBUG, "ActivityThread"));
            }

            Looper.loop();

Looper

        public static final void prepare() {
        if (sThreadLocal.get() != null) {
            throw new RuntimeException("Only one Looper may be created per thread");
        }
        // 3、在主线程中设置Looper, new Looper()里面创建了一个MessageQueue
        sThreadLocal.set(new Looper());

        public static final void prepareMainLooper() {
            // 2、调用prepare
            prepare();
            setMainLooper(myLooper());
            if (Process.supportsProcesses()) {
                myLooper().mQueue.mQuitAllowed = false;
            }
        }

主线程调用Looper.loop()方法,主线程就会阻塞,是一个死循环,使用管道(Pipe),是Linux中的一种进程间通信方式,使用了特殊的文件,有两个文件描述符(一个是读取,一个是写入)

应用场景;主进程拿着读取描述符等待读取,没有内容时就阻塞,另一个进程拿写入描述符去写内容,唤醒主进程,主进程拿着读取描述符读取到内容,继续执行。

Handler应用场景:Handler在主线程中创建,Looper会在死循环里等待取消息,1、没取到,就阻塞,2、一旦被子线程唤醒,取到消息,就把Message交给Handler处理。子线程用Handler去发送消息,拿写入描述符去写消息,唤醒主线程。

     public static final void loop() {
            ...
            while (true) {
                // 取消息,如果没有消息,就阻塞
                Message msg = queue.next(); // might block
                ...

                msg.target.dispatchMessage(msg);
                ...
            }
        }

Handler发送消息代码

    public boolean sendMessageAtTime(Message msg, long uptimeMillis)
    {
            ....
                // 把Message的target置为当前发送的Handler,以便Looper取到message后根据target把message分发给正确的Handler
                msg.target = this;
                // 往队列里面添加Message
                sent = queue.enqueueMessage(msg, uptimeMillis);
            ....
    }

MessageQueue.enqueueMessage 代码

final boolean enqueueMessage(Message msg, long when) {
    ...
        Message p = mMessages;
        if (p == null || when == 0 || when < p.when) {
            // 当前发送的message需要马上被处理调,needWake唤醒状态置true
            msg.next = p;
            mMessages = msg;
            needWake = mBlocked; // new head, might need to wake up
        } else {
            // 当前发送的message被排队到其他message的后面,needWake唤醒状态置false
            Message prev = null;
            while (p != null && p.when <= when) {
                prev = p;
                p = p.next;
            }
            msg.next = prev.next;
            prev.next = msg;
            needWake = false; // still waiting on head, no need to wake up
        }
    }
    // 是否唤醒主线程
    if (needWake) {
        nativeWake(mPtr);
    }
    return true;

Handler.dispatchMessage方法

    public void dispatchMessage(Message msg) {
            if (msg.callback != null) {
                handleCallback(msg);
            } else {
                if (mCallback != null) {
                    if (mCallback.handleMessage(msg)) {
                        return;
                    }
                }
                // 把Message交给Handler处理
                handleMessage(msg);
            }
        }
posted @ 2015-12-23 16:37  朱培  阅读(178)  评论(0编辑  收藏  举报