html5 vedio 播放器,禁掉进度条快进快退事件
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>HTML5-Video-Player</title> <style type="text/css"> .videoPlayer{ border: 1px solid #000; width: 600px; } #video{ margin-top: 0px; } #videoControls{ width: 600px; margin-top: 0px; } .show{ opacity: 1; } .hide{ opacity: 0; } #progressWrap{ background-color: black; height: 25px; cursor: pointer; } #playProgress{ background-color: red; width: 0px; height: 25px; border-right: 2px solid blue; } #showProgress{ background-color: ; font-weight: 600; font-size: 20px; line-height: 25px; } </style> </head> <body> <div class=""> <h1>HTML5_Video_Player</h1> <div class="videoPlayer" id="videoContainer"> <video id="video" width="600" height="360" preload controls > <source src="http://nettuts.s3.amazonaws.com/763_sammyJSIntro/trailer_test.mp4" type='video/mp4'> <source src="http://nettuts.s3.amazonaws.com/763_sammyJSIntro/trailer_test.ogg" type='video/ogg'> </video> <div id="videoControls"> <div id="progressWrap"> <div id="playProgress"> <span id="showProgress">0</span> </div> </div> <div> <button id="playBtn" title="Play"> 播放 </button> <button id="fullScreenBtn" title="FullScreen Toggle"> 全屏 </button> </div> </div> </div> </div> <script> (function(window, document){ // 获取要操作的元素 var video = document.getElementById("video"); var videoControls = document.getElementById("videoControls"); var videoContainer = document.getElementById("videoContainer"); var controls = document.getElementById("video_controls"); var playBtn = document.getElementById("playBtn"); var fullScreenBtn = document.getElementById("fullScreenBtn"); var progressWrap = document.getElementById("progressWrap"); var playProgress = document.getElementById("playProgress"); var fullScreenFlag = false; var progressFlag; // 创建我们的操作对象,我们的所有操作都在这个对象上。 var videoPlayer = { init: function(){ var that = this; video.removeAttribute("controls"); bindEvent(video, "loadeddata", videoPlayer.initControls); videoPlayer.operateControls(); }, initControls: function(){ videoPlayer.showHideControls(); }, showHideControls: function(){ bindEvent(video, "mouseover", showControls); bindEvent(videoControls, "mouseover", showControls); bindEvent(video, "mouseout", hideControls); bindEvent(videoControls, "mouseout", hideControls); }, operateControls: function(){ bindEvent(playBtn, "click", play); bindEvent(video, "click", play); bindEvent(fullScreenBtn, "click", fullScreen); bindEvent(progressWrap, "mousedown", videoSeek); } } videoPlayer.init(); // 原生的JavaScript事件绑定函数 function bindEvent(ele, eventName, func){ if(window.addEventListener){ ele.addEventListener(eventName, func); } else{ ele.attachEvent('on' + eventName, func); } } // 显示video的控制面板 function showControls(){ videoControls.style.opacity = 1; } // 隐藏video的控制面板 function hideControls(){ // 为了让控制面板一直出现,我把videoControls.style.opacity的值改为1 videoControls.style.opacity = 1; } // 控制video的播放 function play(){ if ( video.paused || video.ended ){ if ( video.ended ){ video.currentTime = 0; } video.play(); playBtn.innerHTML = "暂停"; progressFlag = setInterval(getProgress, 60); } else{ video.pause(); playBtn.innerHTML = "播放"; clearInterval(progressFlag); } } // 控制video是否全屏,额这一部分没有实现好,以后有空我会接着研究一下 function fullScreen(){ if(fullScreenFlag){ videoContainer.webkitCancelFullScreen(); } else{ videoContainer.webkitRequestFullscreen(); } } // video的播放条 function getProgress(){ var percent = video.currentTime / video.duration; playProgress.style.width = percent * (progressWrap.offsetWidth) - 2 + "px"; showProgress.innerHTML = (percent * 100).toFixed(1) + "%"; } // 鼠标在播放条上点击时进行捕获并进行处理 function videoSeek(e){ if(video.paused || video.ended){ play(); enhanceVideoSeek(e); } else{ // 这句代码是控制允不允许点击进度条的; 不开启,就禁掉了点击事件快进快退 enhanceVideoSeek(e); } } function enhanceVideoSeek(e){ clearInterval(progressFlag); var length = e.pageX - progressWrap.offsetLeft; var percent = length / progressWrap.offsetWidth; playProgress.style.width = percent * (progressWrap.offsetWidth) - 2 + "px"; video.currentTime = percent * video.duration; progressFlag = setInterval(getProgress, 60); } }(this, document)) </script> </body> </html>
// 鼠标在播放条上点击时进行捕获并进行处理 function videoSeek(e){ if(video.paused || video.ended){ play(); enhanceVideoSeek(e); } else{ // 这句代码是控制允不允许点击进度条的; 不开启,就禁掉了点击事件快进快退 enhanceVideoSeek(e); } }
主要是上面那个方法的事件控制
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